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An MCP server for the Pyxel retro game engine that enables AI models to autonomously run, verify, and iterate on retro game programs. It includes tools for visu
An MCP server for the Pyxel retro game engine that enables AI models to autonomously run, verify, and iterate on retro game programs. It includes tools for visual verification through screenshots, sprite and layout analysis, and audio rendering.
MCP server for Pyxel, a retro game engine for Python. Enables AI to autonomously run, verify, and iterate on retro game programs.
run_and_capture — Run a Pyxel script and capture a screenshot after N framescapture_frames — Capture screenshots at multiple frame points for animation verificationrecord_gameplay — Record N frames as a GIF for animation/transition verificationplay_and_capture — Play a game by sending simulated input and capture screenshotsvalidate_script — Validate a Pyxel script without running itinspect_state — Read game object attributes at specific frames for debugginginspect_screen — Capture screen as a compact color index gridcompare_frames — Compare screenshots at two frames and report pixel differencesinspect_sprite — Inspect sprite pixel data from a Pyxel image bankinspect_layout — Analyze screen layout, text alignment, and visual balanceinspect_palette — Analyze color usage and contrast in a Pyxel screenshotinspect_bank — Visualize an entire Pyxel image bank as a single screenshotinspect_tilemap — Inspect tilemap content, tile usage, and layoutinspect_animation — Check sprite sheet consistency across animation framesrender_audio — Render a Pyxel sound or music to WAV and return waveform analysisIn addition to tools, the server exposes Pyxel reference content as MCP Resources:
pyxel://api-reference, pyxel://user-guide, pyxel://mml-commands, pyxel://pyxres-format — official Pyxel docspyxel://examples/<name> — official Pyxel examples (e.g. 02_jump_game)pyxel://palette/default — 16-color palette with use hintsIn Claude Code, reference them with @pyxel:examples/02_jump_game etc.
pyxel_info — Get Pyxel installation info: package location, examples path, and API stubs pathJust ask your AI agent (e.g. Claude Code) to create a Pyxel game. The agent will automatically discover and set up pyxel-mcp from the MCP Registry.
pip install pyxel-mcp
pyxel-mcp as an MCP server in your AI agent. For Claude Code, add to your project's .mcp.json:{
"mcpServers": {
"pyxel": {
"type": "stdio",
"command": "pyxel-mcp"
}
}
}
mcp-name: io.github.kitao/pyxel-mcp
MIT
Run in your terminal:
claude mcp add pyxel-mcp -- npx CSA PROJECT - FZCO © 2026 IFZA Business Park, DDP, Premises Number 31174 - 001
Security
Low riskAutomated heuristic from public metadata — not a security guarantee.