Vidhook
БесплатноНе проверенAn MCP server enabling agents to generate videos via the vidhook render API, with tools to validate movie definitions, start renders, and check status.
Описание
An MCP server enabling agents to generate videos via the vidhook render API, with tools to validate movie definitions, start renders, and check status.
README
An MCP (Model Context Protocol) server that lets agents
generate videos through the vidhook render API. It is a thin wrapper over the existing HTTP API
(POST /renders/validate, POST /renders, GET /renders/{renderId}) — it does not add a new
contract, schema, or renderer.
The server speaks stdio only: an MCP client (Claude Desktop, Cursor, etc.) spawns it as a child process and communicates over stdin/stdout via JSON-RPC.
Tools
| Tool | What it does |
|---|---|
validate |
Validate a Movie definition and estimate its credit cost. Starts no render and consumes no credits. estimatedCredits equals the credits render would reserve for the same body. |
render |
Start an asynchronous render. Reserves credits and returns renderId, bucketName, reservedCredits. |
get_status |
Poll a render's progress with renderId + bucketName. When done and not fatalErrorEncountered, outputFile holds the result video URL. |
get_usage |
Return the current credit balance (paidAvailable, freeAvailable, reserved) and recent render activity (newest first). Takes no arguments. |
All asset references in the Movie (video/image/audio src) must be URLs — vidhook does not
generate assets. Compose or upload them on the agent side first.
Skill: writing correct Movie JSON
This repo also ships a Claude skill (vidhook-movie) under
skills/vidhook-movie/. The split is intentional:
- MCP server = hands — it executes (
validate,render,get_status,get_usage) against the API. - Skill = brain — it teaches an agent how to author a correct Movie JSON in the first place.
skills/vidhook-movie/SKILL.md carries the workflow (always validate first → draft with a
vh_test_ key → poll get_status → finalize with vh_live_), the key/environment axes, and the
schema's hard spots. skills/vidhook-movie/reference/schema-cheatsheet.md is the full
field-by-field reference, and skills/vidhook-movie/examples/*.json are complete, valid Movie
definitions (slideshow + BGM + title, Ken Burns, transitions, and a composite of all four element
types). Every example is checked against the API's parseMovie in CI
(skills/vidhook-movie/examples.test.ts), so the skill cannot drift from the live schema.
The skill is delivered through the Claude Code plugin
below, not through the npm package — Claude loads skills from plugins (or ~/.claude/skills/), never
from node_modules.
Configuration
The server is configured only through environment variables. There is no way to pass an API key as a tool argument.
| Variable | Required | Default | Purpose |
|---|---|---|---|
VIDHOOK_API_KEY |
yes | — | Your vidhook API key. Missing/empty fails startup (fail-closed). |
VIDHOOK_API_BASE_URL |
no | https://api.vidhook.app |
API base URL. |
Two independent axes
Watermarking and the target environment are separate and must not be confused:
- Key type (
VIDHOOK_API_KEYprefix) → watermark & billing.vh_test_…→ free tier, watermarked output (use for drafts/iteration).vh_live_…→ paid, clean output (use for final renders).
- Base URL (
VIDHOOK_API_BASE_URL) → environment.- e.g.
https://api.vidhook.app(production) vs. a staging base URL.
- e.g.
A vh_test_ key against production still watermarks; the base URL only changes which environment you
talk to, never whether the output is watermarked.
Installing in MCP clients
The server is published to npm and runs via npx, so most clients need no separate install step —
just point them at npx -y vidhook-mcp and set VIDHOOK_API_KEY. Requires Node.js ≥ 20. Use a
vh_test_… key while wiring things up (free, watermarked); swap in vh_live_… for clean output once
it works.
Claude Code (recommended): skill + MCP in one
Claude Code can install this repo as a plugin, which bundles both the vidhook-movie skill (the
brain) and the MCP server declaration (the hands) in a single step. This is the only way Claude
auto-loads the skill — it is not picked up from node_modules.
/plugin marketplace add https://github.com/vidhook/vidhook-mcp
/plugin install vidhook@vidhook
The plugin prompts you for your vidhook API key when it's enabled (masked input, stored in your
system keychain — never written to settings.json). Verify with /plugin (skill listed) and
claude mcp list (server vidhook registered).
To add just the tools (no skill) from the CLI instead:
claude mcp add vidhook -e VIDHOOK_API_KEY=vh_test_your_key_here -- npx -y vidhook-mcp
(-e sets the env var, everything after -- is the launch command.) Scoped to the current project
by default; add --scope user for all projects, or --scope project for a shared .mcp.json.
Other MCP clients
Most clients use the same mcpServers shape. Add this entry to the client's MCP config file, then
restart the client:
{
"mcpServers": {
"vidhook": {
"command": "npx",
"args": ["-y", "vidhook-mcp"],
"env": { "VIDHOOK_API_KEY": "vh_test_your_key_here" }
}
}
}
The config file location differs per client:
| Client | Config file | Notes |
|---|---|---|
| Claude Desktop | ~/Library/Application Support/Claude/claude_desktop_config.json (macOS) · %APPDATA%\Claude\claude_desktop_config.json (Windows) |
Settings → Developer → Edit Config |
| Cursor | .cursor/mcp.json (project) · ~/.cursor/mcp.json (global) |
|
| Windsurf | ~/.codeium/windsurf/mcp_config.json |
Cascade → MCP settings → manage |
| VS Code (Copilot) | .vscode/mcp.json (workspace) |
Top-level key is servers, not mcpServers |
VS Code can also add it from the command line:
code --add-mcp '{"name":"vidhook","command":"npx","args":["-y","vidhook-mcp"],"env":{"VIDHOOK_API_KEY":"vh_test_your_key_here"}}'
npx -y vidhook-mcp fetches and runs the published package. If you install it globally
(npm i -g vidhook-mcp), set "command": "vidhook-mcp" with no args instead.
Local development
Clone this repo and run the server directly from source:
mise run setup # install deps (or: pnpm install)
pnpm dev # stdio server (tsx src/index.ts)
pnpm build # bundle to dist/index.js (tsup)
Tests
pnpm test # unit (HTTP boundary stubbed) + skill example structure
pnpm test:e2e # validate every skill example against the live API (needs VIDHOOK_API_KEY)
The test:e2e run is the schema drift-check: each skills/vidhook-movie/examples/*.json is sent to
the live /renders/validate, so the examples cannot go stale against the real Movie schema.
Local smoke test
e2e/smoke.ts runs validate → render → get_status → get_usage once against a real API to leave an
end-to-end trace:
VIDHOOK_API_KEY=vh_test_... VIDHOOK_API_BASE_URL=https://staging-api.vidhook.app \
pnpm exec tsx e2e/smoke.ts
It prints only the key prefix (never the full key).
Установка Vidhook
У этого сервера нет опубликованного пакета — он собирается из исходников. Открой репозиторий и следуй инструкции в README.
▸ github.com/vidhook/vidhook-mcpFAQ
Vidhook MCP бесплатный?
Да, Vidhook MCP бесплатный — установка в пару кликов через Unyly без оплаты.
Нужен ли API-ключ для Vidhook?
Нет, Vidhook работает без API-ключей и переменных окружения.
Vidhook — hosted или self-hosted?
Self-hosted: сервер запускается локально на твоей машине командой из раздела установки.
Как установить Vidhook в Claude Desktop, Claude Code или Cursor?
Открой Vidhook на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.
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