Mlagents
FreeNot checkedControls Unity ML-Agents training runs from Claude Code, enabling launch, stop, resume, monitor, compare, and export via natural language.
About
Controls Unity ML-Agents training runs from Claude Code, enabling launch, stop, resume, monitor, compare, and export via natural language.
README
MCP server for controlling Unity ML-Agents training runs from Claude Code.
Launch, stop, resume, monitor, compare, and export ML-Agents training — all through natural conversation without leaving your editor.
Features
- Training control — start, stop, resume runs as background processes
- Instant checks — check training progress without blocking the conversation
- Live monitoring — read TensorBoard metrics, reward curves, and training logs in real time
- Run comparison — compare metrics across runs for hyperparameter tuning
- Config management — read and deep-merge update YAML training configs
- Model export — locate .onnx models and checkpoints
- Two training modes — Unity Editor (interactive) and built executable (headless batch)
Requirements
- Python 3.10+
- uv package manager
- Unity ML-Agents
mlagents-learnavailable in PATH (or via conda env) - Claude Code CLI
Installation
git clone https://github.com/limam-B/mlagents-mcp-server.git
cd mlagents-mcp-server
uv sync
Quick setup with Claude Code
# Register the MCP server:
claude mcp add --scope project --transport stdio mlagents-training \
-- uv run --directory /path/to/mlagents-mcp-server mlagents-mcp
# Unregister (from all scopes to clean up stale configs):
claude mcp remove --scope local mlagents-training
claude mcp remove --scope user mlagents-training
claude mcp remove --scope project mlagents-training
# List registered servers:
claude mcp list
With environment variables
The server reads its configuration from environment variables. Add them to your .mcp.json (project-level) or pass them via the CLI:
{
"mcpServers": {
"mlagents-training": {
"command": "uv",
"args": ["run", "--directory", "/path/to/mlagents-mcp-server", "mlagents-mcp"],
"env": {
"MLAGENTS_PROJECT_ROOT": "/path/to/your/unity/project",
"MLAGENTS_RESULTS_DIR": "results",
"MLAGENTS_CONFIG_DIR": "config"
}
}
}
}
With conda (if ML-Agents is installed in a conda env)
{
"mcpServers": {
"mlagents-training": {
"command": "uv",
"args": ["run", "--directory", "/path/to/mlagents-mcp-server", "mlagents-mcp"],
"env": {
"MLAGENTS_PROJECT_ROOT": "/path/to/your/unity/project",
"MLAGENTS_RESULTS_DIR": "results",
"MLAGENTS_CONFIG_DIR": "config",
"MLAGENTS_CONDA_ENV": "mlagents",
"MLAGENTS_CONDA_PATH": "/home/user/miniconda3"
}
}
}
}
Environment variables
| Variable | Default | Description |
|---|---|---|
MLAGENTS_PROJECT_ROOT |
. |
Root directory of your Unity project |
MLAGENTS_RESULTS_DIR |
results |
Training results directory (relative to project root) |
MLAGENTS_CONFIG_DIR |
config |
Training config YAML directory (relative to project root) |
MLAGENTS_CONDA_ENV |
— | Conda environment name to activate before running mlagents-learn |
MLAGENTS_CONDA_PATH |
— | Path to conda installation (e.g. /home/user/miniconda3) |
Tools (18)
Training control
| Tool | Description |
|---|---|
force_training |
Launch a new training run (overwrites previous results). Blocks until ready by default. |
stop_training |
Gracefully stop a run (SIGINT, saves the model). |
resume_training |
Resume from checkpoint. Auto-reads config from previous run. |
cleanup_processes |
Kill orphaned mlagents-learn and Unity build processes not tracked by any active run. |
Monitoring
| Tool | Description |
|---|---|
get_run_status |
Status overview: reward trend, checkpoints, step progress. |
get_metrics |
Read TensorBoard scalars (reward, losses, learning rate, etc.). |
get_training_logs |
Tail live stdout/stderr from an active run. |
list_runs |
List all known runs with status filtering. |
Comparison & export
| Tool | Description |
|---|---|
compare_runs |
Compare a metric across multiple runs (min/max/final + trend). |
export_model |
Locate .onnx model files and checkpoints. |
Configuration
| Tool | Description |
|---|---|
get_config |
Read a YAML training config. |
update_config |
Deep-merge updates into a config (only specified keys change). |
Wait & check
| Tool | Default | Description |
|---|---|---|
wait_for_first_metrics |
Blocks | Blocks until first TensorBoard data point appears (~1-2 min). |
wait_for_completion |
Blocks | Blocks until training finishes. For automated run chaining (up to 4 hours). |
check_step |
Instant | Check if training reached a target step. Returns current progress. |
check_reward |
Instant | Check if mean reward reached a target. Returns current reward. |
check_completion |
Instant | Check if training finished. Returns current status and progress. |
check_checkpoint |
Instant | Check if new .onnx files appeared. Returns checkpoint list. |
The check_* tools always return instantly — they never block the conversation. Use wait_for_completion when you want to block until a run finishes (e.g. to chain skill A → skill B automatically).
