Archlang
БесплатноНе проверенCompile, describe, lint, validate, score and repair ArchLang floor plans (.arch to SVG) over stdio.
Описание
Compile, describe, lint, validate, score and repair ArchLang floor plans (.arch to SVG) over stdio.
README
[!IMPORTANT]
🤖 Read this with your AI agent — don't read it by hand.
This repo is written agent-first. Point Claude Code, GitHub Copilot, Cursor, or any agent at it: "Read the README and AGENTS.md, then help me run / extend this." Structure + AGENTS.md are optimized for agent comprehension.
Floor plans as code — like Typst/LaTeX, but for architecture.
Text in, a precise architectural drawing out. Deterministic, zero-dependency, and built so an AI agent can verify its own plan without ever looking at an image.
npm CI Node Runtime deps License Stars Sponsor
▶ Live Playground · 📖 Docs · ⌨ CLI reference · 📦 npm · 🧩 VS Code
👀 See it
Here is a whole program, and below it the actual drawing it compiles to — not a mock-up. Walls join and hatch themselves, the door draws its own swing arc, the window draws its glazing, and the furniture is placed by anchor, never by hand-computed coordinates.
plan "Attached 1BR" {
units mm
grid 100
north up
strip right at (0,0) gap 0 height 4000 { # a row of rooms, laid end to end
room id=r_living size 4000 label "Living" uses living
room id=r_bed size 3000 label "Bedroom" uses bedroom
}
wall id=w_north exterior thickness 200 { (0,0) (7000,0) }
wall id=w_south exterior thickness 200 { (0,4000) (7000,4000) }
wall id=w_west exterior thickness 200 { (0,0) (0,4000) }
wall id=w_east exterior thickness 200 { (7000,0) (7000,4000) }
wall id=w_part partition thickness 100 { (4000,0) (4000,4000) }
door id=d_main on w_south at 2000 width 1000 hinge near start swing into r_living
door id=d_bed on w_part at 2000 width 900 swing into r_bed # opens INTO the bedroom
window on w_west at 50% width 1400 # centred on the wall, by construction
window on w_east at 50% width 1200
furniture sofa in r_living anchor top-left inset 300 size 2000x900 label "Sofa"
furniture bed in r_bed anchor right inset 300 size 1500x2000 label "Bed"
}
↑ arch compile attached.arch — that program, rendered. Nothing above places a wall corner,
a door leaf or a sofa by hand.
▶ Click the drawing — it opens the live playground with this exact plan already loaded. Change a number and watch it redraw; the compiler runs in your browser, nothing is sent to a server.
Why a link and not a live embed? ArchLang does ship an embeddable viewer — but GitHub's markdown sanitizer strips
<iframe>(it comes back as escaped text, exactly like<script>), so no README on GitHub can host one. The embed works everywhere GitHub isn't: see Embed a plan anywhere. Source: examples/attached.arch.
🌟 Introduction
ArchLang is a small declarative language for floor plans. You declare a plan — walls, rooms, doors, windows, furniture — and the compiler renders a clean, professional SVG (also DXF, PDF, PNG, and a zero-dependency ASCII plan).
Coordinates are integer millimetres, so output is deterministic: the same source always produces byte-identical bytes, and changing one number changes exactly one thing. "Make the bedroom 1 m wider" is a one-number diff — not a re-roll of a raster image that silently redraws the kitchen too.
The compiler is pure TypeScript with zero runtime dependencies and is isomorphic — the same code runs in Node and in the browser, which is why the playground is fully client-side.
ArchLang is the floor-plan engine behind ArchCanvas, an AI design agent — but it stands alone and is useful in any app or script.
💡 Why it is different
Most "AI floor plan" tools generate a picture. A picture cannot be checked, diffed, or reasoned about — and neither the model nor you can tell whether the bathroom is actually reachable.
