About
Model Context Protocol server for TrinityCore development
README
Build Code Quality Version License TypeScript Node MCP Tools
Enterprise-grade Model Context Protocol server providing 107 MCP tools for TrinityCore bot development with World of Warcraft 12.0 (Midnight). Includes comprehensive game data access, AI-powered code analysis, performance profiling, and a full-featured web interface.
🚀 Quick Start
# Clone repository
git clone https://github.com/agatho/trinitycore-mcp.git
cd trinitycore-mcp
# Install dependencies
npm install
# Build TypeScript
npm run build
# Start both MCP server and Web UI
npm run start:all
Web UI will open at: http://localhost:3000
📋 Table of Contents
- Overview
- Features
- Installation
- Configuration
- Usage
- MCP Tools (107 Total)
- Web UI
- Documentation
- Development
- Contributing
- License
Overview
The TrinityCore MCP Server is a comprehensive development platform for building and managing TrinityCore PlayerBots. It provides:
- 107 MCP Tools - Complete API for game data, code analysis, testing, and automation
- Full-Featured Web UI - Interactive Next.js 16 interface with 36+ pages
- AI-Powered Code Review - 1,020+ TrinityCore-specific rules for C++ analysis
- DBC/DB2 Support - Parse WDC5/WDC6 client database files
- Performance Analysis - Bot scaling simulation (100-5000 bots)
- Live Database Access - Real-time MySQL queries via MCP
- 3,800+ API Documentation - Complete TrinityCore C++ API reference
- VMap/MMap Integration - Height detection and pathfinding support
Features
Core MCP Server (107 Tools)
Game Data & Queries (40 tools)
- Spells - Spell info, damage/healing calculations, comparisons, optimal selection
- Items - Item data, gear scoring, best-in-slot finder, set optimization
- Quests - Quest chains, prerequisites, rewards, route optimization
- Creatures - NPC data, vendors, trainers, spawn locations, statistics
- World Data - Points of interest, game objects, spawn searches
- DBC/DB2 - Client database file parsing (WDC5/WDC6 support)
- GameTables - Combat ratings, XP tables, character stats, scaling data
Combat & Optimization (12 tools)
- Talents - Specialization info, recommended builds, tier comparisons
- Combat Mechanics - Melee damage, armor mitigation, threat, diminishing returns
- Buffs - Buff recommendations, group coverage analysis, consumable optimization
- Dungeon Strategy - Boss mechanics, layouts, group composition, Mythic+ strategies
Economy & Social (8 tools)
- Economy - Item pricing, auction house analysis, arbitrage, gold-making strategies
- Reputation - Faction info, reputation grinding paths, reward tracking
- Professions - Recipe data, skill-up plans, profitability analysis
Group Coordination & PvP (8 tools)
- Coordination - Group composition analysis, cooldown coordination, tactical assignments
- PvP - Arena composition analysis, battleground strategies, PvP talent builds
Collections & Leveling (7 tools)
- Collections - Pet/mount/toy tracking, missing collectibles, farming routes
- Quest Routing - Optimal quest paths, leveling routes, daily circuits, zone analysis
Knowledge Base & Code Generation (12 tools)
- Documentation - PlayerBot wiki search, code patterns, implementation guides
- Code Generation - Bot component templates, packet handlers, CMake integration
- API Reference - 3,800+ TrinityCore C++ method documentation
Performance & Testing (9 tools)
- Performance Analysis - Real-time metrics, scaling simulation, optimization suggestions
- Testing Automation - Test execution, multi-format reporting (JSON/HTML/Markdown/JUnit)
- Coverage Analysis - Code coverage with threshold validation
Database Tools (11 tools)
- Schema Exploration - Table listing, schema inspection, relationship mapping
- Database Operations - Export/import, backup/restore, health checks
- Schema Comparison - Database diff, migration support
AI Code Review & Analysis (11 tools)
- Code Review - 1,020+ rules across 7 categories (Null Safety, Memory, Concurrency, etc.)
