Roblox Mcp Pro
БесплатноНе проверенFree, open-source MCP server that lets AI agents control Roblox Studio: live Luau execution, instance query/mutate, UI/terrain/lighting, and bidirectional Studi
Описание
Free, open-source MCP server that lets AI agents control Roblox Studio: live Luau execution, instance query/mutate, UI/terrain/lighting, and bidirectional Studio<->local sync.
README
Let your AI agent build inside Roblox Studio. An open-source Model Context Protocol server that gives Claude, Codex, Cursor, Antigravity (and any MCP client) hands-on control of a live Roblox Studio session — run Luau, query and mutate the DataModel, build UI/terrain/lighting, screenshot the viewport, and keep a two-way Studio ↔ local-file mirror.
Free and open source under the MIT License — every tool, no key, no trial, no Pro/free split. Original, independent project; all code written from scratch.
What it feels like
Connect the server, click the MCP button in Studio, then just talk to your agent:
"Build a glassy settings panel with a volume slider and a close button, then animate it sliding in."
"Scatter 30 trees across the terrain, avoiding the water, and add soft evening lighting with fog."
"Read this screenshot and rebuild this shop UI pixel-for-pixel."
"Sync the whole place to disk so I can edit scripts in my editor — two-way, live."
The agent picks the right tools, runs them in your open Studio session, screenshots the result to check its own work, and iterates — while you watch it happen.
Why this one
- 🧰 29 focused tools — instances, properties, scripts, raw Luau, UI, terrain, lighting, effects, tweens, camera, animation, audio, physics, marketplace assets, spatial queries, bulk edits, playtest automation, screenshots. Full list ↓
- 🔁 Two-way sync — mirror the live DataModel to local files and back. Edit scripts in your own editor; changes flow both ways. Multiple Places sync at once, each on its own engine.
- 👥 Multi-agent — Claude Code, Codex, and Antigravity can all drive the same Studio session concurrently through one shared broker.
- 👁️ It sees what it builds —
capture_studioscreenshots the real viewport so the agent closes the loop instead of building blind. - 📊 Live dashboard at
127.0.0.1:3690— connected agents, plugin status, command queue, and sync state in real time. - ♻️ Zero-maintenance —
npx … @latestauto-updates the server; the Studio plugin and agent skills self-install on startup.
🚀 Quick start
Two commands (Claude Code shown — other clients below):
# 1) Register the server with your AI agent
claude mcp add roblox-mcp-pro -- npx -y roblox-mcp-pro@latest
# 2) Install the Studio plugin (also auto-installs on first run)
npx roblox-mcp-pro@latest install-plugin
Then: open Roblox Studio → click the Roblox MCP Pro toolbar button so it's highlighted → ask
your agent to call system_info. You should see pluginConnected: true. 🎉
Your AI agent ──MCP──▶ roblox-mcp-pro ──HTTP 127.0.0.1:3690──▶ Studio plugin ──▶ Roblox Studio
You never start the server by hand — your agent launches it automatically with the command you register. The plugin self-updates on each launch (restart Studio when it tells you a new plugin was installed).
🔧 Manual install
The server is a single npm package. Every AI client uses the exact same launch command — only where you write it down changes:
command: npx
args: -y roblox-mcp-pro@latest
npx downloads and runs the published package on demand — no clone, no build. @latest means you
always get the newest version automatically. (Pin a version like [email protected] to opt out
of auto-update.)
Part 1 — Install the MCP server
A. CLI agents (one command each) — Claude Code · Codex · Antigravity / Gemini
Claude Code
claude mcp add roblox-mcp-pro -- npx -y roblox-mcp-pro@latest
Codex
codex mcp add roblox-mcp-pro -- npx -y roblox-mcp-pro@latest
If
codex mcp addisn't available in your version, add this to~/.codex/config.tomlinstead:[mcp_servers.roblox-mcp-pro] command = "npx" args = ["-y", "roblox-mcp-pro@latest"]
Antigravity / Gemini CLI
gemini mcp add roblox-mcp-pro npx -y roblox-mcp-pro@latest
If that doesn't work, add the JSON block below to
~/.gemini/config/mcp_config.json.
