slack-gif-creator
FreeRuns bundled scriptsNot checkedKnowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request a
About this skill
Slack GIF Creator
A toolkit providing utilities and knowledge for creating animated GIFs optimized for Slack.
Slack Requirements
Dimensions:
- Emoji GIFs: 128x128 (recommended)
- Message GIFs: 480x480
Parameters:
- FPS: 10-30 (lower is smaller file size)
- Colors: 48-128 (fewer = smaller file size)
- Duration: Keep under 3 seconds for emoji GIFs
Core Workflow
from core.gif_builder import GIFBuilder
from PIL import Image, ImageDraw
# 1. Create builder
builder = GIFBuilder(width=128, height=128, fps=10)
# 2. Generate frames
for i in range(12):
frame = Image.new('RGB', (128, 128), (240, 248, 255))
draw = ImageDraw.Draw(frame)
# Draw your animation using PIL primitives
# (circles, polygons, lines, etc.)
builder.add_frame(frame)
# 3. Save with optimization
builder.save('output.gif', num_colors=48, optimize_for_emoji=True)
Drawing Graphics
Working with User-Uploaded Images
If a user uploads an image, consider whether they want to:
- Use it directly (e.g., "animate this", "split this into frames")
- Use it as inspiration (e.g., "make something like this")
Load and work with images using PIL:
from PIL import Image
uploaded = Image.open('file.png')
# Use directly, or just as reference for colors/style
Drawing from Scratch
When drawing graphics from scratch, use PIL ImageDraw primitives:
from PIL import ImageDraw
draw = ImageDraw.Draw(frame)
# Circles/ovals
draw.ellipse([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
# Stars, triangles, any polygon
points = [(x1, y1), (x2, y2), (x3, y3), ...]
draw.polygon(points, fill=(r, g, b), outline=(r, g, b), width=3)
# Lines
draw.line([(x1, y1), (x2, y2)], fill=(r, g, b), width=5)
# Rectangles
draw.rectangle([x1, y1, x2, y2], fill=(r, g, b), outline=(r, g, b), width=3)
Don't use: Emoji fonts (unreliable across platforms) or assume pre-packaged graphics exist in this skill.
Making Graphics Look Good
Graphics should look polished and creative, not basic. Here's how:
Use thicker lines - Always set width=2 or higher for outlines and lines. Thin lines (width=1) look choppy and amateurish.
Add visual depth:
- Use gradients for backgrounds (
create_gradient_background) - Layer multiple shapes for complexity (e.g., a star with a smaller star inside)
Make shapes more interesting:
- Don't just draw a plain circle - add highlights, rings, or patterns
- Stars can have glows (draw larger, semi-transparent versions behind)
- Combine multiple shapes (stars + sparkles, circles + rings)
Pay attention to colors:
- Use vibrant, complementary colors
- Add contrast (dark outlines on light shapes, light outlines on dark shapes)
- Consider the overall composition
For complex shapes (hearts, snowflakes, etc.):
- Use combinations of polygons and ellipses
- Calculate points carefully for symmetry
- Add details (a heart can have a highlight curve, snowflakes have intricate branches)
Be creative and detailed! A good Slack GIF should look polished, not like placeholder graphics.
Available Utilities
GIFBuilder (core.gif_builder)
Assembles frames and optimizes for Slack:
builder = GIFBuilder(width=128, height=128, fps=10)
builder.add_frame(frame) # Add PIL Image
builder.add_frames(frames) # Add list of frames
builder.save('out.gif', num_colors=48, optimize_for_emoji=True, remove_duplicates=True)
Validators (core.validators)
Check if GIF meets Slack requirements:
from core.validators import validate_gif, is_slack_ready
# Detailed validation
passes, info = validate_gif('my.gif', is_emoji=True, verbose=True)
# Quick check
if is_slack_ready('my.gif'):
print("Ready!")