ArchLang generates a program, and then lets you interrogate it as facts:
| Raster image generation | ArchLang | |
|---|---|---|
| Output | pixels | a .arch program → SVG / DXF / PDF / PNG / TXT |
| Edit "widen the bedroom" | re-roll the whole image | change one number |
| Same input twice | different image | byte-identical output |
| "Is the bath reachable?" | look at it and guess | arch describe --json → access graph |
| "Does it match the brief?" | eyeball it | arch validate --intent → exit code |
| Wrong syntax | — | errors returned as data, each carrying its own fix |
That last row is the whole design: compile() never throws. It returns diagnostics with byte
spans and a machine-applicable fix, which is what makes a tight self-correction loop possible.
🤖 The agent loop
An agent can author a plan, correct itself, and confirm the plan matches the brief without rendering an image at all — which is what makes ArchLang cheap to drive from a text-only model.
flowchart TD
B([Brief]) --> S["<b>arch context</b> — the whole language, one call"]
S --> W["Write <b>.arch</b>"]
W --> C{"<b>arch compile --json</b>"}
C -->|"ok: false"| F["<b>arch fix</b><br/><i>each diagnostic carries its own fix</i>"]
F --> C
C -->|"ok: true"| D["<b>arch describe --json</b><br/><i>rooms · areas · adjacency · access graph</i>"]
D --> V{"<b>arch validate --intent</b><br/><i>does it meet the brief?</i>"}
V -->|"no"| G["<b>arch suggest</b><br/><i>candidate door / window statements</i>"]
G --> W
V -->|"yes"| O([SVG · DXF · PDF · PNG])
style B fill:#ede7f6,stroke:#6b3ae0,color:#1a1a1a
style O fill:#e8f5e9,stroke:#2e7d32,color:#1a1a1a
style C fill:#fff8e1,stroke:#7a6000,color:#1a1a1a
style V fill:#fff8e1,stroke:#7a6000,color:#1a1a1a
style D fill:#e8f5e9,stroke:#2e7d32,color:#1a1a1a
style F fill:#fdecea,stroke:#b3261e,color:#1a1a1a
style G fill:#fdecea,stroke:#b3261e,color:#1a1a1a
Cold start in one command. arch context prints the entire agent context — language spec,
workflow skill, CLI reference and every diagnostic code — as one system-prompt-ready document (the
same llms-full.txt the docs site serves).
npx @chanmeng666/archlang context # EVERYTHING: spec + skill + CLI + error catalog
npx @chanmeng666/archlang context --section errors # …or one section of it (the catalog alone: 60 KB → 13 KB)
npx @chanmeng666/archlang spec # just the language, one page (~2k tokens)
npx @chanmeng666/archlang help describe # one command, with worked examples
npx @chanmeng666/archlang compile plan.arch --json # render → { ok, diagnostics, summary }
npx @chanmeng666/archlang fix plan.arch --dry-run # the exact unified diff it would write, applying nothing
npx @chanmeng666/archlang describe plan.arch --json # VERIFY, without an image
npx @chanmeng666/archlang validate plan.arch --strict # the ship gate
Every command takes --json (result on stdout, messages on stderr) with deterministic exit codes
(0 ok · 2 user-source error · 1 IO · 3 usage) — and a typo earns that 3: arch lint --jsn exits 3 with did you mean --json? rather than quietly reading --jsn as a filename, and
arch comple suggests compile.
One manifest, no drift. The per-command help (arch <cmd> --help), the flag parser, and the
generated CLI reference are all rendered from the same
manifest — which is why they cannot advertise a flag a command doesn't take. arch manifest --json
is that manifest as data, and arch <cmd> --help is the cheap way to read one row of it.
Reads are bounded, so a big plan can't flood a context window: describe --select/--room,
lint|validate --code/--severity, context --section. Filtering what you read never changes
what gates — the exit code always weighs every diagnostic. And because arch fix rewrites your
source, it prints the unified diff first and takes --backup.
See SKILL.md.