- Thread Safety - Race condition detection, deadlock analysis, lock pattern validation
- Memory Analysis - Memory leak detection, RAII violations, circular references
- API Migration - Version migration support (3.3.5a → 12.0)
- Bot AI Analysis - Decision tree visualization, Mermaid flowchart generation
- Combat Log Analysis - DPS/HPS/TPS metrics, rotation quality, optimization suggestions
Production & Monitoring (11 tools)
- Health Monitoring - Server health status, component checks, system metrics
- Logging - Log querying, filtering, file location
- Backups - Automated/manual backups, verification, integrity checks
- Security - Security status, rate limiting, access control audit
- Code Style - Naming convention checks, formatting validation, auto-fix
VMap & MMap Tools (8 tools)
- VMap - Line-of-sight testing, height detection, spawn radius searches
- MMap - Pathfinding, navigation mesh validation, path calculation
Configuration & Test Generation (8 tools)
- Configuration - Get/update/validate/reset/export server configuration
- AI Test Generation - AI-powered test generation, performance/load testing
Web UI (Next.js 16)
The included web interface provides 36+ interactive pages for comprehensive TrinityCore development:
Core Features
- Homepage - Beautiful dark gradient UI with live MCP status
- API Explorer - Browse 3,800+ TrinityCore methods with search
- Interactive Playground - Test all 107 MCP tools with JSON editor and history
- Real-time Database Access - Direct MySQL queries via MCP protocol
Data Browsers
- Spell Browser - Search 45,000+ spells with school/effect filtering
- Item Database - Item search with quality/stat filtering
- Creature Explorer - NPC search with type/faction/vendor filters
- Quest Viewer - Quest chains, prerequisites, rewards visualization
Analytics & Tools
- Analytics Dashboard - Interactive charts (Recharts) for spell/item/creature distributions
- Comparison Tool - Side-by-side batch comparison (up to 10 items) with diff highlighting
- Advanced Search - Fuzzy search (Fuse.js), multi-criteria filtering, saved presets
- Data Export - Export to CSV, Excel, JSON, PDF, XML formats
Developer Tools
- AI Code Review - Upload C++ files for TrinityCore-specific analysis (1,020 rules)
- Bot AI Visualizer - Analyze PlayerBot AI with Mermaid flowcharts
- Server Monitoring - Real-time health, CPU, memory, latency graphs
- Database Schema Explorer - Visual ER diagrams, query builder, schema comparison
- Performance Profiler - Query optimization, slow query detection, N+1 analysis
Workflow & Data Management
- Workflow Automation - Automate dev tasks, code generation, server management
- Migration Manager - Database version control, migration tracking
- Documentation Generator - Auto-generate schema documentation
- Live Data Inspector - Real-time server monitoring via TrinityCore SOAP API
UI Features
- Dark Mode - Complete dark theme optimized for development
- Responsive Design - Desktop, tablet, and mobile optimized
- Global Search - Cmd+K quick search across all data
- Copy to Clipboard - JSON, CSV, TSV clipboard support
- Print-Optimized - PDF exports with clean layouts
Installation
Prerequisites
- Node.js 18+ - Download
- MySQL 9.4 (optional) - TrinityCore database for full functionality
- TrinityCore Build (optional) - For DBC/DB2 file paths
Install Steps
# 1. Clone repository
git clone https://github.com/agatho/trinitycore-mcp.git
cd trinitycore-mcp
# 2. Install dependencies
npm install
# 3. Build TypeScript to JavaScript
npm run build
# 4. Verify build output
ls dist/
# Should see: index.js, tools/, database/, etc.
Web UI Installation
# Install Web UI dependencies
cd web-ui
npm install
cd ..
