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Connects AI coding agents to Autodesk Fusion 360 for CAD automation, enabling natural language control over sketching, 3D modeling, and CAM operations. It uses
Connects AI coding agents to Autodesk Fusion 360 for CAD automation, enabling natural language control over sketching, 3D modeling, and CAM operations. It uses a Python-based bridge and a custom add-in to execute over 80 tools ranging from simple geometry creation to complex assembly and parameter management.
Beta — This project is under active development. APIs and tool behavior may change between releases. Use at your own discretion. Feedback and bug reports welcome via GitHub Issues.
MCP server that connects AI coding agents to Autodesk Fusion 360 for CAD automation.
Tested with Claude Code. Works with any MCP-compatible client — OpenCode, Codex, Cursor, or anything that speaks the Model Context Protocol.
Any MCP Client ←(stdio MCP)→ This Server ←(TCP :9876)→ Fusion360MCP Add-in ←(CustomEvent)→ Fusion Main Thread
Two components:
Quick install (symlink for development):
./scripts/install-addon.sh
Manual install:
# macOS
cp -r addon ~/Library/Application\ Support/Autodesk/Autodesk\ Fusion\ 360/API/AddIns/Fusion360MCP
# Windows (PowerShell)
Copy-Item -Recurse addon "$env:APPDATA\Autodesk\Autodesk Fusion 360\API\AddIns\Fusion360MCP"
Then start it in Fusion: Shift+S → Add-Ins → Fusion360MCP → Run
You should see [MCP] Server listening on localhost:9876 in the TEXT COMMANDS window.
The MCP server is published on PyPI — no need to clone this repo.
claude mcp add fusion360 -- uvx fusion360-mcp-server --mode socket
The server runs over stdio, so any MCP-compatible client can launch it. The command is:
uvx fusion360-mcp-server --mode socket
{
"mcpServers": {
"fusion360": {
"command": "uvx",
"args": [
"fusion360-mcp-server",
"--mode", "socket"
]
}
}
}
Call the ping tool from your client. If it returns {"pong": true}, everything is connected.
fusion360 entry from your MCP client config| Tool | Description |
|---|---|
ping |
Health check (instant, no Fusion API) |
get_scene_info |
Design name, bodies, sketches, features, camera |
get_object_info |
Detailed info about a named body or sketch |
list_components |
List all components in the design |
| Tool | Description |
|---|---|
get_design_type |
Check if design is in parametric or direct mode |
set_design_type |
Switch design type (parametric/direct recovery) |
| Tool | Description |
|---|---|
create_sketch |
New sketch on xy/yz/xz plane, optional offset |
draw_rectangle |
Rectangle in most recent sketch |
draw_circle |
Circle in most recent sketch |
draw_line |
Line in most recent sketch |
draw_arc |
Arc (center + start + sweep angle) |
draw_spline |
Fit-point or control-point spline |
create_polygon |
Regular polygon (3–64 sides) |
add_constraint |
Geometric constraint (coincident, parallel, tangent, etc.) |
add_dimension |
Driving dimension (distance, angle, radial, diameter) |
offset_curve |
Offset connected sketch curves |
trim_curve |
Trim at intersections |
extend_curve |
Extend to nearest intersection |
project_geometry |
Project edges/bodies onto sketch plane |
| Tool | Description |
|---|---|
extrude |
Extrude a sketch profile |
revolve |
Revolve a profile around an axis |
sweep |
Sweep a profile along a path |
loft |
Loft between two or more profiles |
fillet |
Round edges (all/top/bottom/vertical) |
chamfer |
Chamfer edges |
shell |
Hollow out a body |
mirror |
Mirror a body across a plane |
create_hole |
Hole feature on a body face |
rectangular_pattern |
Pattern in rows and columns |
circular_pattern |
Pattern around an axis |
create_thread |
Add threads (cosmetic or modeled) |
draft_faces |
Draft/taper faces for mold release |
split_body |
Split a body using a plane |
split_face |
Split faces of a body |
offset_faces |
Push/pull faces by a distance |
scale_body |
