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League Of Legends Server

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MCP server exposing 30 tools for League of Legends player analysis, match review, and training-plan generation.

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About

MCP server exposing 30 tools for League of Legends player analysis, match review, and training-plan generation.

README

npm version CI License: MIT

MCP server exposing 35 tools for League of Legends player analysis, match review, and training-plan generation.

Installation

Via npm (recommended)

npm install -g @rexlmanu/lol-mcp-server

Via npx (no install)

npx @rexlmanu/lol-mcp-server

From source

git clone https://github.com/rexlManu/lol-mcp-server.git
cd lol-mcp-server
pnpm install
pnpm build

Setup

cp .env.example .env
# Edit .env and add your RIOT_API_KEY

Get your Riot API key at https://developer.riotgames.com/

MCP Client Configuration

Add to your MCP client config (Cursor, Claude Desktop, etc.):

{
  "mcpServers": {
    "league-of-legends": {
      "command": "lol-mcp-server",
      "env": {
        "RIOT_API_KEY": "your-api-key-here"
      }
    }
  }
}

Or if installed from source:

{
  "mcpServers": {
    "league-of-legends": {
      "command": "node",
      "args": ["/path/to/lol-mcp-server/dist/index.js"],
      "env": {
        "RIOT_API_KEY": "your-api-key-here"
      }
    }
  }
}

Stack

  • Runtime: Node.js 20+, TypeScript
  • Package manager: pnpm
  • MCP SDK: @modelcontextprotocol/sdk
  • Validation: zod
  • Scraping: cheerio (Lolalytics, League Wiki)
  • Static data: Data Dragon API
  • Testing: vitest
pnpm dev          # Run with tsx (hot reload)
pnpm build        # Compile to dist/
pnpm start        # Run compiled server
pnpm test         # Run tests
pnpm typecheck    # Type checking

MCP Client Configuration

Cursor / VS Code

{
  "mcpServers": {
    "league-of-legends": {
      "command": "node",
      "args": ["dist/index.js"],
      "env": {
        "RIOT_API_KEY": "your-api-key-here"
      }
    }
  }
}

opencode

{
  "mcpServers": {
    "league-of-legends": {
      "command": "node",
      "args": ["dist/index.js"],
      "env": {
        "RIOT_API_KEY": "your-api-key-here"
      }
    }
  }
}

Tools (35 total)

Account & Profile (4)

Tool Description
lol_get_account Get Riot account info by Riot ID
lol_get_summoner Get summoner info (level, icon) by PUUID
lol_get_ranked Get ranked stats (tier, rank, LP, win rate)
lol_get_player_profile Complete player profile in one call

Match History (3)

Tool Description
lol_get_match_history Get recent match IDs (with filters)
lol_get_match_details Get detailed match data (batch supported)
lol_get_match_timeline Get minute-by-minute match timeline

Match Review (5)

Tool Description
lol_get_player_match_summary Compact review stats for one player in one match
lol_get_player_deaths Chronological death timeline with killer, assists, position, and context
lol_get_player_vision_summary Compact vision review with wards, control wards, trinkets, and phase grouping
lol_get_champion_review Multi-match compact review for recent games on one champion
lol_get_timeline_events Filtered timeline events by participant, event type, and time range

Champion & Live (4)

Tool Description
lol_get_champion_mastery Get champion mastery data
lol_get_live_game Check if player is in game
lol_get_champion_rotation Get free champion rotation
lol_get_featured_games Get featured games

League & Clash (7)

Tool Description
lol_get_league_by_id Get league info by ID
lol_get_league_entries Get league entries by summoner
lol_get_league_entries_exp Get league entries (paginated, by queue/tier/division)
lol_get_league_top Get top players (challenger/grandmaster/master)
lol_get_clash_tournaments Get active Clash tournaments
lol_get_clash_player Get Clash player info
lol_get_clash_team Get Clash team info

Challenges & Status (3)

Tool Description
lol_get_challenges Get all challenge configurations
lol_get_player_challenges Get player challenge progress
lol_get_server_status Get server status (maintenance/incidents)