Machine-native artifacts — Plan JSON, a GBNF grammar, an intent schema, and an optional MCP server
| Artifact | Use |
|---|---|
| /plan.schema.json | Emit structured JSON, compile it with arch compile --from-json |
| /archlang.gbnf | Constrain a local model to parseable output |
| /intent.schema.json | Write the brief down as a contract; gate on it with validate --intent |
| /llms-full.txt | The whole context bundle (arch context) |
MCP server (optional). @chanmeng666/archlang-mcp is a stdio Model Context
Protocol shim over the library, listed on the official registry as io.github.ChanMeng666/archlang-mcp:
claude mcp add archlang -- npx -y @chanmeng666/archlang-mcp
Prefer the CLI when your agent has a shell — a CLI costs nothing in the context window until it is called, whereas an MCP tool schema sits there permanently. The server exists so MCP-native hosts can discover ArchLang. The core stays zero-dependency; the SDK lives only in that package (ADR 0012).
In CI: .github/actions/arch-render renders every ```arch
fence in your Markdown to images in one step.
✨ Features
It draws like an architect, not like a plotter
Poché-hatched walls (by material), door swing arcs, window glazing, computed room areas,
dimension lines, layers, line weights, a north arrow, a scale bar and a title block. Real fixture
symbols for WC, basin, shower, bathtub, sink, counter, fridge and stove — plus dims auto to
synthesize dimension strings for you.
It checks architectural soundness, not just syntax
arch lint encodes tacit professional knowledge: a bathroom reachable only through a bedroom, a
wet room that isn't fully walled in, a door whose swing hits furniture or another door, a windowless
bedroom, an unenterable room, a too-narrow door, a bath/kitchen with no fixtures, and a room whose use
was merely inferred from an indirect label (W_ALIAS_MATCH — with a fix that pins the explicit
uses). All tunable via the ruleset.
It models how a person actually walks the plan
arch describe runs a clearance-eroded nav grid: per-room walk distance, the narrowest pinch on
the way in, and how circuitous the route is — with advisory lint for a too-tight
(W_PATH_TOO_NARROW) or roundabout (W_CIRCUITOUS_PATH) walk, and an opt-in
arch compile --overlay circulation that draws the routes on top of the plan.
Facts and advice — never an invisible auto-arranger (ADR 0005).
arch repair is the one explicit corrector: it pushes furniture out of walls, doorways and swing
arcs, and emits a change log you review.
Errors are data, and many carry a machine-applicable fix
compile() never throws on bad source — it returns diagnostics with byte spans, a catalogued
E_*/W_* code, and a fix. Where the edit is mechanical, the diagnostic also carries applicable
fixes that arch fix applies for you. --error-svg even turns a plan that won't compile into a
self-describing error card an agent can look at.
Parametric, scriptable, and still deterministic
Values, arithmetic, arrays, for/if/while and pure functions — plus relational placement
(right-of / below / …) and room strips, resolved by deterministic topological arithmetic, not
an optimizer. All of it expands at compile time: no runtime, no clock, no I/O. Optional metric unit
suffixes (4m / 40cm / 20mm) fold exactly to millimetres at lex time.
Five output formats · accessible SVG · IDE-grade tooling
SVG, DXF and a TXT ASCII plan with zero dependencies; PDF (vector, selectable text)
and PNG (deterministic raster) via optional, lazily-loaded add-ons the default install never
pulls. arch compile --accessible stamps the SVG with <title>/<desc> + role="img".
A full LSP (hover, completion, go-to-definition, rename, signature help), an arch fmt
formatter, an arch explain <CODE> catalog, a self-documenting CLI (arch <cmd> --help, rendered
from the manifest, worked examples included), and a
VS Code extension.