B. Other clients (edit one config file) — Claude Desktop · Cursor · Windsurf · Cline
These don't have a CLI command, so you paste the same JSON into the client's config file:
{
"mcpServers": {
"roblox-mcp-pro": {
"command": "npx",
"args": ["-y", "roblox-mcp-pro@latest"]
}
}
}
If the file already has other servers, just add the
"roblox-mcp-pro"entry inside the existing"mcpServers"object — don't replace the whole file.
Where each file lives:
| Client | Config file (Windows) |
|---|---|
| Claude Desktop | %APPDATA%\Claude\claude_desktop_config.json |
| Cursor | %APPDATA%\Cursor\User\globalStorage\moose-coder.cursor-mcp\mcp.json |
| Windsurf | %USERPROFILE%\.codeium\windsurf\mcp_config.json |
| Cline (VS Code) | %APPDATA%\Code\User\globalStorage\saoudrizwan.claude-dev\settings\cline_mcp_settings.json |
After editing, restart the client so it picks up the new server.
Optional environment variables
| Variable | Default | Meaning |
|---|---|---|
ROBLOX_MCP_PORT |
3690 |
Bridge port (the plugin must match). |
ROBLOX_MCP_TOKEN |
(none) | Shared secret; also set it in the plugin. |
ROBLOX_MCP_NO_PLUGIN_AUTOINSTALL |
(unset) | 1 disables auto-installing the plugin. |
ROBLOX_MCP_NO_SKILL_AUTOINSTALL |
(unset) | 1 disables auto-installing agent skills. |
ROBLOX_MCP_NO_OPEN_DASHBOARD |
(unset) | 1 stops the dashboard opening on startup. |
Part 2 — Install the Studio plugin
Usually automatic — the first time your AI client starts the server, it copies the plugin into your Roblox Plugins folder and keeps it updated on every launch. To install it right now without starting a client:
npx roblox-mcp-pro@latest install-plugin
Prefer to do it by hand? The file ships inside the package at
node_modules/roblox-mcp-pro/plugin/RobloxMcpPro.rbxmx — copy it into:
- Windows:
%LOCALAPPDATA%\Roblox\Plugins - macOS:
~/Documents/Roblox/Plugins
Open Roblox Studio — a Roblox MCP Pro button appears in the toolbar. (Studio enables HTTP
requests automatically when you connect; if needed, set HttpService.HttpEnabled = true.)
Part 3 — Agent skills (automatic)
Skills are short guides that teach your AI how to use the tools well (building UI from an image,
animating GUIs, writing Studio plugins, etc.). You don't need to do anything — the server
installs them on startup, the same way it installs the plugin. Only Claude Code
(~/.claude/skills) and Codex (~/.codex/skills) have a skills mechanism, so skills are
copied there when those clients are present; other clients still work fine, just without the extra
guidance.
🧰 Tools (29)
Core
| Tool | Description |
|---|---|
system_info |
Connection + Studio session status. |
execute_luau |
Run Luau in Studio; capture output and return values. |
query_instances |
Search the DataModel; serialize matching instances. |
find_instances |
Targeted multi-filter search; compact grouped results. |
scene_overview |
One-call DataModel map: class histogram + shallow tree. |
describe_instance |
One instance's properties + children + ancestry; or class reflection via API dump. |
mutate_instances |
Create / edit / move / clone / delete instances. |
manage_properties |
Properties, attributes, and CollectionService tags. |
batch_execute |
Run many operations in one round-trip + one undo. |
World & visuals
| Tool | Description |
|---|---|
manage_terrain |
Voxel terrain: fills, ramps, material swap, smooth, procedural hills. |
manage_lighting |
Time of day, fog, ambient, exposure, shadows. |
manage_effects |
Bloom, Blur, ColorCorrection, DoF, Atmosphere, Sky. |
manage_camera |
Read, set, or aim the CurrentCamera. |
manage_tween |
Animate instance properties with TweenService. |
manage_physics |
Physical properties and welds. |
spatial_query |
Box / radius / raycast / nearest / ground & placement checks. |
Content
| Tool | Description |
|---|---|
manage_ui |
Build/edit GUI hierarchies (UDim2/Color coercion). |
ui_preview |
Show a GUI on a clean backdrop for a comparison screenshot. |
manage_audio |
Create, configure, and preview Sounds. |
manage_animation |
Manage Animation instances; best-effort preview. |
manage_assets |
Search the marketplace; insert assets; read product info. |
manage_scripts |
Read/write/create scripts; line edits, search, find-replace. |
Sync, sessions & Studio
| Tool | Description |
|---|---|
manage_sync |
Bidirectional Studio ↔ local mirror (+ sourcemap); multiple Places at once. |
manage_agents |
List connected agents/Places; bind this agent to a specific Place. |
manage_selection |
Read/change the Explorer selection; watch for user clicks. |
manage_studio |
Studio info + playtests: Run mode (run/pause/stop) and real Play Solo / multiplayer with test scripts + auto reports. |
manage_logs |
Recent Output log history (filter by type or since). |
workspace_state |
Session snapshot + tree diff since last check. |
capture_studio |
Screenshot the Studio window so the agent sees the real render. |
🖥️ Monitor dashboard
Opens automatically the first time the server starts, at http://127.0.0.1:3690/ — watch
connected agents, plugin status, the command queue, live activity, and sync status in real time.
