Unreal Engine 5
БесплатноНе проверенBridges Unreal Engine 5 with AI assistants through a C++ plugin and Python server, enabling real-time manipulation of actors, blueprints, PCG graphs, and Python
Описание
Bridges Unreal Engine 5 with AI assistants through a C++ plugin and Python server, enabling real-time manipulation of actors, blueprints, PCG graphs, and Python script execution with RAG-powered documentation assistance.
README
MCP tool that enables natural language control of Unreal Engine 5.6+. Designed for large-scale projects with specialized Blueprint workflow support. Build node graphs, create GameplayAbilities, and automate editor tasks through MCP client. Includes RAG-powered Python scripting with Unreal Python API documentation.
🎬 Demo
Homing Cluster Grenade - Lyra grenade + MCP-generated Blueprints (GA, skill system)
⭐ Features
| Category | Description |
|---|---|
| Blueprint Tools | Create blueprints, add components, build node graphs, manage variables, connect pins |
| GAS (Gameplay Ability System) | Create GameplayAbilities, GameplayEffects, AbilityTasks with full graph construction |
| Editor Tools | Spawn actors, create materials, manipulate transforms, search assets |
| RAG Search | Search Unreal Python API docs with BM25 |
| Python Execution | Execute Python code in Unreal with RAG-powered documentation lookup |
| PCG Tools | Create PCG graphs, add nodes, connect edges (Early stage - in development) |
📐 Architecture
┌─────────────────────────────────────────────────────────────┐
│ Claude Desktop / Cursor (Client) │
│ LLM reasoning & tool invocation │
└──────────────────────────┬──────────────────────────────────┘
│ MCP Protocol (stdio)
┌──────────────────────────┴──────────────────────────────────┐
│ Python MCP Server │
│ ┌────────────────────────────────────────────────────────┐ │
│ │ Tools │ │
│ │ • editor_tool - Actor/asset manipulation │ │
│ │ • blueprint_tool - Blueprint/GAS node graphs │ │
│ │ • pcg_tool - PCG graph construction │ │
│ │ • rag_tool - API search & Python execution │ │
│ └────────────────────────────────────────────────────────┘ │
└──────────────────────────┬──────────────────────────────────┘
│ TCP
┌──────────────────────────┴──────────────────────────────────┐
│ Unreal Engine C++ Plugin │
│ ┌────────────────────────────────────────────────────────┐ │
│ │ Command Handlers │ │
│ │ • EditorCommands - Level actor operations │ │
│ │ • BlueprintCommands - BP asset & node graph editing │ │
│ │ • PCGCommands - PCG graph manipulation │ │
│ │ • PythonExecutor - Python script execution │ │
│ └────────────────────────────────────────────────────────┘ │
└─────────────────────────────────────────────────────────────┘
RAG System (BM25):
• Provides Unreal Python API documentation search
• Used by execute_unreal_python on failure for error recovery
• No external API keys required
📖 Start Guide
Requirements
| Component | Version |
|---|---|
| Unreal Engine | 5.6+ |
| Python | 3.11 |
| Claude Desktop or Cursor | Latest |
Note:
uvpackage manager is recommended but will be installed automatically if not present.
