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Roblox Mcp Pro

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Free, open-source MCP server that lets AI agents control Roblox Studio: live Luau execution, instance query/mutate, UI/terrain/lighting, and bidirectional Studi

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Описание

Free, open-source MCP server that lets AI agents control Roblox Studio: live Luau execution, instance query/mutate, UI/terrain/lighting, and bidirectional Studio<->local sync.

README

Let your AI agent build inside Roblox Studio. An open-source Model Context Protocol server that gives Claude, Codex, Cursor, Antigravity (and any MCP client) hands-on control of a live Roblox Studio session — run Luau, query and mutate the DataModel, build UI/terrain/lighting, screenshot the viewport, and keep a two-way Studio ↔ local-file mirror.

npm downloads license MCP

Free and open source under the MIT License — every tool, no key, no trial, no Pro/free split. Original, independent project; all code written from scratch.


What it feels like

Connect the server, click the MCP button in Studio, then just talk to your agent:

"Build a glassy settings panel with a volume slider and a close button, then animate it sliding in."

"Scatter 30 trees across the terrain, avoiding the water, and add soft evening lighting with fog."

"Read this screenshot and rebuild this shop UI pixel-for-pixel."

"Sync the whole place to disk so I can edit scripts in my editor — two-way, live."

The agent picks the right tools, runs them in your open Studio session, screenshots the result to check its own work, and iterates — while you watch it happen.

Why this one

  • 🧰 29 focused tools — instances, properties, scripts, raw Luau, UI, terrain, lighting, effects, tweens, camera, animation, audio, physics, marketplace assets, spatial queries, bulk edits, playtest automation, screenshots. Full list ↓
  • 🔁 Two-way sync — mirror the live DataModel to local files and back. Edit scripts in your own editor; changes flow both ways. Multiple Places sync at once, each on its own engine.
  • 👥 Multi-agent — Claude Code, Codex, and Antigravity can all drive the same Studio session concurrently through one shared broker.
  • 👁️ It sees what it buildscapture_studio screenshots the real viewport so the agent closes the loop instead of building blind.
  • 📊 Live dashboard at 127.0.0.1:3690 — connected agents, plugin status, command queue, and sync state in real time.
  • ♻️ Zero-maintenancenpx … @latest auto-updates the server; the Studio plugin and agent skills self-install on startup.

🚀 Quick start

Two commands (Claude Code shown — other clients below):

# 1) Register the server with your AI agent
claude mcp add roblox-mcp-pro -- npx -y roblox-mcp-pro@latest
# 2) Install the Studio plugin (also auto-installs on first run)
npx roblox-mcp-pro@latest install-plugin

Then: open Roblox Studio → click the Roblox MCP Pro toolbar button so it's highlighted → ask your agent to call system_info. You should see pluginConnected: true. 🎉

Your AI agent ──MCP──▶ roblox-mcp-pro ──HTTP 127.0.0.1:3690──▶ Studio plugin ──▶ Roblox Studio

You never start the server by hand — your agent launches it automatically with the command you register. The plugin self-updates on each launch (restart Studio when it tells you a new plugin was installed).


🔧 Manual install

The server is a single npm package. Every AI client uses the exact same launch command — only where you write it down changes:

command:  npx
args:     -y  roblox-mcp-pro@latest

npx downloads and runs the published package on demand — no clone, no build. @latest means you always get the newest version automatically. (Pin a version like [email protected] to opt out of auto-update.)

Part 1 — Install the MCP server

A. CLI agents (one command each) — Claude Code · Codex · Antigravity / Gemini

Claude Code

claude mcp add roblox-mcp-pro -- npx -y roblox-mcp-pro@latest

Codex

codex mcp add roblox-mcp-pro -- npx -y roblox-mcp-pro@latest

If codex mcp add isn't available in your version, add this to ~/.codex/config.toml instead:

[mcp_servers.roblox-mcp-pro]
command = "npx"
args = ["-y", "roblox-mcp-pro@latest"]

Antigravity / Gemini CLI

gemini mcp add roblox-mcp-pro npx -y roblox-mcp-pro@latest

If that doesn't work, add the JSON block below to ~/.gemini/config/mcp_config.json.

