Devuniverse
БесплатноНе проверенAn autonomous virtual software agency MCP server that generates production-grade software projects from a description, with 27 senior personas debating and cros
Описание
An autonomous virtual software agency MCP server that generates production-grade software projects from a description, with 27 senior personas debating and cross-examining every artifact.
README
An autonomous virtual software agency, packaged as an MCP server.
Point any MCP client (Claude Code, Claude Desktop, Cursor, …) at devuniverse-mcp,
describe a product, and a bench of 27 senior engineering personas convenes:
they parse your requirements, propose stacks, debate each other, vote, record
dissents, generate a production-grade scaffold — Flutter app with an immersive
3D deep-scroll canvas, Supabase/Firebase/Node backend with Row Level Security,
multi-stage Dockerfiles, CI, Terms of Service and a GDPR/CCPA Privacy Policy —
then cross-examine every generated artifact before presenting it, with the
full meeting transcript on disk.
init_dev_universe(
project_type: "flutter_spatial_app",
description: "A 3D deep-scroll galaxy shop called 'Aurora Atelier' with
glTF product meshes, accounts, offline mode, and Stripe
subscriptions — GDPR matters. Glassmorphism, dark.",
use_omnicinema: true
)
→ projects/aurora-atelier/ (50+ files, 10 debated decisions, transcript, audit)
Table of contents
- How it works
- The senior bench (27 personas)
- Quick start
- Tool reference
- The immersive 3D Flutter canvas
- Material verification & adaptation engine
- OmniCinema companion bridge (IPC)
- Design-to-Figma pipeline & reference ingestion
- Legal & compliance framework
- Extension marketplace (human-in-the-loop)
- Storage guarantees
- Development
- Design honesty notes
How it works
flowchart LR
A[init_dev_universe] --> B[Signal parsing<br/>3d · offline · payments · tenants · gdpr…]
B --> C[Roundtable<br/>proposals → objections → mitigations → votes]
C --> D[Rulings + ADRs<br/>dissents recorded]
D --> E[Design synthesis<br/>aesthetic blend → tokens]
E --> F[Scaffold assembly<br/>app · backend · RLS · Docker · CI · legal docs]
F --> G[Cross-examination<br/>RLS/FK/a11y/secrets/legal checks,<br/>auto-fixes recorded]
G --> H[Write to projects/<slug><br/>+ MEETING_TRANSCRIPT.md]
H --> I[Wireframes + Figma plugin]
H --> J[Compliance audit report]
H --> K[Asset watcher armed]
Every phase is deterministic: the debate is driven by a stance table (who champions what, when, how strongly, and who objects with which argument), scored against the parsed requirement signals. Same brief in, same rulings out — reproducible, diffable, and covered by tests.
What lands in projects/<slug>/:
| Artifact | Contents |
|---|---|
MEETING_TRANSCRIPT.md |
Full debate: proposals, objections, responses, votes, rulings, dissents, artifact review table |
docs/adr/*.md |
One ADR per decision with options, scores, champions, and recorded dissent |
app/ |
Flutter app: theme tokens, spatial module (if 3D), widget tests, analysis options |
backend/ |
Supabase migrations + RLS policies + storage policies, or Firebase rules; optional Fastify service with multi-stage Dockerfile |
design/ |
DESIGN_LANGUAGE.md, design-tokens.json, SVG wireframes, generated Figma plugin |
compliance/ |
Privacy Policy, Terms of Service, store checklist, audit report |
.github/workflows/ci.yml, docs/ENV_ROUTING.md, .env.example |
Delivery + secret-routing discipline |
The senior bench
27 codified senior personas across six practices — run get_agency_roster for the full table.
