Teamhub Server
БесплатноНе проверенA remote MCP server enabling multiple Claude Code sessions to collaborate via shared presence, project-scoped notes, tasks, and memory, with owner-approved acce
Описание
A remote MCP server enabling multiple Claude Code sessions to collaborate via shared presence, project-scoped notes, tasks, and memory, with owner-approved access control.
README
A remote MCP (Model Context Protocol) server that lets multiple people's Claude Code sessions collaborate — see each other's live status, share and search project notes, hand off tasks, and share small durable facts — with per-project, owner-approved access control.
One person hosts it. Everyone else connects to it as a normal remote MCP server with a personal bearer token.
How it works
Person A's Claude Code --.
+--> teamhub-mcp-server (one Node process, one SQLite file)
Person B's Claude Code --'
- Presence is global — everyone can see who's online and what they're doing.
- Everything else (notes, tasks, memory) lives inside a project, which is permissioned. A project's owner has full access; everyone else needs an approved join request at one of two levels:
read_only— can view notes, tasks, and memorycollaborate— can also post notes, create/claim tasks, and write memory
Nothing is shared by default. Every cross-person data flow is an explicit tool call.
Prerequisites
- Node.js >= 20 (tested on 20 and 24)
- npm
- A host machine with persistent disk (VPS, Fly.io, Render, Railway — not classic serverless like Lambda/Vercel functions)
Quick start
1. Clone and install
git clone https://github.com/murali2212/-teamhub-mcp-server.git
cd -teamhub-mcp-server
npm install
2. Build
npm run build
This compiles TypeScript from src/ into dist/.
3. Add users
Each person who will connect needs a bearer token. Generate one per person:
node scripts/add-user.mjs alice
node scripts/add-user.mjs bob
Each command:
- Generates a random token
- Stores only its SHA-256 hash in
users.json(never the raw token) - Prints the raw token once — send it to that person privately
- Prints the exact
claude mcp addcommand they need to run
If a username already exists, the script refuses and tells you to remove the entry manually first (to rotate a token).
4. Start the server
npm start
The server listens on port 3000 by default. Override with the PORT environment variable:
PORT=8080 npm start
5. Each person connects (on their own machine)
Each person runs the command printed by add-user.mjs, which looks like:
claude mcp add --transport http teamhub https://<your-server-url>/mcp \
--scope user \
--header "Authorization: Bearer <their-token>"
--scope user makes it available across every project they open in Claude Code. They verify it works with /mcp inside any session.
Environment variables
| Variable | Default | Description |
|---|---|---|
PORT |
3000 |
HTTP listen port |
TEAMHUB_DB_PATH |
<project-root>/teamhub.db |
SQLite database file location |
TEAMHUB_USERS_PATH |
<project-root>/users.json |
Users/tokens file location |
Deployment
Requirements
- Persistent local disk — SQLite needs a real filesystem. Do NOT deploy to classic serverless (Vercel functions, Netlify functions, AWS Lambda) where the filesystem is ephemeral.
- HTTPS in production — the bearer token travels in a header on every request. Use a reverse proxy (Caddy, nginx + Let's Encrypt) or a tunnel (Cloudflare Tunnel, ngrok) for HTTPS.
- One long-running process — this is not a request-at-a-time function; it's a persistent Node.js server.
Docker
A multi-stage Dockerfile is included:
docker build -t teamhub-mcp-server .
docker run -d \
-p 3000:3000 \
-v /path/to/data:/app/data \
-e TEAMHUB_DB_PATH=/app/data/teamhub.db \
-e TEAMHUB_USERS_PATH=/app/data/users.json \
teamhub-mcp-server
Mount a volume for /app/data so the database and users file survive container restarts.
VPS (systemd)
# Build on the server
cd /opt/teamhub-mcp-server
npm install && npm run build
# Create a systemd service
sudo tee /etc/systemd/system/teamhub.service > /dev/null <<EOF
[Unit]
Description=TeamHub MCP Server
After=network.target
[Service]
Type=simple
User=teamhub
WorkingDirectory=/opt/teamhub-mcp-server
ExecStart=/usr/bin/node dist/index.js
Restart=always
Environment=PORT=3000
[Install]
WantedBy=multi-user.target
EOF
sudo systemctl enable teamhub
sudo systemctl start teamhub
Put Caddy or nginx in front for automatic HTTPS.
Fly.io
fly launch --no-deploy
fly volumes create teamhub_data --size 1
# Edit fly.toml to mount the volume and set env vars
fly deploy
Railway / Render
Point at this repo, set the build command to npm install && npm run build, start command to npm start, and add a persistent disk mounted where TEAMHUB_DB_PATH and TEAMHUB_USERS_PATH point.