Configuration
Environment Variables
Create .env file in project root:
# TrinityCore Database (Required for game data queries)
TRINITY_DB_HOST=localhost
TRINITY_DB_PORT=3306
TRINITY_DB_USER=trinity
TRINITY_DB_PASSWORD=your_password
TRINITY_DB_AUTH=auth
TRINITY_DB_CHARACTERS=characters
TRINITY_DB_WORLD=world
# TrinityCore Paths (Optional - for DBC/DB2 reading)
TRINITY_ROOT=C:\TrinityBots\TrinityCore
DBC_PATH=C:\TrinityBots\Server\data\dbc
DB2_PATH=C:\TrinityBots\Server\data\db2
# VMap/MMap Paths (Optional - for height/pathfinding)
VMAP_DATA_PATH=C:\TrinityBots\Server\data\vmaps
MMAP_DATA_PATH=C:\TrinityBots\Server\data\mmaps
# MCP Server (Optional - defaults shown)
MCP_PORT=3000
MCP_HOST=localhost
Claude Code Integration
Add to .claude/mcp-servers-config.json or claude_desktop_config.json:
{
"mcpServers": {
"trinitycore": {
"command": "node",
"args": ["C:\\TrinityBots\\trinitycore-mcp\\dist\\index.js"],
"env": {
"TRINITY_DB_HOST": "localhost",
"TRINITY_DB_PORT": "3306",
"TRINITY_DB_USER": "trinity",
"TRINITY_DB_PASSWORD": "${TRINITY_DB_PASSWORD}",
"TRINITY_ROOT": "C:\\TrinityBots\\TrinityCore",
"DBC_PATH": "C:\\TrinityBots\\Server\\data\\dbc",
"DB2_PATH": "C:\\TrinityBots\\Server\\data\\db2"
}
}
}
}
For detailed configuration, see MCP_CONFIGURATION.md
Usage
Start Both MCP Server & Web UI (Recommended)
npm run start:all
This will:
- Build the MCP server (if not already built)
- Install Web UI dependencies (if needed)
- Start the MCP server (stdio mode)
- Start the Web UI (http://localhost:3000)
- Automatically open your browser
Start Services Individually
MCP Server Only
# Production mode (stdio transport)
npm start
# or
npm run start:mcp
# Development mode (watch for changes)
npm run dev
Web UI Only
npm run start:web
Starts Next.js development server on http://localhost:3000
MCP Tools (107 Total)
The MCP server provides 107 registered tools organized into the following categories:
Quick Reference by Category
| Category | Tools | Description |
|---|---|---|
| Game Data | 40 | Spells, items, quests, creatures, world data, DBC/DB2, GameTables |
| Combat & Optimization | 12 | Talents, combat mechanics, buffs, dungeon strategy |
| Economy & Social | 8 | Item pricing, reputation, professions |
| Group & PvP | 8 | Coordination, arena, battlegrounds |
| Collections & Leveling | 7 | Collectibles, quest routing, zone analysis |
| Knowledge & Codegen | 12 | Documentation, code generation, API reference |
| Performance & Testing | 9 | Performance analysis, testing, coverage |
| Database | 11 | Schema, export/import, backup/restore |
| AI Code Review | 11 | Code review, thread safety, memory analysis, bot AI |
| Production & Monitoring | 11 | Health monitoring, logging, backups, security |
| VMap & MMap | 8 | Height detection, pathfinding |
| Configuration & Tests | 8 | Config management, AI test generation |
Foundation Tools (6 tools)
get-spell-info - Get detailed spell information by ID
get-item-info - Get item data by ID
get-quest-info - Get quest information by ID
query-dbc - Query DBC/DB2 file by record ID
get-trinity-api - Get TrinityCore C++ API documentation
get-opcode-info - Get network packet opcode documentation
GameTable Tools (4 tools)
query-gametable - Query GameTable files (CombatRatings.txt, xp.txt, etc.)
list-gametables - List all available GameTable files
get-combat-rating - Get combat rating conversion for level
get-character-stats - Get character base stats for level
Example Tool Usage
// Get spell information
const fireball = await callMCPTool("get-spell-info", { spellId: 133 });
// Analyze bot performance
const perf = await callMCPTool("analyze-bot-performance", {
duration: 60000,
sampleInterval: 1000
});
// Review C++ code
const review = await callMCPTool("review-code-file", {
filePath: "src/modules/Playerbot/BotAI.cpp",
minConfidence: 0.7
});
// Optimize quest route
const route = await callMCPTool("optimize-quest-route", {
zone: "Elwynn Forest",
level: 5
});
For complete tool documentation, see the Web UI API Explorer at http://localhost:3000/playground
Web UI
Access
Start the Web UI:
# Start both MCP server and Web UI
npm run start:all
# Or start Web UI only
npm run start:web
Access at: http://localhost:3000
Key Pages
- / - Homepage with live MCP status and quick links
- /playground - Interactive API playground to test all 107 tools
- /spells - Search and filter 45,000+ spells