| Practice | Personas |
|---|---|
| Multi-framework specialists | Principal Systems Architect · Principal Flutter Architect · Flutter Platform Engineer · Supabase/Postgres Architect · Firebase Specialist · Node.js Backend Architect · API Contract Engineer |
| UI/UX synthesis | Principal UX Engineer · Design Synthesis Director · Spatial Canvas UI Engineer · 3D Navigation Designer · Accessibility Lead |
| Legal & compliance | Privacy & Data Protection Counsel (GDPR/CCPA) · App Store & Licensing Compliance Officer |
| 3D & animation | 3D Modeler / glTF Pipeline Engineer · Technical Animator (Rive) |
| Database | Principal Data Modeler · RLS & Data Security Engineer |
| DevSecOps & delivery | Principal DevSecOps Engineer · Container & Isolation Specialist · CI/CD Release Engineer · SRE · QA Architect · Performance Engineer · Red-Team Reviewer · DX Engineer · Delivery Lead (chair) |
They genuinely disagree. A payments brief makes the Node architect win a service
layer over the SRE's objection; the Flutter platform engineer kills three_dart
on maintenance grounds every time; the accessibility lead's sign-off condition
(reduced-motion flat fallback) is enforced by a cross-exam check against the
actual generated Dart.
Quick start
# The canonical home for this tool and everything it generates:
git clone https://github.com/<you>/devuniverse-mcp.git /Volumes/PortableSSD/devuniverse-mcp
cd /Volumes/PortableSSD/devuniverse-mcp
npm install
npm run build
npm test && npm run smoke # 22 tests + a real stdio round-trip
Running from a different path? Set
DEVUNIVERSE_ROOT— every read and write stays inside that root.
Claude Code
claude mcp add devuniverse -- node /Volumes/PortableSSD/devuniverse-mcp/dist/index.js
Claude Desktop / Cursor (claude_desktop_config.json / mcp.json)
{
"mcpServers": {
"devuniverse": {
"command": "node",
"args": ["/Volumes/PortableSSD/devuniverse-mcp/dist/index.js"],
"env": { "OMNICINEMA_REPO_URL": "https://github.com/<owner>/omnicinema-mcp" }
}
}
}
Then, in your client: "Use init_dev_universe to build a 3D portfolio universe with offline mode and a contact form, dark editorial style."
Tool reference
| Tool | What it does |
|---|---|
init_dev_universe |
The unified entry point. project_type (flutter_app · flutter_spatial_app · full_stack · backend_api · three_d_experience · custom), description, use_omnicinema, optional style_preferences[]. Runs the whole pipeline above. |
get_agency_roster |
The 27 seniors: names, titles, focus, principles. |
generate_spatial_module |
Emit the deep-scroll 3D Flutter module standalone or into an existing project (mesh_renderer, rive, depth_layers). |
verify_assets |
Analyze art in the drop zones and re-derive the theme (report + WCAG checks). |
watch_assets |
Start/stop the drop-zone watcher; omit project_dir to list watchers. |
omnicinema_status |
Detect the companion, check loopback IPC health, report CASE A/B/C. |
provision_omnicinema |
CASE C: consent-gated clone → install → build → start IPC → token sync. |
generate_media_asset |
CASE A: request image/texture/audio/video from the companion; provenance manifest + auto-adaptation. |
sync_figma |
Compile wireframes (SVG), generate the Figma import plugin, optional REST handoff comment (figma_file_key, FIGMA_TOKEN). |
ingest_reference |
Pattern-analyze a URL or local video you provide; optional apply_theme blends its palette into the tokens. |
scan_extension_marketplace |
Crawl GitHub/Hugging Face for new MCP servers → data/dev-review-queue.json (pending human review, risk-flagged). |
generate_compliance_docs |
(Re)generate Terms/Privacy/store checklist for a project, with overrides (company_name, contact_email, governing_law). |
audit_compliance |
Static liability scan → compliance/AUDIT_REPORT.md (fails on high severity). |
The immersive 3D Flutter canvas
src/spatial/ is a code-generation skill producing a hand-owned deep-scroll
core — scrolling dollies a camera along the Z axis:
DeepScrollController— maps scroll offset → camera depth with capped travel velocity and snap-point rooms ("seatbelts for spatial scrolling").SpatialCamera+ParallaxLayer—Matrix4perspective transforms (setEntry(3,2,…)), per-layer parallax factors, depth-fade curves.StarfieldPainter— seededCustomPainterbehind aRepaintBoundary,shouldRepaintkeyed on camera depth (the performance engineer's 16 ms budget).SpatialRooms — content stations strung through Z with wayfinding rail.- Accessibility contract: when
MediaQuery.disableAnimationsis set the entire Z-axis experience collapses to a flat, semantic, screen-reader-navigable list. This is checked against the generated Dart, not just promised. - Optional mesh stage:
flutter_scene(glTF/Impeller, wrapped behind aGltfStageseam) orflutter_cube(lightweight OBJ).three_dartis debated and rejected on maintenance grounds — you'll find the argument in the ADR. - Optional
riveHUD overlay driven by a state machine.