🚀 Quick start
npx @chanmeng666/archlang new -o plan.arch # scaffold a starter plan
npx @chanmeng666/archlang compile plan.arch -o plan.svg
Or install it:
npm install @chanmeng666/archlang
As a library (zero dependencies, runs in Node and the browser):
import { compile } from "@chanmeng666/archlang";
const { svg, diagnostics } = compile(`
plan "Tiny" {
units mm
grid 50
wall exterior thickness 200 { (0,0) (4000,0) (4000,3000) (0,3000) close }
room id=r at (0,0) size 4000x3000 label "Studio"
door at (2000,3000) width 900 wall exterior hinge left swing in
window at (0,1500) width 1200 wall exterior
}`);
// compile() never throws — errors come back as data, each with a span and a fix.
if (diagnostics.some((d) => d.severity === "error")) console.error(diagnostics);
else writeFileSync("tiny.svg", svg);
Also exported, all pure: describe() (facts), lint() (soundness), validateIntent() +
projectSubscores() (does it match the brief?), repair(), applyFixes(), suggestTopology(),
renderAscii(), toDxf(), and the LSP core (completion, hover, …).
Develop this repo
npm install # one install bootstraps every workspace
npm run build # build the library + CLI into dist/
npm run check # typecheck + lint + the full test suite
npm run check:drift # every generated artifact must match its source
npm run playground:dev # build the core, then open the playground
🖼️ Gallery
Every one of these is a real, compiled example from examples/ — click through to the source.
|
studio The flagship: fitted kitchen & bath, enclosed bath off a central hall. Lint-clean. |
two-bed A larger plan: central corridor, multiple rooms and openings. |
attached No hand-computed coordinates: strips, on-wall openings, anchors. |
Also in examples/: parametric (a for loop that generates units), themed (a custom
theme + brick hatch), relational (right-of / below), and accessible (accTitle/accDescr).
The docs gallery renders all of them live and
editable in the browser.
🏗️ How it works
ArchLang is a compiler pipeline. Source text becomes a backend-neutral Scene IR, and every backend is a pure serializer of that scene — which is why adding a format never touches the language.
flowchart TD
SRC["<b>.arch</b> source"] --> LEX["<b>lexer</b><br/><i>hand-written → tokens with byte spans</i>"]
LEX --> PAR["<b>parser</b><br/><i>recursive descent → AST · recovers, never throws</i>"]
PAR --> IR["<b>resolve()</b><br/><i>expand scripting · grid-snap<br/>relational placement · host openings</i>"]
IR -->|"render"| SCN["<b>toScene()</b><br/><i>wall union · hatches · page</i>"]
IR -->|"read back"| DESC["<b>describe() · lint() · validateIntent()</b><br/><i>the SAME resolved plan, as FACTS —<br/>no rendering required</i>"]
SCN --> SVG["<b>SVG</b><br/><sub>zero-dep</sub>"]
SCN --> DXF["<b>DXF</b><br/><sub>zero-dep</sub>"]
SCN --> TXT["<b>TXT</b><br/><sub>zero-dep</sub>"]
SCN --> PDF["<b>PDF</b><br/><sub>optional</sub>"]
SCN --> PNG["<b>PNG</b><br/><sub>optional</sub>"]
DESC --> FACTS(["rooms · areas · adjacency<br/>access graph · intent score"])
style SRC fill:#ede7f6,stroke:#6b3ae0,color:#1a1a1a
style IR fill:#eceef2,stroke:#464d59,color:#1a1a1a
style SCN fill:#eceef2,stroke:#464d59,color:#1a1a1a
style DESC fill:#e8f5e9,stroke:#2e7d32,color:#1a1a1a
style FACTS fill:#e8f5e9,stroke:#2e7d32,color:#1a1a1a
style SVG fill:#fbfbfc,stroke:#464d59,color:#1a1a1a
style DXF fill:#fbfbfc,stroke:#464d59,color:#1a1a1a
style TXT fill:#fbfbfc,stroke:#464d59,color:#1a1a1a
style PDF fill:#fbfbfc,stroke:#8a8f98,color:#1a1a1a
style PNG fill:#fbfbfc,stroke:#8a8f98,color:#1a1a1a
The dotted branch is the point: describe, lint and the intent check read the same resolved
plan the renderer does — so what an agent verifies is exactly what gets drawn, and it costs no
pixels to check.
compile() is pure, synchronous and deterministic — no I/O, no Date.now(), no Math.random().