B. Other clients (edit one config file) — Claude Desktop · Cursor · Windsurf · Cline

These don't have a CLI command, so you paste the same JSON into the client's config file:

{
  "mcpServers": {
    "roblox-mcp-pro": {
      "command": "npx",
      "args": ["-y", "roblox-mcp-pro@latest"]
    }
  }
}

If the file already has other servers, just add the "roblox-mcp-pro" entry inside the existing "mcpServers" object — don't replace the whole file.

Where each file lives:

Client Config file (Windows)
Claude Desktop %APPDATA%\Claude\claude_desktop_config.json
Cursor %APPDATA%\Cursor\User\globalStorage\moose-coder.cursor-mcp\mcp.json
Windsurf %USERPROFILE%\.codeium\windsurf\mcp_config.json
Cline (VS Code) %APPDATA%\Code\User\globalStorage\saoudrizwan.claude-dev\settings\cline_mcp_settings.json

After editing, restart the client so it picks up the new server.

Optional environment variables

Variable Default Meaning
ROBLOX_MCP_PORT 3690 Bridge port (the plugin must match).
ROBLOX_MCP_TOKEN (none) Shared secret; also set it in the plugin.
ROBLOX_MCP_NO_PLUGIN_AUTOINSTALL (unset) 1 disables auto-installing the plugin.
ROBLOX_MCP_NO_SKILL_AUTOINSTALL (unset) 1 disables auto-installing agent skills.
ROBLOX_MCP_NO_OPEN_DASHBOARD (unset) 1 stops the dashboard opening on startup.

Part 2 — Install the Studio plugin

Usually automatic — the first time your AI client starts the server, it copies the plugin into your Roblox Plugins folder and keeps it updated on every launch. To install it right now without starting a client:

npx roblox-mcp-pro@latest install-plugin

Prefer to do it by hand? The file ships inside the package at node_modules/roblox-mcp-pro/plugin/RobloxMcpPro.rbxmx — copy it into:

  • Windows: %LOCALAPPDATA%\Roblox\Plugins
  • macOS: ~/Documents/Roblox/Plugins

Open Roblox Studio — a Roblox MCP Pro button appears in the toolbar. (Studio enables HTTP requests automatically when you connect; if needed, set HttpService.HttpEnabled = true.)

Part 3 — Agent skills (automatic)

Skills are short guides that teach your AI how to use the tools well (building UI from an image, animating GUIs, writing Studio plugins, etc.). You don't need to do anything — the server installs them on startup, the same way it installs the plugin. Only Claude Code (~/.claude/skills) and Codex (~/.codex/skills) have a skills mechanism, so skills are copied there when those clients are present; other clients still work fine, just without the extra guidance.


🧰 Tools (29)

Core

Tool Description
system_info Connection + Studio session status.
execute_luau Run Luau in Studio; capture output and return values.
query_instances Search the DataModel; serialize matching instances.
find_instances Targeted multi-filter search; compact grouped results.
scene_overview One-call DataModel map: class histogram + shallow tree.
describe_instance One instance's properties + children + ancestry; or class reflection via API dump.
mutate_instances Create / edit / move / clone / delete instances.
manage_properties Properties, attributes, and CollectionService tags.
batch_execute Run many operations in one round-trip + one undo.

World & visuals

Tool Description
manage_terrain Voxel terrain: fills, ramps, material swap, smooth, procedural hills.
manage_lighting Time of day, fog, ambient, exposure, shadows.
manage_effects Bloom, Blur, ColorCorrection, DoF, Atmosphere, Sky.
manage_camera Read, set, or aim the CurrentCamera.
manage_tween Animate instance properties with TweenService.
manage_physics Physical properties and welds.
spatial_query Box / radius / raycast / nearest / ground & placement checks.

Content

Tool Description
manage_ui Build/edit GUI hierarchies (UDim2/Color coercion).
ui_preview Show a GUI on a clean backdrop for a comparison screenshot.
manage_audio Create, configure, and preview Sounds.
manage_animation Manage Animation instances; best-effort preview.
manage_assets Search the marketplace; insert assets; read product info.
manage_scripts Read/write/create scripts; line edits, search, find-replace.