Scale uniformly or non-uniformly |
suppress_feature |
Suppress a timeline feature |
unsuppress_feature |
Re-enable a suppressed feature |
| Tool | Description |
|---|---|
move_body |
Translate a body by (x, y, z) |
rename_body |
Rename a body (searches root and all components) |
boolean_operation |
Join/cut/intersect two bodies |
delete_all |
Clear the design |
undo |
Undo last operation (with design-type safety guard) |
| Tool | Description |
|---|---|
create_box |
Box (via TemporaryBRepManager) |
create_cylinder |
Cylinder |
create_sphere |
Sphere |
create_torus |
Torus |
| Tool | Description |
|---|---|
patch_surface |
Create a patch surface from boundary edges |
stitch_surfaces |
Stitch surface bodies into one |
thicken_surface |
Thicken a surface into a solid |
ruled_surface |
Ruled surface from an edge |
trim_surface |
Trim a surface with another body |
| Tool | Description |
|---|---|
create_flange |
Create a flange on an edge |
create_bend |
Add a bend |
flat_pattern |
Create flat pattern |
unfold |
Unfold specific bends |
| Tool | Description |
|---|---|
create_construction_plane |
Offset, angle, midplane, 3-point, tangent |
create_construction_axis |
Two-point, intersection, edge, perpendicular |
| Tool | Description |
|---|---|
create_component |
Create a sub-assembly component |
add_joint |
Joint between two components |
create_as_built_joint |
Joint from current positions |
create_rigid_group |
Lock components together |
| Tool | Description |
|---|---|
measure_distance |
Minimum distance between entities |
measure_angle |
Angle between entities |
get_physical_properties |
Mass, volume, area, center of mass |
create_section_analysis |
Section plane through model |
check_interference |
Detect collisions between components |
| Tool | Description |
|---|---|
set_appearance |
Assign material appearance from library |
| Tool | Description |
|---|---|
get_parameters |
List all user parameters |
create_parameter |
Create a new parameter |
set_parameter |
Update a parameter value |
delete_parameter |
Remove a parameter |
| Tool | Description |
|---|---|
export_stl |
Export body as STL (supports bodies inside components) |
export_step |
Export body as STEP (supports bodies inside components) |
export_f3d |
Export design as Fusion archive |
| Tool | Description |
|---|---|
cam_create_setup |
Create a manufacturing setup (milling/turning/cutting) |
cam_create_operation |
Add a machining operation (face, contour, adaptive, drilling, etc.) |
cam_generate_toolpath |
Generate toolpaths for operations |
cam_post_process |
Post-process to G-code (fanuc, grbl, haas, etc.) |
cam_list_setups |
List all manufacturing setups |
cam_list_operations |
List operations in a setup |
cam_get_operation_info |
Get operation details (strategy, tool, parameters) |
| Tool | Description |
|---|---|
execute_code |
Run arbitrary Python in Fusion (REPL-style) |
readOnlyHint, destructiveHint, and idempotentHint so MCP clients can auto-approve safe operationsfusion360://status, fusion360://design, fusion360://parameters for passive state inspectionfusion360://body/{name}, fusion360://component/{name} for dynamic entity lookupcreate-box, model-threaded-bolt, sheet-metal-enclosure workflow templatesisError=True when the add-in reports failures--mode mock returns plausible test data without Fusion running (all responses include "mode": "mock")uv sync --dev # install deps
uv run pytest -v # run tests (171 tests)
uv run ruff check # lint
~/fusion360mcp.log.undo tool includes a design-type safety guard — it checks before/after and auto-redoes if the undo would switch from parametric to direct mode.Inspired by BlenderMCP — the socket bridge architecture originated there.
Also built on ideas from the existing Fusion 360 MCP ecosystem:
MIT
Добавь это в claude_desktop_config.json и перезапусти Claude Desktop.
{
"mcpServers": {
"fusion360-mcp-server": {
"command": "npx",
"args": []
}
}
}