The only place Node APIs are allowed is the CLI; everything else gets its environment through a
World seam. See AGENTS.md and the ADRs.
📦 Ecosystem
| Package / surface | What it is |
|---|---|
| @chanmeng666/archlang | The core: compiler, CLI, analysis. Zero runtime deps, isomorphic. |
| @chanmeng666/archlang-mcp | Optional stdio MCP server (the SDK is quarantined here). |
| VS Code extension | Syntax + live diagnostics, hover, completion, rename. |
| Playground | Client-side editor: preview, describe, lint, intent scoring, apply-fix, embed. |
| Docs site | Guide, reference, CLI reference, ADRs, live examples. |
| 🤗 Dataset | Synthetic, self-verifying repair trajectories + authoring pairs. CC0. |
| GitHub Action | Render ```arch fences in any repo's Markdown. |
Embed a plan anywhere
A live, editable plan in any blog, wiki or docs page — one <iframe>, no build step, nothing
sent to a server (the source rides in the compressed #z= hash, so the page is self-contained):
<iframe src="https://playground.archlang.uk/embed.html#z=…" width="720" height="480"></iframe>
The playground's Embed button generates the snippet. Optional params: editable=1 (show a
compact editor that re-renders as you type) and theme=blueprint|dark|mono|presentation.
Not on GitHub, though. GitHub's markdown sanitizer strips
<iframe>— it renders as escaped text, the same way<script>does — so a README (here or anywhere on github.com) cannot host a live embed, no matter how it's written. The honest substitutes GitHub does allow are what this README uses: a static SVG the compiler really produced, linked to a playground permalink that opens the same plan live. On the docs site, where the sanitizer doesn't apply, every plan is live and editable in place.
📚 Documentation
- 📖 Docs site — guide, reference, error catalog, ADRs, and a live, editable examples gallery. Every
```archfence on a docs page is itself an editable plan. - ⌨ CLI reference — every command, flag and exit code (generated from the manifest, so it can't fall behind).
- spec.llm.md — the whole language in one page (~2k tokens) for AI agents; also
arch spec. - SKILL.md — the agent Skill: the
spec → compile → fix → describe → validateloop. - Language Reference · Error catalog · The intent contract · ADRs
- AGENTS.md — orientation for AI agents working in this repo.
🤝 Contributing
Contributions are welcome! Please read the Contributing Guide and our Code of Conduct. Use the issue and pull-request templates when you open one.
❤️ Support & Sponsor
- Questions? Open a Discussion or see SUPPORT.md.
- Found a security issue? Follow SECURITY.md.
- If this project helps you, consider sponsoring ☕.
📄 License
Released under the MIT license.
Установить Archlang в Claude Desktop, Claude Code, Cursor
unyly install archlang-mcpСтавит в Claude Desktop, Claude Code, Cursor и VS Code — сам разбирается с npx, uvx и сборкой из исходников.
Впервые? Поставь CLI: curl -fsSL https://unyly.org/install | sh
Или настроить вручную
Выполни в терминале:
claude mcp add archlang-mcp -- npx -y @chanmeng666/archlang-mcpFAQ
Archlang MCP бесплатный?
Да, Archlang MCP бесплатный — установка в пару кликов через Unyly без оплаты.
Нужен ли API-ключ для Archlang?
Нет, Archlang работает без API-ключей и переменных окружения.
Archlang — hosted или self-hosted?
Self-hosted: сервер запускается локально на твоей машине командой из раздела установки.
Как установить Archlang в Claude Desktop, Claude Code или Cursor?
Открой Archlang на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.
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