Hudl Server
БесплатноНе проверенAn MCP server that connects Claude Desktop to Hudl, enabling live access to team stats, player stats, and game results through natural language queries.
Описание
An MCP server that connects Claude Desktop to Hudl, enabling live access to team stats, player stats, and game results through natural language queries.
README
An MCP (Model Context Protocol) server that connects Claude Desktop to Hudl, giving Claude live access to team stats, player stats, and game results through natural language.
What It Does
Ask Claude questions like:
- "Who is the leading scorer this season?"
- "What's our record against ranked opponents?"
- "Show me player stats for our last game against Beaverton."
- "How did our faceoff percentage compare between 2023 and 2024?"
Claude calls the MCP tools, retrieves live data from Hudl, and returns structured analysis — no copy-pasting, no manual exports.
How It Works
The server uses Playwright to authenticate with Hudl and retrieve data via a combination of page scraping and CSV export interception. A session cookie is cached after the first login so subsequent calls are fast. If Hudl requires 2FA, the browser launches in visible mode so you can complete it manually.
Claude Desktop → MCP Tools → Hudl (via Playwright)
← JSON data ←
Available Tools
| Tool | Description |
|---|---|
list_seasons |
Lists all available seasons with IDs, sorted newest first |
get_game_results |
Season game results — scores, opponents, home/away, W/L |
get_player_stats |
Full player stat export — goals, assists, shots, faceoffs, turnovers, saves, and more |
get_team_stats |
Aggregated team stats — record, goals scored/allowed, win % |
get_game_stats |
Per-game player stats for a single specific game |
get_box_score |
Team-level box score comparison (AHS vs opponent) for a single game or full season |
clear_cache |
Invalidate cached data — all, by season label, or by game |
All tools accept an optional season parameter to query historical seasons.
All tools accept an optional refresh: true parameter to bypass cache and re-fetch from Hudl.
Project Structure
src/
auth/
hudlAuth.ts — Hudl login flow, session restore, 2FA handling
browser/
browserManager.ts — Playwright browser lifecycle
networkInterceptor.ts — API endpoint discovery utilities
cache/
sessionCache.ts — Read/write cached session cookies
fetchers/
reportsCsvFetcher.ts — Navigate to reports page, intercept CSV export
scrapers/
gameResultsScraper.ts — Game results from team timeline
gameStatsScraper.ts — Per-game player stats with fuzzy opponent matching
playerStatsScraper.ts — Full player stats via CSV interception
teamStatsScraper.ts — Team stats via CSV interception
config.ts — Environment variable loading
types.ts — TypeScript interfaces
server.ts — MCP server definition and tool handlers
index.ts — Entry point
cli.ts — Interactive developer test harness
Setup
1. Install dependencies
npm install
This also runs playwright install chromium automatically.
2. Configure environment variables
Copy .env.example to .env and fill in your credentials:
[email protected]
HUDL_PASSWORD=yourpassword
HUDL_TEAM_ID=your_team_id
HUDL_CACHE_DIR=C:/Users/<you>/hudl-mcp-server/.cache
To find your HUDL_TEAM_ID, navigate to your team page in Hudl — it's in the URL.
HUDL_CACHE_DIR should be an absolute path. Setting it explicitly ensures the cache
is always written to the same location regardless of what directory the process is
launched from.
3. Build
npm run build
4. Configure Claude Desktop
Add the server to your Claude Desktop config (%APPDATA%\Claude\claude_desktop_config.json on Windows, ~/Library/Application Support/Claude/claude_desktop_config.json on Mac):
{
"mcpServers": {
"hudl": {
"command": "node",
"args": ["C:/path/to/hudl-mcp-server/dist/index.js"]
}
}
}
Restart Claude Desktop. The Hudl tools will be available in your next conversation.
Testing Without Claude Desktop
A CLI lets you exercise each tool directly from the terminal:
npm run cli
Interactive menu options:
| Key | Action |
|---|---|
1–6 |
Call each MCP tool directly and inspect the raw JSON response |
c |
List all cache entries (key, age, TTL) |
ci |
Inspect a cache entry — select by number, view full JSON payload |
cc |
Clear cache — all entries, by season label, or by keyword |
w |
Warm season — bulk-fetch and permanently cache all game stats and box scores for a season |
t |
Smoke test — run all tools and report pass/fail |
Warming the cache for prior seasons
After a fresh install (or account switch), run the warm command to pre-populate the cache for completed prior seasons. This avoids re-fetching 30+ games every time you run a report:
npm run cli → w → enter "2024-2025" → y (prior/completed)
npm run cli → w → enter "2023-2024" → y (prior/completed)
Takes ~10 minutes per season on first run. Subsequent runs skip already-cached entries.
Notes
- First call per session may take 10–20 seconds while the browser starts and authenticates
- Session is cached in
.hudl-session.json— subsequent calls reuse the session without re-logging in - 2FA: if Hudl prompts for verification, the browser will open visibly so you can complete it manually
- Read-only: the server never modifies any data in Hudl
.envand.hudl-session.jsonare excluded from version control — never commit credentials
Related
- alc-lacrosse-reports — companion repo that uses this MCP server to generate branded PDF game and season reports
Установка Hudl Server
У этого сервера нет опубликованного пакета — он собирается из исходников. Открой репозиторий и следуй инструкции в README.
▸ github.com/nick-graves/hudl-mcp-serverFAQ
Hudl Server MCP бесплатный?
Да, Hudl Server MCP бесплатный — установка в пару кликов через Unyly без оплаты.
Нужен ли API-ключ для Hudl Server?
Нет, Hudl Server работает без API-ключей и переменных окружения.
Hudl Server — hosted или self-hosted?
Self-hosted: сервер запускается локально на твоей машине командой из раздела установки.
Как установить Hudl Server в Claude Desktop, Claude Code или Cursor?
Открой Hudl Server на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.
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