League Of Legends Server
БесплатноНе проверенMCP server exposing 30 tools for League of Legends player analysis, match review, and training-plan generation.
Описание
MCP server exposing 30 tools for League of Legends player analysis, match review, and training-plan generation.
README
MCP server exposing 35 tools for League of Legends player analysis, match review, and training-plan generation.
Installation
Via npm (recommended)
npm install -g @rexlmanu/lol-mcp-server
Via npx (no install)
npx @rexlmanu/lol-mcp-server
From source
git clone https://github.com/rexlManu/lol-mcp-server.git
cd lol-mcp-server
pnpm install
pnpm build
Setup
cp .env.example .env
# Edit .env and add your RIOT_API_KEY
Get your Riot API key at https://developer.riotgames.com/
MCP Client Configuration
Add to your MCP client config (Cursor, Claude Desktop, etc.):
{
"mcpServers": {
"league-of-legends": {
"command": "lol-mcp-server",
"env": {
"RIOT_API_KEY": "your-api-key-here"
}
}
}
}
Or if installed from source:
{
"mcpServers": {
"league-of-legends": {
"command": "node",
"args": ["/path/to/lol-mcp-server/dist/index.js"],
"env": {
"RIOT_API_KEY": "your-api-key-here"
}
}
}
}
Stack
- Runtime: Node.js 20+, TypeScript
- Package manager: pnpm
- MCP SDK:
@modelcontextprotocol/sdk - Validation: zod
- Scraping: cheerio (Lolalytics, League Wiki)
- Static data: Data Dragon API
- Testing: vitest
pnpm dev # Run with tsx (hot reload)
pnpm build # Compile to dist/
pnpm start # Run compiled server
pnpm test # Run tests
pnpm typecheck # Type checking
MCP Client Configuration
Cursor / VS Code
{
"mcpServers": {
"league-of-legends": {
"command": "node",
"args": ["dist/index.js"],
"env": {
"RIOT_API_KEY": "your-api-key-here"
}
}
}
}
opencode
{
"mcpServers": {
"league-of-legends": {
"command": "node",
"args": ["dist/index.js"],
"env": {
"RIOT_API_KEY": "your-api-key-here"
}
}
}
}
Tools (35 total)
Account & Profile (4)
| Tool | Description |
|---|---|
lol_get_account |
Get Riot account info by Riot ID |
lol_get_summoner |
Get summoner info (level, icon) by PUUID |
lol_get_ranked |
Get ranked stats (tier, rank, LP, win rate) |
lol_get_player_profile |
Complete player profile in one call |
Match History (3)
| Tool | Description |
|---|---|
lol_get_match_history |
Get recent match IDs (with filters) |
lol_get_match_details |
Get detailed match data (batch supported) |
lol_get_match_timeline |
Get minute-by-minute match timeline |
Match Review (5)
| Tool | Description |
|---|---|
lol_get_player_match_summary |
Compact review stats for one player in one match |
lol_get_player_deaths |
Chronological death timeline with killer, assists, position, and context |
lol_get_player_vision_summary |
Compact vision review with wards, control wards, trinkets, and phase grouping |
lol_get_champion_review |
Multi-match compact review for recent games on one champion |
lol_get_timeline_events |
Filtered timeline events by participant, event type, and time range |
Champion & Live (4)
| Tool | Description |
|---|---|
lol_get_champion_mastery |
Get champion mastery data |
lol_get_live_game |
Check if player is in game |
lol_get_champion_rotation |
Get free champion rotation |
lol_get_featured_games |
Get featured games |
League & Clash (7)
| Tool | Description |
|---|---|
lol_get_league_by_id |
Get league info by ID |
lol_get_league_entries |
Get league entries by summoner |
lol_get_league_entries_exp |
Get league entries (paginated, by queue/tier/division) |
lol_get_league_top |
Get top players (challenger/grandmaster/master) |
lol_get_clash_tournaments |
Get active Clash tournaments |
lol_get_clash_player |
Get Clash player info |
lol_get_clash_team |
Get Clash team info |
Challenges & Status (3)
| Tool | Description |
|---|---|
lol_get_challenges |
Get all challenge configurations |
lol_get_player_challenges |
Get player challenge progress |
lol_get_server_status |
Get server status (maintenance/incidents) |