(Set ROBLOX_MCP_NO_OPEN_DASHBOARD=1 to stop it auto-opening; the URL still works anytime.)
How it works (under the hood)
AI Agent A ─MCP stdio─▶ MCP client ─┐
AI Agent B ─MCP stdio─▶ MCP client ─┼─HTTP 127.0.0.1:3690─▶ Broker ◀─long-poll─ Studio Plugin (Luau)
AI Agent C ─MCP stdio─▶ MCP client ─┘ queue + dashboard dispatch handlers
- MCP client exposes the tools over stdio. Each AI agent spawns its own.
- Broker is one shared localhost process that owns port 3690, queues commands, and talks to the plugin. The first client to start auto-spawns it; the rest just connect — so multiple agents can drive one Studio session concurrently.
- Studio plugin long-polls the broker, runs each command in Studio, and posts the result back.
🛠️ Build from source (developers)
npm install
npm run build # compile the server to dist/
.\build.ps1 # build the plugin .rbxmx and install it to the Plugins folder
When working in this repo with Claude Code, a project .mcp.json is already included — just
approve the roblox-mcp-pro server when prompted (or run /mcp).
npm run dev # server with auto-reload (tsx watch)
npm test # build + hermetic smokes + unit tests
npm run lint # biome lint
npm run inspector # exercise tools with the MCP Inspector
.\build.ps1 -NoInstall
Releasing
npm version patch # bump package.json + create the matching vX.Y.Z tag
git push --follow-tags # push commit + tag -> Actions cuts the release
Pushing a v* tag triggers .github/workflows/release.yml, which builds the plugin, attaches
RobloxMcpPro.rbxmx to a GitHub Release, then publishes the server to npm. (npm publishing needs an
NPM_TOKEN repo secret; until it's set, the GitHub-Release half still succeeds.)
License
MIT — free and open source. See LICENSE. Use it, fork it, ship it; contributions welcome.
Установить Roblox Mcp Pro в Claude Desktop, Claude Code, Cursor
unyly install roblox-mcp-proСтавит в Claude Desktop, Claude Code, Cursor и VS Code — сам разбирается с npx, uvx и сборкой из исходников.
Впервые? Поставь CLI: curl -fsSL https://unyly.org/install | sh
Или настроить вручную
Выполни в терминале:
claude mcp add roblox-mcp-pro -- npx -y roblox-mcp-proFAQ
Roblox Mcp Pro MCP бесплатный?
Да, Roblox Mcp Pro MCP бесплатный — установка в пару кликов через Unyly без оплаты.
Нужен ли API-ключ для Roblox Mcp Pro?
Нет, Roblox Mcp Pro работает без API-ключей и переменных окружения.
Roblox Mcp Pro — hosted или self-hosted?
Self-hosted: сервер запускается локально на твоей машине командой из раздела установки.
Как установить Roblox Mcp Pro в Claude Desktop, Claude Code или Cursor?
Открой Roblox Mcp Pro на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.
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