Che Blender
FreeNot checkedEnables executing Python scripts, rendering scenes, and controlling 3D objects in Blender via Claude, with support for Cycles and EEVEE engines.
About
Enables executing Python scripts, rendering scenes, and controlling 3D objects in Blender via Claude, with support for Cycles and EEVEE engines.
README
Blender MCP Server - Execute scripts, capture renders, and control 3D scenes via Claude.
Features
- 6 tools for comprehensive Blender control
- Execute arbitrary Python code with full
bpyaccess - Render scenes and return images directly to Claude
- Supports Cycles & EEVEE render engines
- Zero GUI required - runs Blender in background mode
Quick Start
For Claude Code (CLI)
# Clone and install
git clone https://github.com/kiki830621/che-blender-mcp.git
cd che-blender-mcp
pip install -e .
# Add to Claude Code
claude mcp add che-blender-mcp -- python3 -m che_blender_mcp
For Claude Desktop
Edit ~/Library/Application Support/Claude/claude_desktop_config.json:
{
"mcpServers": {
"che-blender-mcp": {
"command": "python3",
"args": ["-m", "che_blender_mcp"],
"env": {
"BLENDER_PATH": "/Applications/Blender.app/Contents/MacOS/Blender"
}
}
}
}
Configuration
Blender Path
By default, the server looks for Blender at:
/Applications/Blender.app/Contents/MacOS/Blender
To use a different path, set the BLENDER_PATH environment variable:
Claude Code:
claude mcp add che-blender-mcp \
--env BLENDER_PATH=/path/to/blender \
-- python3 -m che_blender_mcp
Claude Desktop:
{
"mcpServers": {
"che-blender-mcp": {
"command": "python3",
"args": ["-m", "che_blender_mcp"],
"env": {
"BLENDER_PATH": "/path/to/blender"
}
}
}
}
All 6 Tools
| Tool | Description |
|---|---|
execute_script |
Execute arbitrary Python code in Blender with full bpy access |
list_objects |
List all scene objects with name, type, location, visibility |
get_object_info |
Get detailed info: mesh vertices/faces, light energy/color, camera lens |
render |
Render scene and return base64-encoded PNG image |
get_scene_info |
Get cameras, lights, render settings, frame range |
screenshot |
Capture a viewport screenshot (renders at 50% resolution for speed) |
Tool Parameters
execute_script
| Parameter | Type | Required | Description |
|---|---|---|---|
script |
string | ✅ | Python code to execute |
blend_file |
string | Path to .blend file to open first |
list_objects
| Parameter | Type | Required | Description |
|---|---|---|---|
blend_file |
string | Path to .blend file to open | |
object_type |
string | Filter: MESH, CAMERA, LIGHT, EMPTY, ARMATURE |
get_object_info
| Parameter | Type | Required | Description |
|---|---|---|---|
object_name |
string | ✅ | Name of the object to inspect |
blend_file |
string | Path to .blend file to open |
render
| Parameter | Type | Required | Description |
|---|---|---|---|
blend_file |
string | ✅ | Path to .blend file to render |
resolution_x |
integer | Width in pixels (default: 1920) | |
resolution_y |
integer | Height in pixels (default: 1080) | |
samples |
integer | Cycles samples (default: 128) | |
engine |
string | CYCLES or BLENDER_EEVEE_NEXT (default: CYCLES) |
get_scene_info
| Parameter | Type | Required | Description |
|---|---|---|---|
blend_file |
string | Path to .blend file to open |
screenshot
| Parameter | Type | Required | Description |
|---|---|---|---|
blend_file |
string | ✅ | Path to .blend file |
view |
string | CAMERA, TOP, FRONT, RIGHT (default: CAMERA) |
Usage Examples
"Open my_scene.blend and list all objects"
"Render /path/to/scene.blend at 1080p with 256 samples"
"Execute this script in Blender: bpy.ops.mesh.primitive_cube_add()"
"Get info about the object named 'Camera'"
"Show me the scene information for my project"
Example: Create and Render a Scene
"Execute this script:
import bpy
bpy.ops.mesh.primitive_monkey_add(location=(0, 0, 0))
bpy.ops.object.shade_smooth()
"
"Now render the scene at 720p"
Requirements
- macOS 13.0 (Ventura) or later
- Blender 4.0+ (recommended: Blender 5.0)
- Python 3.10+
Privacy
This extension:
- Runs entirely locally on your Mac
- Does not transmit any data externally
- Only accesses local Blender installation and specified blend files
- See PRIVACY.md for full details
Version History
| Version | Changes |
|---|---|
| v0.1.0 | Initial release with 6 tools: execute_script, list_objects, get_object_info, render, get_scene_info, screenshot |
Related Projects
- che-things-mcp - MCP server for Things 3 task management
- che-ical-mcp - MCP server for macOS Calendar & Reminders
License
MIT
Author
Install Che Blender in Claude Desktop, Claude Code & Cursor
unyly install che-blender-mcpInstalls into Claude Desktop, Claude Code, Cursor & VS Code — handles npx, uvx and build-from-source repos for you.
First time? Get the CLI: curl -fsSL https://unyly.org/install | sh
Or configure manually
Run in your terminal:
claude mcp add che-blender-mcp -- uvx --from git+https://github.com/PsychQuant/che-blender-mcp che-blender-mcpFAQ
Is Che Blender MCP free?
Yes, Che Blender MCP is free — one-click install via Unyly at no cost.
Does Che Blender need an API key?
No, Che Blender runs without API keys or environment variables.
Is Che Blender hosted or self-hosted?
Self-hosted: the server runs locally on your machine via the install command above.
How do I install Che Blender in Claude Desktop, Claude Code or Cursor?
Open Che Blender on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.
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