Static Game Data (4)

Tool Description
lol_get_all_champions List all champions (from Data Dragon)
lol_get_champ_info Detailed champion info (Data Dragon + Wiki)
lol_get_all_items List all items with stats, cost, build path
lol_get_runes Get rune trees with keystones and descriptions

Lolalytics (1)

Tool Description
lol_get_builds_for_champion Scrape Lolalytics for builds, runes, counters, meta

AI Analysis (4)

Tool Description
lol_analyze_performance Analyze recent performance with recommendations
lol_analyze_champion Analyze performance on a specific champion
lol_get_improvement_tips Get personalized improvement tips
lol_compare_players Compare stats between two players

Region Support

User-facing regions: euw, eune, na, kr, br, lan, las, oce, ru, tr, jp, ph2, sg2, th2, tw2, vn2

Platform routing: euw1, eun1, na1, kr, jp1, br1, la1, la2, oc1, tr1, ru

Regional routing: europe, americas, asia, sea

Caching

Data Type TTL
Live game / server status 15-30s
Account / summoner / ranked 60s
Champion mastery / match history 2min
Lolalytics pages 5min
Match details / timelines 1h
Static data (champions/items/runes) 24h

Error Handling

Error Description
not found (404) Player/match not found
rate limited (429) Auto-retry with backoff
forbidden (403) Private data or restricted access
invalid key (401) Invalid Riot API key
scrape_layout_changed Lolalytics page structure changed
network failure Connection/API error
invalid region Unknown region code

Project Structure

src/
  index.ts              # Entry point, MCP server setup
  config.ts             # Environment config
  riot/
    client.ts           # Riot API HTTP client with rate limiting
    regions.ts          # Region routing maps
    types.ts            # Core Riot API types
    types-extra.ts      # Additional Riot API types
  cache/
    cache.ts            # TTL-based in-memory cache
  static-data/
    dataDragon.ts       # Data Dragon API client
    wikiScraper.ts      # League Wiki scraper (cheerio)
    types.ts            # Static data types
  lolalytics/
    scraper.ts          # Lolalytics page fetcher
    parser.ts           # HTML parser (cheerio)
    types.ts            # Lolalytics types
  tools/
    account.ts          # Account, summoner, ranked, profile, match tools
    champion.ts         # Mastery, live game, rotation, featured games
    league.ts           # League, clash, challenges, status
    staticData.ts       # Champions, items, runes
    lolalytics.ts       # Lolalytics builds
    analysis.ts         # Performance analysis, tips, comparison
  analysis/
    performance.ts      # Performance analysis engine
    championReview.ts   # Champion-specific analysis
    trainingPlan.ts     # Improvement tips generator
    compare.ts          # Player comparison
tests/
  regions.test.ts       # Region mapping tests
  cache.test.ts         # Cache tests
  lolalytics-parser.test.ts  # Parser tests
  analysis.test.ts      # Analysis engine tests

License

MIT

from github.com/rexlManu/lol-mcp-server

Install League Of Legends Server in Claude Desktop, Claude Code & Cursor

Recommended · one command, every IDE
unyly install league-of-legends-mcp-server

Installs into Claude Desktop, Claude Code, Cursor & VS Code — handles npx, uvx and build-from-source repos for you.

First time? Get the CLI: curl -fsSL https://unyly.org/install | sh

Or configure manually

Run in your terminal:

claude mcp add league-of-legends-mcp-server -- npx -y @rexlmanu/lol-mcp-server

FAQ

Is League Of Legends Server MCP free?

Yes, League Of Legends Server MCP is free — one-click install via Unyly at no cost.

Does League Of Legends Server need an API key?

No, League Of Legends Server runs without API keys or environment variables.

Is League Of Legends Server hosted or self-hosted?

A hosted option is available: Unyly runs the server in the cloud, no local setup required.

How do I install League Of Legends Server in Claude Desktop, Claude Code or Cursor?

Open League Of Legends Server on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.

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