All 18 tools
Presence (global, no project needed)
| Tool | What it does |
|---|---|
teamhub_set_status |
Update your live status so teammates can see what you're doing |
teamhub_list_presence |
See everyone's current status |
Projects (access control)
| Tool | What it does |
|---|---|
teamhub_create_project |
Create a new isolated project (you become the owner) |
teamhub_request_to_join |
Ask a project's owner for access (files a pending request — grants nothing) |
teamhub_list_join_requests |
List pending requests for projects you own |
teamhub_respond_to_join_request |
Approve or decline a join request (owner only) |
teamhub_revoke_access |
Revoke a member's access immediately (owner only) |
teamhub_list_my_projects |
List projects you own, are a member of, or have pending requests for |
teamhub_project_audit_log |
View the access-change audit trail (owner only) |
Notes (project-scoped)
| Tool | Access needed | What it does |
|---|---|---|
teamhub_post_note |
collaborate | Post a note to the project timeline |
teamhub_get_notes |
read_only | Read recent notes, newest first |
teamhub_search_notes |
read_only | Search notes by keyword (case-insensitive) |
Tasks (project-scoped)
| Tool | Access needed | What it does |
|---|---|---|
teamhub_create_task |
collaborate | Create a task, optionally assign to a teammate |
teamhub_list_tasks |
read_only | List tasks, optionally filtered by status/assignee |
teamhub_claim_task |
collaborate | Claim an open task for yourself |
teamhub_update_task |
collaborate | Update task status (open/claimed/done) with optional result |
Memory (project-scoped key-value)
| Tool | Access needed | What it does |
|---|---|---|
teamhub_remember |
collaborate | Store a key-value fact (upserts) |
teamhub_recall |
read_only | Look up a key, or list all keys |
Security
- Tokens hashed at rest —
users.jsonstores SHA-256 hashes, never raw tokens. A leaked file doesn't give working credentials. - Per-project access control — connecting to the server exposes nothing. Access must be explicitly requested and approved per project.
- Audit trail — every access-affecting event is logged and queryable by the project owner.
- Rate limiting — basic in-memory rate limiter (120 requests per 60-second window per token) guards against runaway loops.
- No internal error leaks — unhandled exceptions return a generic 500, never stack traces.
- Prompt injection mitigation — tool descriptions instruct the calling model to treat shared content as reference data, never as instructions.
Why not OAuth?
Static bearer tokens are a deliberate choice for the scale this targets (2-15 trusted friends/teammates). OAuth 2.1 with dynamic client registration is real infrastructure — disproportionate to "a handful of people I personally invite." If this ever needs self-service signup or untrusted users, that's the point to add OAuth.
Architecture decisions
- Stateless HTTP transport — a fresh MCP server instance per request, no session IDs. Makes the server trivially restartable and safe behind a load balancer. Trade-off: no server-initiated push notifications (pull-based only).
- SQLite (WAL mode) — zero-ops, single file, right-sized for small teams. Not meant to scale past ~15 people.
- AsyncLocalStorage for caller identity — tool handlers get the caller's username via
getCaller()without threading it through every function. - Per-request users.json reload — adding a new teammate doesn't require a server restart.
Project structure
teamhub-mcp-server/
src/
index.ts # Express app, /mcp endpoint, /health, error handling
auth.ts # Bearer token auth middleware, rate limiting
context.ts # AsyncLocalStorage for per-request caller identity
db.ts # SQLite setup, schema, logAudit helper
access.ts # requireProjectAccess helper, AccessError class
tools/
presence.ts # teamhub_set_status, teamhub_list_presence
projects.ts # Project CRUD, join requests, revoke, audit log
notes.ts # Post, get, search notes
tasks.ts # Create, list, claim, update tasks
memory.ts # Remember and recall key-value facts
scripts/
add-user.mjs # CLI to generate tokens and add users
Dockerfile # Multi-stage Docker build
package.json
tsconfig.json
License
MIT
Установка Teamhub Server
У этого сервера нет опубликованного пакета — он собирается из исходников. Открой репозиторий и следуй инструкции в README.
▸ github.com/murali2212/-teamhub-mcp-serverFAQ
Teamhub Server MCP бесплатный?
Да, Teamhub Server MCP бесплатный — установка в пару кликов через Unyly без оплаты.
Нужен ли API-ключ для Teamhub Server?
Нет, Teamhub Server работает без API-ключей и переменных окружения.
Teamhub Server — hosted или self-hosted?
Доступен hosted-вариант: Unyly запускает сервер в облаке, локальная установка не обязательна.
Как установить Teamhub Server в Claude Desktop, Claude Code или Cursor?
Открой Teamhub Server на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.
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