Easing Functions (core.easing)
Smooth motion instead of linear:
from core.easing import interpolate
# Progress from 0.0 to 1.0
t = i / (num_frames - 1)
# Apply easing
y = interpolate(start=0, end=400, t=t, easing='ease_out')
# Available: linear, ease_in, ease_out, ease_in_out,
# bounce_out, elastic_out, back_out
Frame Helpers (core.frame_composer)
Convenience functions for common needs:
from core.frame_composer import (
create_blank_frame, # Solid color background
create_gradient_background, # Vertical gradient
draw_circle, # Helper for circles
draw_text, # Simple text rendering
draw_star # 5-pointed star
)
Animation Concepts
Shake/Vibrate
Offset object position with oscillation:
- Use
math.sin()ormath.cos()with frame index - Add small random variations for natural feel
- Apply to x and/or y position
Pulse/Heartbeat
Scale object size rhythmically:
- Use
math.sin(t * frequency * 2 * math.pi)for smooth pulse - For heartbeat: two quick pulses then pause (adjust sine wave)
- Scale between 0.8 and 1.2 of base size
Bounce
Object falls and bounces:
- Use
interpolate()witheasing='bounce_out'for landing - Use
easing='ease_in'for falling (accelerating) - Apply gravity by increasing y velocity each frame
Spin/Rotate
Rotate object around center:
- PIL:
image.rotate(angle, resample=Image.BICUBIC) - For wobble: use sine wave for angle instead of linear
Fade In/Out
Gradually appear or disappear:
- Create RGBA image, adjust alpha channel
- Or use
Image.blend(image1, image2, alpha) - Fade in: alpha from 0 to 1
- Fade out: alpha from 1 to 0
Slide
Move object from off-screen to position:
- Start position: outside frame bounds
- End position: target location
- Use
interpolate()witheasing='ease_out'for smooth stop - For overshoot: use
easing='back_out'
Zoom
Scale and position for zoom effect:
- Zoom in: scale from 0.1 to 2.0, crop center
- Zoom out: scale from 2.0 to 1.0
- Can add motion blur for drama (PIL filter)
Explode/Particle Burst
Create particles radiating outward:
- Generate particles with random angles and velocities
- Update each particle:
x += vx,y += vy - Add gravity:
vy += gravity_constant - Fade out particles over time (reduce alpha)
Optimization Strategies
Only when asked to make the file size smaller, implement a few of the following methods:
- Fewer frames - Lower FPS (10 instead of 20) or shorter duration
- Fewer colors -
num_colors=48instead of 128 - Smaller dimensions - 128x128 instead of 480x480
- Remove duplicates -
remove_duplicates=Truein save() - Emoji mode -
optimize_for_emoji=Trueauto-optimizes
# Maximum optimization for emoji
builder.save(
'emoji.gif',
num_colors=48,
optimize_for_emoji=True,
remove_duplicates=True
)
Philosophy
This skill provides:
- Knowledge: Slack's requirements and animation concepts
- Utilities: GIFBuilder, validators, easing functions
- Flexibility: Create the animation logic using PIL primitives
It does NOT provide:
- Rigid animation templates or pre-made functions
- Emoji font rendering (unreliable across platforms)
- A library of pre-packaged graphics built into the skill
Note on user uploads: This skill doesn't include pre-built graphics, but if a user uploads an image, use PIL to load and work with it - interpret based on their request whether they want it used directly or just as inspiration.
Be creative! Combine concepts (bouncing + rotating, pulsing + sliding, etc.) and use PIL's full capabilities.
Dependencies
pip install pillow imageio numpy
Install slack-gif-creator in Claude Code & Claude Desktop
Sign up to install this skill
Create a free account to reveal the install command and save the skill to your library.
- Reveal the one-line install command
- Save skills to your synced library
- Get notified when skills update
Allowed tools
Tools this skill is permitted to call.
No restriction — this skill can use any tool.
Bundled files
FAQ
What does the slack-gif-creator skill do?
Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack.
How do I install the slack-gif-creator skill?
Copy the skill folder into ~/.claude/skills (the Claude Code tab above does this in one command), or install it as a plugin.
Does the slack-gif-creator skill run scripts?
Yes, this skill bundles executable scripts. Review the source before installing.
Related skills
ginkgo-cloud-lab
Submit and manage protocols on Ginkgo Bioworks Cloud Lab (cloud.ginkgo.bio), a web-based interface for autonomous lab execution on Reconfigurable Automation Car
by K-Dense AIweb-video-presentation
把一篇文章或口播稿,做成"看起来像视频"的点击驱动 16:9 网页演示,可选合成口播音频。流程:原始文章 → **一次产出**口播稿 + outline 开发计划 → 用户**一次对齐** 5 件事(稿子 / outline / 主题 / 素材 / 开发模式)→ 网页开发(逐章 / 顺序 / 并行)→ 可选音频合成(p
by ConardLidomain-name-brainstormer
Generates creative domain name ideas for your project and checks availability across multiple TLDs (.com, .io, .dev, .ai, etc.). Saves hours of brainstorming an
by Softaworksgame-changing-features
Find 10x product opportunities and high-leverage improvements. Use when user wants strategic product thinking, mentions '10x', wants to find high-impact feature
by Softaworks