C64
FreeNot checkedAn MCP server for developing BASIC and Assembly Language programs for the Commodore 64, providing tools to assemble, tokenize, and run programs in the VICE emul
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An MCP server for developing BASIC and Assembly Language programs for the Commodore 64, providing tools to assemble, tokenize, and run programs in the VICE emulator.
README

An MCP server for developing BASIC and Assembly Language programs for the Commodore 64
- Optimal C64 development stack
- REPL - A minimal command line client for interacting directly with the MCP server.
- MCP Server working with the ability to:
- Assemble 6502 assembly language programs to .prg format
- Tokenize BASIC programs to .prg format
- Launch and run .prg format programs in the emulator
REQUIREMENTS
Install
Node + npm - Javascript runtime environment
- Install the latest stable Node release (comes with npm).
VICE - The Versatile Commodore Emulator
- Read the Manual
- Download binary for your platform
- Includes emulator and tokenizer/detokenizer (petcat)
64Tass - The 6502 assembler for C64
- Read the Manual
- Install
- MacOSX -
brew install tass64 - Windows - Download the latest binary
- MacOSX -
Configure
Create .env file
- Create file
.envin the root of your project.- If you have downloaded the project source, you can copy
.env-example
- If you have downloaded the project source, you can copy
- Add / modify vars
ASSEMBLER- pointing to the64tassassembler executable (full path if not in PATH)TOKENIZER- pointing to thepetcattokenizer executable (full path if not in PATH)EMULATOR- pointing to thex64scemulator executable (full path if not in PATH)ASM_PATH- pointing to your assembly source folderBASIC_PATH- pointing to your basic source folder
Example .env file
ASSEMBLER=64tass
TOKENIZER=/Users/zaphod/vice/bin/petcat
EMULATOR=/Users/zaphod/vice/x64sc.app/Contents/MacOS/x64sc
ASM_PATH=./asm/hello
BASIC_PATH=./basic/token
Example mcp.json file for Cursor
{
"mcpServers": {
"mcp-c64": {
"command": "npx",
"args": ["-y", "mcp-c64"],
"env": {
"ASSEMBLER": "64tass",
"TOKENIZER": "/Users/zaphod/vice/bin/petcat",
"EMULATOR": "/Users/zaphod/vice/x64sc.app/Contents/MacOS/x64sc",
"ASM_PATH": "/Users/zaphod/Projects/retro-game/asm/",
"BASIC_PATH": "/Users/zaphod/Projects/retro-game/basic/"
}
}
}
}
Example mcp.json file for VSCode
{
"mcp": {
"servers": {
"mcp-c64": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"mcp-c64"
],
"env": {
"ASSEMBLER": "64tass",
"TOKENIZER": "/Users/zaphod/vice/bin/petcat",
"EMULATOR": "/Users/zaphod/vice/x64sc.app/Contents/MacOS/x64sc",
"ASM_PATH": "/Users/zaphod/Projects/retro-game/asm/",
"BASIC_PATH": "/Users/zaphod/Projects/retro-game/basic/"
}
}
}
}
}
Example configuration for Github Copilot
{
"servers": {
"mcp-c64": {
"type": "stdio",
"command": "npx",
"args": ["-y", "mcp-c64"],
"env": {
"ASSEMBLER": "64tass",
"TOKENIZER": "/Users/zaphod/vice/bin/petcat",
"EMULATOR": "/Users/zaphod/vice/x64sc.app/Contents/MacOS/x64sc",
"ASM_PATH": "/Users/zaphod/Projects/retro-game/asm/",
"BASIC_PATH": "/Users/zaphod/Projects/retro-game/basic/"
}
}
}
}
The REPL
A minimal MCP Client which allows you to interact with the mcp-c64 server. It doesn't invoke LLMs but rather allows you to invoke the tools as an LLM would.
Running the REPL
- Invoke with
npm run repl - You will see a menu of available commands.
MCP Interactive Client
=====================
Connected to mcp-c64 server via STDIO transport
Available commands:
help - Show this help
list-tools - List available tools
call-tool <name> [args] - Call a tool with optional JSON arguments
quit - Exit the program
>
The list-tools command
- Lists the available tools in the MCP server.