Two training modes
Editor mode (no env_path)
Training connects to the Unity Editor. force_training blocks until mlagents-learn prints "Listening on port... press Play", then you (or an AI agent) presses Play in Unity.
force_training(config_path="movement.yaml", run_id="Movement_v1")
# → blocks until "Listening on port 5004. Start training by pressing Play..."
Batch mode (with env_path)
Training launches a built executable directly — no Unity Editor needed. force_training blocks until the executable connects.
force_training(
config_path="movement.yaml",
run_id="Movement_v1",
env_path="/path/to/Build.x86_64",
num_envs=12,
no_graphics=True,
)
# → blocks until "Connected to Unity environment"
Example workflow
A typical automated training session:
1. force_training(config, run_id, ...) # launch, blocks until ready
2. wait_for_first_metrics(run_id) # blocks until data flowing
3. wait_for_completion(run_id) # blocks until training ends (hours)
4. export_model(run_id) # get checkpoint
5. update_config(next_skill, init_path=..) # chain checkpoint to next skill
6. [repeat from step 1 for next skill]
Steps 1-2 block briefly during startup. Step 3 blocks for the full duration (hours) — use this for automated chaining. For manual monitoring, use check_step/check_completion instead of step 3.
Development
# Install dev dependencies:
uv sync --group dev
# Lint:
uv run ruff check src/
# Format:
uv run ruff format src/
# Run the server directly (stdio):
uv run mlagents-mcp
Project structure
src/mlagents_mcp/
server.py # FastMCP app, all 18 tool definitions, entry point
process_manager.py # Subprocess launch/stop, log capture, port assignment
metrics_reader.py # TensorBoard event file parsing
config_manager.py # YAML config read/write/deep-merge
run_registry.py # Thread-safe run tracking + historical disk scan
waiters.py # Blocking wait logic for all wait_for_* tools
types.py # Shared dataclasses and enums
License
MIT
Install Mlagents in Claude Desktop, Claude Code & Cursor
unyly install mlagents-mcpInstalls into Claude Desktop, Claude Code, Cursor & VS Code — handles npx, uvx and build-from-source repos for you.
First time? Get the CLI: curl -fsSL https://unyly.org/install | sh
Or configure manually
Run in your terminal:
claude mcp add mlagents-mcp -- uvx --from git+https://github.com/limam-B/mlagents-mcp-server mlagents-mcpFAQ
Is Mlagents MCP free?
Yes, Mlagents MCP is free — one-click install via Unyly at no cost.
Does Mlagents need an API key?
No, Mlagents runs without API keys or environment variables.
Is Mlagents hosted or self-hosted?
Self-hosted: the server runs locally on your machine via the install command above.
How do I install Mlagents in Claude Desktop, Claude Code or Cursor?
Open Mlagents on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.
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