1. Clone Repository
git clone https://github.com/gimmeDG/UnrealEngine5-mcp.git
cd UnrealEngine5-mcp
2. Setup Unreal Engine Plugin
- Copy
Plugins/UnrealEngineMCPfolder to your Unreal project'sPlugins/directory - Open your project in Unreal Editor
- Enable the plugin: Edit → Plugins → Search "UnrealEngineMCP" → Enable
- Restart Unreal Editor
3. Configure MCP Client
Claude Desktop
Windows - Edit %APPDATA%\Claude\claude_desktop_config.json:
{
"mcpServers": {
"UnrealEngineMCP": {
"command": "uv",
"args": [
"--directory",
"C:\\path\\to\\unreal-engine-mcp",
"run",
"main.py"
]
}
}
}
macOS - Edit ~/Library/Application Support/Claude/claude_desktop_config.json:
{
"mcpServers": {
"UnrealEngineMCP": {
"command": "uv",
"args": [
"--directory",
"/path/to/unreal-engine-mcp",
"run",
"main.py"
]
}
}
}
Cursor
Settings → MCP → Add Server with the same configuration:
{
"UnrealEngineMCP": {
"command": "uv",
"args": [
"--directory",
"/path/to/unreal-engine-mcp",
"run",
"main.py"
]
}
}
4. (Optional) Environment Setup
cp .env.example .env
# Edit .env if you need to change default settings
Default configuration works out of the box. The server will:
- Automatically create virtual environment
- Install all dependencies
- Generate BM25 index on first run
🛠️ Available Tools
Editor Tools (21 tools)
| Category | Tools |
|---|---|
| Actor | spawn_actor, spawn_blueprint_actor, delete_actor, list_level_actors, set_actor_transform, get_actor_properties, set_actor_property |
| Material | create_material, apply_material_to_actor, get_actor_material_info |
| Search | search_actors, search_assets, list_folder_assets, list_gameplay_tags |
| World Partition | get_world_partition_info, search_actors_in_region, load_actor_by_guid, set_region_loaded, list_level_instances, get_level_instance_actors |
| Utility | get_connection_status |
Blueprint Tools (47 tools)
| Category | Tools |
|---|---|
| Core | create_blueprint, compile_blueprint, analyze_blueprint, create_child_blueprint, list_graphs |
| Component | add_component_to_blueprint, set_component_property, set_physics_properties, delete_component_from_blueprint, apply_material_to_blueprint, get_blueprint_material_info, set_mesh_material_color |
| Variable | add_blueprint_variable, add_blueprint_variable_node, get_blueprint_variables, delete_blueprint_variable |
| Node Graph | add_blueprint_event_node, add_custom_event_node, add_blueprint_function_node, add_blueprint_flow_control_node, add_function_override, add_blueprint_input_action_node, add_component_getter_node, add_property_get_set_node, add_blueprint_self_reference, add_blueprint_generic_node, list_blueprint_nodes, connect_blueprint_nodes, connect_nodes, set_pin_default_value, get_pin_value, set_node_property, disconnect_blueprint_nodes, delete_blueprint_node, add_pin, delete_pin, add_comment_box |
| GAS | create_gameplay_effect, create_gameplay_ability, add_ability_task_node, explore_gas_context, list_attribute_sets, get_attribute_set_info, build_ability_graph |
| Reflection | search_functions, get_class_functions, get_class_properties |
RAG Tools (2 tools)
| Tool | Description |
|---|---|
search_unreal_api |
Search Unreal Python API documentation using BM25 |
execute_unreal_python |
Execute Python code in Unreal Engine with safety validation |
PCG Tools (13 tools) - Early Stage
In Development: PCG tools are functional but still being refined.
| Category | Tools |
|---|---|
| Graph | create_pcg_graph, analyze_pcg_graph, set_pcg_graph_to_component |
| Node | add_pcg_sampler_node, add_pcg_filter_node, add_pcg_transform_node, add_pcg_spawner_node, add_pcg_attribute_node, add_pcg_flow_control_node, add_pcg_generic_node, list_pcg_nodes, connect_pcg_nodes, disconnect_pcg_nodes, delete_pcg_node |
📄 License
MIT License
💬 Feedback
Found a bug or have a suggestion? Open an issue.
Установка Unreal Engine 5
У этого сервера нет опубликованного пакета — он собирается из исходников. Открой репозиторий и следуй инструкции в README.
▸ github.com/gimmedg/unrealengine5-mcpFAQ
Unreal Engine 5 MCP бесплатный?
Да, Unreal Engine 5 MCP бесплатный — установка в пару кликов через Unyly без оплаты.
Нужен ли API-ключ для Unreal Engine 5?
Нет, Unreal Engine 5 работает без API-ключей и переменных окружения.
Unreal Engine 5 — hosted или self-hosted?
Self-hosted: сервер запускается локально на твоей машине командой из раздела установки.
Как установить Unreal Engine 5 в Claude Desktop, Claude Code или Cursor?
Открой Unreal Engine 5 на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.
Похожие MCP
Fetch
Web content fetching and conversion for efficient LLM usage.
AWS KB Retrieval
Retrieval from AWS Knowledge Base using Bedrock Agent Runtime.
автор: modelcontextprotocolSpring AI MCP Server
Provides auto-configuration for setting up an MCP server in Spring Boot applications.
llm-analysis-assistant
A very streamlined mcp client that supports calling and monitoring stdio/sse/streamableHttp, and can also view request responses through the /logs page. It also
автор: xuzexin-hzCompare Unreal Engine 5 with
Не уверен что выбрать?
Найди свой стек за 60 секунд
Автор?
Embed-бейдж для README
Похожее
Все в категории ai