- These are the tools that the LLM could call, and the descriptions it would see
> list-tools
Available tools:
- assemble_program: Assemble an assembly language program.
Only the .asm source filename is required in file parameter, output .prg and .map files will be generated.
Any additional args such as -a, -cbm-prg, etc. should be supplied in an array in the args parameter.
- tokenize_program: Tokenize a BASIC program.
Only the .bas source filename is required in file parameter, output .prg file will be generated.
Any additional args such as -w2, etc. should be supplied in an array in the args parameter.
- run_program: Run an assembled or tokenized program.
The .prg filename is required in file parameter, and the program's path is required in path parameter.
Any additional args such as -console, etc. should be supplied in an array in the args parameter.
>
The call-tool command
- Allows you to call a tool on the MCP server just as the LLM would
- You pass the tool name and its arguments as a JSON string
assemble_program tool
- Uses
64tassto assemble a 6502 assembly language program - To target the Commodore 64 using Unicode or standard ASCII input, include the
-aand-cbm-prgarguments - Refer to the
64tasscommand line options reference for more info on configuring the assembler behaviors
> call-tool assemble_program {"file":"hello_world.asm", "args": ["-a", "--cbm-prg"]}
Calling tool 'assemble_program' with args: { file: 'hello_world.asm', args: [ '-a', '--cbm-prg' ] }
Tool result:
{
output: '64tass Turbo Assembler Macro V1.60.3243\n' +
'64TASS comes with ABSOLUTELY NO WARRANTY; This is free software, and you\n' +
'are welcome to redistribute it under certain conditions; See LICENSE!\n' +
'\n' +
'Assembling file: asm/hello/hello_world.asm\n' +
'Output file: asm/hello/hello_world.prg\n' +
'Passes: 2\n',
error: '',
status: 0
}
>
tokenize_program tool
- Uses the
petcatcommand included with the VICE emulator - To tokenize a Unicode or standard ASCII file for the Commodore 64, include the
-w2argument - See the
petcatcommand line options reference for more info on configuring the tokenizer input and output behavior - See the C64-Wiki for PETSCII control characters that can be used in BASIC strings for such things as cursor movement and character color
> call-tool tokenize_program {"file":"token_test.bas", "args": ["-w2","-v"]}}
Calling tool 'tokenize_program' with args: { file: 'token_test.bas', args: [ '-w2', '-v' ] }
Tool result:
{
output: '/Users/zaphod/Projects/retro-game\n',
error: '\nLoad address 0801\nControl code set: enabled\n\n',
status: 0
}
>
run_program tool
- Uses the
x64scexecutable included with the VICE emulator package - To take a screenshot on exit, include the
-exitscreenshotargument followed by a file name argument - See the
x64sccommand line options reference for more info on configuring the emulator behavior
> call-tool run_program {"file":"token_test.prg", "path":"/Users/zaphod/Projects/retro-game/basic/token", "args": ["-exitscreenshot","token_test.png"]}
Calling tool 'run_program' with args: {
file: 'token_test.prg',
path: '/Users/zaphod/Projects/retro-game/basic/token',
args: [ '-exitscreenshot', 'token_test.png' ]
}
Tool result:
{ output: '', error: '', status: 0 }
>
Install C64 in Claude Desktop, Claude Code & Cursor
unyly install mcp-c64Installs into Claude Desktop, Claude Code, Cursor & VS Code — handles npx, uvx and build-from-source repos for you.
First time? Get the CLI: curl -fsSL https://unyly.org/install | sh
Or configure manually
Run in your terminal:
claude mcp add mcp-c64 -- npx -y mcp-c64FAQ
Is C64 MCP free?
Yes, C64 MCP is free — one-click install via Unyly at no cost.
Does C64 need an API key?
No, C64 runs without API keys or environment variables.
Is C64 hosted or self-hosted?
Self-hosted: the server runs locally on your machine via the install command above.
How do I install C64 in Claude Desktop, Claude Code or Cursor?
Open C64 on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.
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