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Media Editor

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Provides MCP servers for AI-driven video editing. Enables offline editing of CapCut drafts and remote control of Adobe Premiere Pro via UXP plugin, with shared

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About

Provides MCP servers for AI-driven video editing. Enables offline editing of CapCut drafts and remote control of Adobe Premiere Pro via UXP plugin, with shared media analysis for beat detection and transcription.

README

A monorepo of MCP servers for AI-driven video editing, plus the shared media-analysis server they both rely on.

Packages

Package Lang What it is
packages/capcut-mcp Python / uv Edits CapCut drafts on disk (offline): clips, audio, text/captions, effects, filters, transitions.
packages/premiere-server TypeScript MCP server that drives Adobe Premiere Pro via a UXP plugin bridge.
packages/premiere-uxp-plugin TypeScript The UXP plugin loaded inside Premiere; the server talks to it over WebSocket.
packages/premiere-protocol TypeScript Shared message/types contract between the Premiere server and plugin.
packages/media-analysis Python / uv Editor-agnostic analysis: beat/energy detection, Whisper transcription, SRT, best-moments, stock fetch. Used by both editors.

Layout & tooling

Polyglot monorepo — unified by git, Claude skills, and one MCP config, not a single build:

  • TypeScript (premiere-*) uses npm workspaces (root package.json). Build: npm install && npm run build.
  • Python packages each keep their own uv venv — they are not a shared environment. media-analysis pulls Whisper/torch (heavy); capcut-mcp is light and must not inherit those deps.
  • capcut-mcp does not import media-analysis; it calls it as a separate MCP server. The only coupling is registration in .mcp.json.
.
├─ packages/
│  ├─ capcut-mcp/          (python/uv)   src/ccmcp
│  ├─ media-analysis/      (python/uv)   src/media_analysis
│  ├─ premiere-server/     (ts)          @ppmcp/server
│  ├─ premiere-uxp-plugin/ (ts)          @ppmcp/uxp-plugin
│  └─ premiere-protocol/   (ts)          @ppmcp/protocol
├─ .claude/skills/         cc-* (CapCut) and pp-* (Premiere) workflow skills
├─ .mcp.json.example       sanitized server registrations (copy to .mcp.json, add keys)
├─ package.json            npm-workspaces root (TS only)
└─ scripts/

History & contribution model

capcut-mcp and the Premiere stack were each imported once via git subtree add (then restructured into packages/). This monorepo is the single source of truth — the full history of both originals is preserved here in main.

  • Work on main. No subtrees, no submodules, no per-package branches.
  • Do not run git subtree pull/push against the old standalone repos. The Premiere code was moved out of its original _pp/ prefix, so the prefixes no longer align and a sync would corrupt the tree. Treat the original capcut/premiere repos as archived.
  • New work in any package is a normal commit here; there is nothing to sync upstream.

Setup

# TypeScript (Premiere) deps + build
npm install
npm run build

# Python servers — independent venvs (run once each)
uv sync --directory packages/capcut-mcp
uv sync --directory packages/media-analysis

# MCP registration: copy the template, add your Pexels/Pixabay keys
cp .mcp.json.example .mcp.json

Open Claude Code at this repo root so the relative paths in .mcp.json resolve. .mcp.json is gitignored (it holds API keys); share changes via .mcp.json.example.

Per-editor profiles (lighter context)

All three servers in .mcp.json load their tool schemas into every session (~12–18k tokens), but you never edit in CapCut and Premiere at once. Two slimmer profiles each load just one editor plus the shared media-analysis:

# CapCut session — skips Premiere's ~6–8k tokens of tool schemas
claude --strict-mcp-config --mcp-config .mcp.capcut.json

# Premiere session — skips CapCut's tool schemas
claude --strict-mcp-config --mcp-config .mcp.premiere.json

--strict-mcp-config makes Claude Code use only the named file, ignoring the default .mcp.json and user/global servers. Both profiles are gitignored (they hold API keys); copy the .mcp.capcut.json.example / .mcp.premiere.json.example templates and add your keys. Use plain .mcp.json (all servers) when you want everything loaded.

Per-package details: CapCut · Premiere.

from github.com/nguyenph88/Media-Editor-MCP

Installing Media Editor

This server has no published package — it is built from source. Open the repository and follow its README.

▸ github.com/nguyenph88/Media-Editor-MCP

FAQ

Is Media Editor MCP free?

Yes, Media Editor MCP is free — one-click install via Unyly at no cost.

Does Media Editor need an API key?

No, Media Editor runs without API keys or environment variables.

Is Media Editor hosted or self-hosted?

Self-hosted: the server runs locally on your machine via the install command above.

How do I install Media Editor in Claude Desktop, Claude Code or Cursor?

Open Media Editor on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.

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