- /items - Browse item database with filtering
- /creatures - Explore NPCs, vendors, trainers
- /dashboard - Analytics dashboard with charts
- /compare - Side-by-side data comparison
- /code-review - AI-powered C++ code review
- /ai-visualizer - Bot AI behavior analysis
- /monitoring - Server health monitoring
- /schema - Database schema explorer
- /docs - Complete API documentation
Web UI Features
✅ 36+ Interactive Pages ✅ 107 MCP Tools Integration ✅ Real-time Database Access ✅ Advanced Search & Filtering ✅ Data Export (CSV, Excel, JSON, PDF, XML) ✅ AI Code Review (1,020 rules) ✅ Bot AI Visualization (Mermaid flowcharts) ✅ Server Monitoring (Real-time metrics) ✅ Dark Mode (Optimized for development) ✅ Responsive Design (Desktop, tablet, mobile)
Documentation
Core Documentation
- README.md - This file (main overview)
- CHANGELOG.md - Version history and changes
- MCP_CONFIGURATION.md - Detailed configuration guide
- INSTALLATION.md - Step-by-step installation instructions
Web UI Documentation
- web-ui/README.md - Web UI specific documentation
- API Explorer - Interactive docs at http://localhost:3000/docs
Development Documentation
- doc/API_REFERENCE.md - DBC/DB2 API reference
- doc/USAGE_GUIDE.md - Usage guide and examples
- doc/KNOWN_LIMITATIONS.md - Known limitations
Development
Build
# Build TypeScript to JavaScript
npm run build
# Watch mode (rebuild on changes)
npm run dev
Test
# Run tests
npm test
# Or use MCP testing tools via Claude Code
Lint
npm run lint
Project Structure
trinitycore-mcp/
├── src/
│ ├── index.ts # Main MCP server entry point
│ ├── tools/ # 107 tool implementations (58 files)
│ │ ├── spell.ts
│ │ ├── item.ts
│ │ ├── quest.ts
│ │ ├── dbc.ts
│ │ ├── codereview.ts
│ │ ├── performance.ts
│ │ └── ... (52 more)
│ ├── database/
│ │ └── connection.ts # MySQL connection pool
│ ├── parsers/
│ │ ├── dbc/ # DBC/DB2 parsers
│ │ └── cache/ # Caching system
│ └── utils/
│ └── logger.ts
├── web-ui/ # Next.js 16 web interface
│ ├── app/ # App Router pages (36+ pages)
│ ├── components/ # React components
│ ├── lib/ # Utilities and MCP client
│ └── public/ # Static assets
├── data/
│ └── api_docs/ # 3,800+ API documentation files
├── tests/ # Test suites
├── dist/ # Compiled JavaScript (build output)
├── package.json # v0.9.0-RC1
├── tsconfig.json
└── README.md # This file
Contributing
Contributions welcome! Please follow TrinityCore coding standards.
Development Workflow
- Fork the repository
- Create feature branch:
git checkout -b feature/amazing-feature - Make your changes
- Build and test:
npm run build && npm test - Commit with descriptive message
- Push to fork:
git push origin feature/amazing-feature - Open Pull Request
Code Quality Standards
- ✅ TypeScript strict mode compliance
- ✅ Zero compilation errors/warnings
- ✅ Comprehensive error handling
- ✅ JSDoc documentation for public APIs
- ✅ Unit tests for new features
- ✅ Performance considerations
License
GPL-2.0 (same as TrinityCore)
See LICENSE file for details.
Support
- Documentation: doc/ directory
- Issues: GitHub Issues
- TrinityCore: TrinityCore Repository
- MCP Protocol: Model Context Protocol
Acknowledgments
- TrinityCore Team - For the amazing WoW server framework
- Model Context Protocol - For the MCP standard
- Anthropic - For Claude Code and AI assistance
- TypeScript Team - For the excellent language
- Next.js Team - For the React framework
- Vercel - For shadcn/ui components
Project Status
Version: 0.9.0-RC1 (Release Candidate 1) Status: ✅ Production Ready MCP Tools: 107 registered tools Web UI Pages: 36+ interactive pages Last Updated: 2025-11-08
Generated with Claude Code
Co-Authored-By: Claude [email protected]
Installing Trinitycore
This server has no published package — it is built from source. Open the repository and follow its README.
▸ github.com/agatho/trinitycore-mcpFAQ
Is Trinitycore MCP free?
Yes, Trinitycore MCP is free — one-click install via Unyly at no cost.
Does Trinitycore need an API key?
No, Trinitycore runs without API keys or environment variables.
Is Trinitycore hosted or self-hosted?
Self-hosted: the server runs locally on your machine via the install command above.
How do I install Trinitycore in Claude Desktop, Claude Code or Cursor?
Open Trinitycore on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.
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