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Blockout

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Enables AI agents to control the Blockout previs desktop app for AI filmmaking, allowing staging of 3D worlds, character animation, camera framing, timeline con

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Описание

Enables AI agents to control the Blockout previs desktop app for AI filmmaking, allowing staging of 3D worlds, character animation, camera framing, timeline control, and viewport screenshotting through MCP tools.

README

MCP (Model Context Protocol) stdio bridge for Blockout — the open-source previs desktop app for AI filmmaking. With this server connected, an AI agent can stage grey-box worlds, drop in choreographed crowds, animate characters, frame and move the camera with classic cinematography presets, scrub the timeline, take viewport screenshots, and drive exports — everything a human does in the app.

Zero dependencies. Node ≥ 18. One file.

Requirements

  1. The Blockout desktop app must be running with a project open. Get it from the Blockout repo (build from source or use a release DMG).
  2. On launch, Blockout starts a localhost-only control server on a random port and writes a discovery file to ~/.config/blockout/control.json (random bearer token, mode 0600, removed on quit). This bridge reads that file automatically — there is nothing to configure and no credentials to enter.

Connect

Hermes

Add to ~/.hermes/config.yaml (or install from the Hermes MCP catalog once listed):

mcp_servers:
  blockout:
    command: "node"
    args: ["/absolute/path/to/blockout-mcp/blockout-mcp.mjs"]

Claude Code

claude mcp add blockout -- node /absolute/path/to/blockout-mcp/blockout-mcp.mjs

Any MCP client (generic stdio config)

{ "mcpServers": { "blockout": { "command": "node", "args": ["/absolute/path/to/blockout-mcp/blockout-mcp.mjs"] } } }

Tools (30)

get_state · list_assets · add_entity · move_entity · delete_entity · add_actor_mark · add_camera_mark · clear_camera_marks · set_shot · new_shot · apply_framing · list_camera_moves · apply_camera_move · set_track_subject · list_action_presets · apply_action_preset · list_sequence_styles · spawn_sequence · set_reference · snap_to_ground · set_time · play · stop · screenshot · list_presets · save_preset · apply_preset and more — call get_state first; every tool description carries the scene conventions (meters; +X right, −Z forward; heading 0 faces −Z).

A typical agent session: get_stateadd_entity/spawn_sequenceapply_camera_movescreenshot to see the result → set_shot/play.

Security

The control server binds to 127.0.0.1 only, uses a per-launch random bearer token, and the app validates every action against a whitelist. Nothing is exposed off-machine.

License & credit

Apache-2.0 — see LICENSE. Per the NOTICE file, use, forks, and redistribution must credit Sam Wasserman (wassermanproductions.com).

from github.com/wassermanproductions/blockout-mcp

Установка Blockout

У этого сервера нет опубликованного пакета — он собирается из исходников. Открой репозиторий и следуй инструкции в README.

▸ github.com/wassermanproductions/blockout-mcp

FAQ

Blockout MCP бесплатный?

Да, Blockout MCP бесплатный — установка в пару кликов через Unyly без оплаты.

Нужен ли API-ключ для Blockout?

Нет, Blockout работает без API-ключей и переменных окружения.

Blockout — hosted или self-hosted?

Self-hosted: сервер запускается локально на твоей машине командой из раздела установки.

Как установить Blockout в Claude Desktop, Claude Code или Cursor?

Открой Blockout на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.

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