Sync, sessions & Studio

Tool Description
manage_sync Bidirectional Studio ↔ local mirror (+ sourcemap); multiple Places at once.
manage_agents List connected agents/Places; bind this agent to a specific Place.
manage_selection Read/change the Explorer selection; watch for user clicks.
manage_studio Studio info + playtests: Run mode (run/pause/stop) and real Play Solo / multiplayer with test scripts + auto reports.
manage_logs Recent Output log history (filter by type or since).
workspace_state Session snapshot + tree diff since last check.
capture_studio Screenshot the Studio window so the agent sees the real render.

🖥️ Monitor dashboard

Opens automatically the first time the server starts, at http://127.0.0.1:3690/ — watch connected agents, plugin status, the command queue, live activity, and sync status in real time. (Set ROBLOX_MCP_NO_OPEN_DASHBOARD=1 to stop it auto-opening; the URL still works anytime.)


How it works (under the hood)

AI Agent A ─MCP stdio─▶ MCP client ─┐
AI Agent B ─MCP stdio─▶ MCP client ─┼─HTTP 127.0.0.1:3690─▶ Broker ◀─long-poll─ Studio Plugin (Luau)
AI Agent C ─MCP stdio─▶ MCP client ─┘                       queue + dashboard    dispatch handlers
  1. MCP client exposes the tools over stdio. Each AI agent spawns its own.
  2. Broker is one shared localhost process that owns port 3690, queues commands, and talks to the plugin. The first client to start auto-spawns it; the rest just connect — so multiple agents can drive one Studio session concurrently.
  3. Studio plugin long-polls the broker, runs each command in Studio, and posts the result back.

🛠️ Build from source (developers)

npm install
npm run build      # compile the server to dist/
.\build.ps1        # build the plugin .rbxmx and install it to the Plugins folder

When working in this repo with Claude Code, a project .mcp.json is already included — just approve the roblox-mcp-pro server when prompted (or run /mcp).

npm run dev          # server with auto-reload (tsx watch)
npm test             # build + hermetic smokes + unit tests
npm run lint         # biome lint
npm run inspector    # exercise tools with the MCP Inspector
.\build.ps1 -NoInstall

Releasing

npm version patch        # bump package.json + create the matching vX.Y.Z tag
git push --follow-tags   # push commit + tag -> Actions cuts the release

Pushing a v* tag triggers .github/workflows/release.yml, which builds the plugin, attaches RobloxMcpPro.rbxmx to a GitHub Release, then publishes the server to npm. (npm publishing needs an NPM_TOKEN repo secret; until it's set, the GitHub-Release half still succeeds.)


License

MIT — free and open source. See LICENSE. Use it, fork it, ship it; contributions welcome.

from github.com/PeerapolSelanon/roblox-mcp-pro

Установить Roblox Mcp Pro в Claude Desktop, Claude Code, Cursor

Рекомендуется · одна команда, все IDE
unyly install roblox-mcp-pro

Ставит в Claude Desktop, Claude Code, Cursor и VS Code — сам разбирается с npx, uvx и сборкой из исходников.

Впервые? Поставь CLI: curl -fsSL https://unyly.org/install | sh

Или настроить вручную

Выполни в терминале:

claude mcp add roblox-mcp-pro -- npx -y roblox-mcp-pro

FAQ

Roblox Mcp Pro MCP бесплатный?

Да, Roblox Mcp Pro MCP бесплатный — установка в пару кликов через Unyly без оплаты.

Нужен ли API-ключ для Roblox Mcp Pro?

Нет, Roblox Mcp Pro работает без API-ключей и переменных окружения.

Roblox Mcp Pro — hosted или self-hosted?

Self-hosted: сервер запускается локально на твоей машине командой из раздела установки.

Как установить Roblox Mcp Pro в Claude Desktop, Claude Code или Cursor?

Открой Roblox Mcp Pro на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.

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