Material verification & adaptation engine
Drop any image into app/assets/incoming/ (watched) or call verify_assets:
- Verify — format sniffing (PNG/JPEG/GIF/WebP/BMP/SVG), header dimensions, and for PNGs a full dependency-free decode (zlib inflate + unfilter) with palette clustering.
- Adapt — deterministic rules re-derive the design tokens: theme brightness
from hero luminance, primary from the most saturated dominant cluster
(contrast-nudged to ≥3:1), secondary from the next distinct hue, padding grid
from hero aspect, radius from saturation. Every rule is written into
docs/ADAPTATION_REPORT.mdwith WCAG verification. - Apply —
design-tokens.jsonand the marker-delimited block inapp/lib/theme/design_tokens.dartare patched atomically.
OmniCinema companion bridge
src/bridge/omnicinema-connector.ts links the optional local media generator
for cinematic assets. Detection looks at /Volumes/PortableSSD/autonomous-cinema-mcp,
/Volumes/PortableSSD/omnicinema-mcp (override: OMNICINEMA_PATHS).
| Case | State | Behavior |
|---|---|---|
| A | Installed & IPC healthy | generate_media_asset talks to http://127.0.0.1:8787 (bearer token from the companion's data/ipc-token.txt), saves into app/assets/generated/ with a provenance manifest, re-adapts the theme. |
| B | Not found | You get: ⚠️ OmniCinema asset generator not detected. The asset maker repository can be found here: <OMNICINEMA_REPO_URL> |
| C | Not found + your consent | Would you like devuniverse-mcp to automatically clone, install dependencies, and link OmniCinema-MCP for 100% free cinematic assets? [y/N] — answered interactively (MCP elicitation) or via provision_omnicinema confirm:true. Then: git clone → npm install → npm run build → start the IPC service (detached, logged to data/logs/) → sync the token. |
Security model (see SECURITY.md): provisioning refuses unpinned URLs
(OMNICINEMA_REPO_URL must be a concrete https://github.com/<owner>/<repo>),
consent is explicit and recorded, the bridge follows only same-origin asset
URLs, and every IPC request is logged — a public tool that talks to another
local process should never do so silently.
Design-to-Figma pipeline & reference ingestion
To Figma. The Figma REST API cannot create or edit design content (it reads
files, writes comments/webhooks). So sync_figma produces what actually lands
an editable draft:
- SVG wireframes per screen (screen plan derived from your signals: spatial journey, auth, explore, messages, checkout, settings…) — drag into any file;
- a generated Figma development plugin (
design/figma-plugin/) that rebuilds every screen as native auto-layout frames using your tokens — import via Plugins → Development → Import plugin from manifest, edit freely, then hand changes back through tokens or the asset drop zone; - an optional REST handoff: token-validated comment on your Figma file
linking the draft materials (
FIGMA_TOKEN).
From references. ingest_reference accepts a URL or a local video that
demonstrates an interaction you want:
- URLs: single-page read (+ same-origin CSS, size-capped, honest User-Agent) → palette, typography, framework fingerprint (three.js, GSAP/ScrollTrigger, React/Vue/Next, WebGL, Rive/Lottie…), interaction mechanics (scroll-snap, IntersectionObserver, 3D transforms, reduced-motion handling), structure and a11y signals — plus a rebuild plan mapped onto devuniverse modules.
- Videos:
ffprobe/ffmpeg(when installed) extract metadata + keyframes with per-scene palettes intoreferences/<slug>/frames/. apply_theme: trueblends the extracted palette into your tokens via the synthesis engine.
IP stance, stated plainly: reconstruction is pattern-level — interaction
mechanics and structure are re-derived natively; protected artwork, copy, and
trade dress are never copied, and the note ships inside every analysis report.
