Civ6mcp
FreeNot checkedEnables Claude to access real-time Civilization VI game data for strategic analysis, diplomatic intelligence, military assessments, and more via MCP.
About
Enables Claude to access real-time Civilization VI game data for strategic analysis, diplomatic intelligence, military assessments, and more via MCP.
README
An MCP (Model Context Protocol) server that provides Claude with real-time access to your Civilization VI game data. Get strategic analysis, diplomatic intelligence, military assessments, and more by connecting Claude to your active game.
Features
- Strategic Overview - Comprehensive situational briefing combining all intelligence
- Diplomatic Intelligence - Track relationships, alliances, and the reasons behind them
- Military Analysis - Monitor troop strength, combat desire, and threat levels
- Production Tracking - See what every civilization is building
- City Status - Analyze city growth potential and food challenges
- Victory Progress - Track who's leading each victory type
- Score Breakdown - Understand where each civ's score comes from (Empire, Tech, Wonders, etc.)
- Trend Analysis - Identify rising powers and declining civilizations
- Combat History - Review recent battles and ongoing conflicts
- World Congress - Track voting records and resolutions
- Great People - Monitor the great people race
- Cultural Victory Tracking - Track Great Artists, Writers, and Musicians
Requirements
- Node.js 18+
- Civilization VI (macOS or Windows)
- Claude Desktop
Important: You must enable game logging in Civilization VI for the MCP server to access game data. See Enable Game Logging below.
Installation
Clone the repository:
git clone https://github.com/lowrykun/civ6mcp.git cd civ6mcpInstall dependencies:
npm installBuild the project:
npm run build
Enable Game Logging
The MCP server reads data from Civilization VI's log files. You need to enable logging:
Find your
UserOptions.txtfile:- macOS:
~/Library/Application Support/Sid Meier's Civilization VI/UserOptions.txt - Windows:
%LOCALAPPDATA%\Firaxis Games\Sid Meier's Civilization VI\UserOptions.txt
- macOS:
Add or modify this line:
GameHistoryLogLevel=1Start Civilization VI and play at least one turn to generate log data.
Claude Desktop Configuration
Add this to your Claude Desktop configuration file:
macOS: ~/Library/Application Support/Claude/claude_desktop_config.json
Windows: %APPDATA%\Claude\claude_desktop_config.json
{
"mcpServers": {
"civ6": {
"command": "node",
"args": ["/path/to/civ6mcp/dist/index.js"]
}
}
}
Replace /path/to/civ6mcp with the actual path to where you cloned the repository.
Claude Project Setup (Recommended)
For the best experience, create a Claude Project with the strategic advisor instructions:
- In Claude, create a new Project called "Civilization VI"
- Copy the contents of PROJECT_INSTRUCTIONS.md into the Project Instructions
- Start a conversation in that project
This gives Claude context about all the available tools and how to provide strategic advice.
Available Tools
| Tool | Description |
|---|---|
get_strategic_overview |
Comprehensive briefing: threats, opportunities, victory race |
get_yield_comparison |
Compare all civs' science, culture, gold, faith, military |
get_victory_progress |
Who's leading each victory type |
get_civ_statistics |
Detailed per-civ stats (specify turn number optional) |
get_score_breakdown |
Score breakdown by category (Empire, Tech, Wonders, etc.) |
get_trend_analysis |
Track changes over time, identify rising/declining powers |
get_diplomatic_status |
Relationships: allied, friendly, denounced, war |
get_diplomatic_modifiers |
Specific reasons for +/- relations |
get_military_intelligence |
Strength, combat desire, threat levels |
get_combat_log |
Recent battles, units, damage |
get_city_production |
What every city is building |
get_city_status |
City growth potential based on food advantage at founding |
get_tech_status |
Technology progress by civilization |
get_world_congress |
Voting records and resolution outcomes |
get_great_people |
Great People claimed and available |
get_great_people_culture |
Track Artists, Writers, Musicians for cultural victory |
list_saves |
Find save files |
read_game_state |
Parse save file for basic game info |
get_strategy_brief |
Formatted briefing from save file |
See TOOLS.md for detailed documentation.
Usage Examples
Ask Claude things like:
- "What's my current strategic situation?"
- "Who is the biggest threat right now?"
- "What are my neighbors building?"
- "How are my yields compared to other civs?"
- "Show me the trend analysis for the last 10 turns"
- "What's the diplomatic situation with Persia?"
How It Works
The MCP server reads from two sources:
- Save Files (
.Civ6Save) - Basic game info like leader, turn, map settings - Log Files (CSV) - Detailed statistics generated each turn when logging is enabled
Log files provide much richer data including:
- All civilizations' yields and military strength
- Diplomatic relationships and their modifiers
- Combat records
- City production queues
- Technology progress
- World Congress votes
Platform Support
- macOS - Fully supported
- Windows - Fully supported
Troubleshooting
"No game data available"
- Make sure
GameHistoryLogLevel=1is set in UserOptions.txt - Play at least one turn after enabling logging
- Check that log files exist in your Logs directory
Data seems outdated
- Log files update when you complete a turn
- Mid-turn, you'll only see your own civilization's latest data
License
MIT License - see LICENSE for details.
Installing Civ6mcp
This server has no published package — it is built from source. Open the repository and follow its README.
▸ github.com/lowrykun/civ6mcpFAQ
Is Civ6mcp MCP free?
Yes, Civ6mcp MCP is free — one-click install via Unyly at no cost.
Does Civ6mcp need an API key?
No, Civ6mcp runs without API keys or environment variables.
Is Civ6mcp hosted or self-hosted?
Self-hosted: the server runs locally on your machine via the install command above.
How do I install Civ6mcp in Claude Desktop, Claude Code or Cursor?
Open Civ6mcp on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.
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