Static Game Data (4)
| Tool | Description |
|---|---|
lol_get_all_champions |
List all champions (from Data Dragon) |
lol_get_champ_info |
Detailed champion info (Data Dragon + Wiki) |
lol_get_all_items |
List all items with stats, cost, build path |
lol_get_runes |
Get rune trees with keystones and descriptions |
Lolalytics (1)
| Tool | Description |
|---|---|
lol_get_builds_for_champion |
Scrape Lolalytics for builds, runes, counters, meta |
AI Analysis (4)
| Tool | Description |
|---|---|
lol_analyze_performance |
Analyze recent performance with recommendations |
lol_analyze_champion |
Analyze performance on a specific champion |
lol_get_improvement_tips |
Get personalized improvement tips |
lol_compare_players |
Compare stats between two players |
Region Support
User-facing regions: euw, eune, na, kr, br, lan, las, oce, ru, tr, jp, ph2, sg2, th2, tw2, vn2
Platform routing: euw1, eun1, na1, kr, jp1, br1, la1, la2, oc1, tr1, ru
Regional routing: europe, americas, asia, sea
Caching
| Data Type | TTL |
|---|---|
| Live game / server status | 15-30s |
| Account / summoner / ranked | 60s |
| Champion mastery / match history | 2min |
| Lolalytics pages | 5min |
| Match details / timelines | 1h |
| Static data (champions/items/runes) | 24h |
Error Handling
| Error | Description |
|---|---|
not found (404) |
Player/match not found |
rate limited (429) |
Auto-retry with backoff |
forbidden (403) |
Private data or restricted access |
invalid key (401) |
Invalid Riot API key |
scrape_layout_changed |
Lolalytics page structure changed |
network failure |
Connection/API error |
invalid region |
Unknown region code |
Project Structure
src/
index.ts # Entry point, MCP server setup
config.ts # Environment config
riot/
client.ts # Riot API HTTP client with rate limiting
regions.ts # Region routing maps
types.ts # Core Riot API types
types-extra.ts # Additional Riot API types
cache/
cache.ts # TTL-based in-memory cache
static-data/
dataDragon.ts # Data Dragon API client
wikiScraper.ts # League Wiki scraper (cheerio)
types.ts # Static data types
lolalytics/
scraper.ts # Lolalytics page fetcher
parser.ts # HTML parser (cheerio)
types.ts # Lolalytics types
tools/
account.ts # Account, summoner, ranked, profile, match tools
champion.ts # Mastery, live game, rotation, featured games
league.ts # League, clash, challenges, status
staticData.ts # Champions, items, runes
lolalytics.ts # Lolalytics builds
analysis.ts # Performance analysis, tips, comparison
analysis/
performance.ts # Performance analysis engine
championReview.ts # Champion-specific analysis
trainingPlan.ts # Improvement tips generator
compare.ts # Player comparison
tests/
regions.test.ts # Region mapping tests
cache.test.ts # Cache tests
lolalytics-parser.test.ts # Parser tests
analysis.test.ts # Analysis engine tests
License
MIT
Установить League Of Legends Server в Claude Desktop, Claude Code, Cursor
unyly install league-of-legends-mcp-serverСтавит в Claude Desktop, Claude Code, Cursor и VS Code — сам разбирается с npx, uvx и сборкой из исходников.
Впервые? Поставь CLI: curl -fsSL https://unyly.org/install | sh
Или настроить вручную
Выполни в терминале:
claude mcp add league-of-legends-mcp-server -- npx -y @rexlmanu/lol-mcp-serverFAQ
League Of Legends Server MCP бесплатный?
Да, League Of Legends Server MCP бесплатный — установка в пару кликов через Unyly без оплаты.
Нужен ли API-ключ для League Of Legends Server?
Нет, League Of Legends Server работает без API-ключей и переменных окружения.
League Of Legends Server — hosted или self-hosted?
Доступен hosted-вариант: Unyly запускает сервер в облаке, локальная установка не обязательна.
Как установить League Of Legends Server в Claude Desktop, Claude Code или Cursor?
Открой League Of Legends Server на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.
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