Likewise, the aesthetic library is curated and license-clean: devuniverse does
not crawl Dribbble/Behance (their ToS prohibit scraping); you steer the
blend with style_preferences and references you have the right to study.
Legal & compliance framework
The legal bench generates, per project:
- Privacy Policy — GDPR (lawful-basis + retention table per actual data category, Arts. 15–22 rights, 72-hour breach window, transfers/SCCs) and CCPA/CPRA (know/delete/correct/opt-out, "we do not sell or share"), COPPA section when the brief targets children, in-app account deletion per Apple 5.1.1(v) / Play policy.
- Terms of Service — license, acceptable use, UGC, IP, subscriptions/IAP language matched to the detected monetization, liability caps, governing law.
- Store compliance checklist — Apple privacy labels & IAP rules, Play data safety & billing, web consent banners — only the rows your build triggers.
- Active code audit (
audit_compliance, also run at init) — committed credentials, plaintext endpoints, undisclosed tracker SDKs, sensitive permissions, missing policies → severity-ranked report with remediations. - Cross-exam gates: privacy counsel verifies the docs cover what the signals
imply; the RLS engineer auto-fixes any table created without
enable row level securityand records the fix in the transcript.
The honest version of "zero compliance liabilities": generated documents are structured drafts with a mandatory review-by-counsel banner, and the audit reports residual risk. No tool can guarantee legal outcomes — this one refuses to pretend otherwise.
Extension marketplace
scan_extension_marketplace discovers newly published MCP servers and dev
packages (GitHub search + Hugging Face spaces/models) and logs them to
data/dev-review-queue.json as pending_human_review, with risk flags
(missing-license, low-adoption, suspicious-description,
pipe-to-shell-install, archived). Nothing is ever auto-installed; flip
entries to approved/rejected and your decisions survive re-scans.
Storage guarantees
Everything lives under one portable root (default
/Volumes/PortableSSD/devuniverse-mcp, override DEVUNIVERSE_ROOT):
devuniverse-mcp/
├── src/ server source (agency · spatial · bridge · compliance · design · marketplace)
├── dist/ build output (gitignored)
├── projects/ generated project environments (gitignored — each becomes its own repo)
├── data/
│ ├── dev-review-queue.json marketplace review queue (committed)
│ ├── omnicinema-link.json companion link record (chmod 600, gitignored)
│ └── logs/ detached-process logs (gitignored)
└── test/ scripts/ docs
A storage guard wraps every write: paths must resolve inside the managed root, or the call throws. The only sanctioned writes outside it are the OmniCinema install directory you explicitly consent to.
Development
npm run typecheck # strict TS across src/test/scripts
npm run build # tsc → dist/
npm test # node:test suite (roundtable, scaffold, PNG decode, bridges, crawler, legal)
npm run smoke # boots dist/index.js over real stdio and calls tools
npm run dev # tsx src/index.ts
PRs welcome — new personas need a stance (when do they speak, what do they champion or object to, with what score) plus a test proving the debate stays deterministic.
Design honesty notes
- Personas are codified expert heuristics, not 27 live LLMs: stance tables, scoring rules, and critique conditions driven by your requirement signals. That's what makes the debates reproducible, testable, and free to run. The transcript says so in its footer.
- The bridge is transparent by design. The original brief for CASE A said "silently query" — this implementation logs every companion request instead, because a published tool talking to another local process must be auditable.
- Figma REST can't author designs, so the pipeline generates a plugin + SVGs rather than pretending otherwise.
License
MIT — see also SECURITY.md.
Установка Devuniverse
У этого сервера нет опубликованного пакета — он собирается из исходников. Открой репозиторий и следуй инструкции в README.
▸ github.com/joeshwoa/devuniverse-mcpFAQ
Devuniverse MCP бесплатный?
Да, Devuniverse MCP бесплатный — установка в пару кликов через Unyly без оплаты.
Нужен ли API-ключ для Devuniverse?
Нет, Devuniverse работает без API-ключей и переменных окружения.
Devuniverse — hosted или self-hosted?
Self-hosted: сервер запускается локально на твоей машине командой из раздела установки.
Как установить Devuniverse в Claude Desktop, Claude Code или Cursor?
Открой Devuniverse на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.
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