Unity Build Automation
FreeNot checkedEnables checking build status, starting/canceling builds, and managing Unity Cloud Build targets directly from Claude Code.
About
Enables checking build status, starting/canceling builds, and managing Unity Cloud Build targets directly from Claude Code.
README
Unity Cloud Build (Build Automation) の REST API を MCP (Model Context Protocol) サーバーとしてラップし、Claude Code から直接ビルド状況の確認・操作を可能にします。
Architecture
Claude Code <--stdio--> MCP Server (Node.js/TypeScript) <--HTTPS--> Unity Build API
https://build-api.cloud.unity3d.com/api/v1/
Setup
Prerequisites
- Node.js (ES2022+)
- Unity Build Automation API Key
Install
# npx で直接使う場合(インストール不要)
npx -y unity-build-automation-mcp
# グローバルインストール
npm install -g .
# ローカル開発
npm install
Environment Variables
| Variable | Required | Description |
|---|---|---|
UNITY_BUILD_API_KEY |
Yes | Unity Build Automation API Key |
UNITY_BUILD_ORG_ID |
Yes | Organization ID |
UNITY_BUILD_DEFAULT_PROJECT |
No | Default project name or ID |
Claude Code MCP Settings
Claude Code CLI で追加:
claude mcp add unity-build -- npx -y unity-build-automation-mcp
または ~/.claude.json / .mcp.json に手動で追加:
{
"mcpServers": {
"unity-build": {
"command": "npx",
"args": ["-y", "unity-build-automation-mcp"],
"env": {
"UNITY_BUILD_API_KEY": "<your-api-key>",
"UNITY_BUILD_ORG_ID": "<your-org-id>"
}
}
}
}
ローカルリポジトリから直接使う場合:
{
"mcpServers": {
"unity-build": {
"command": "node",
"args": ["<path-to-repo>/dist/index.js"],
"env": {
"UNITY_BUILD_API_KEY": "<your-api-key>",
"UNITY_BUILD_ORG_ID": "<your-org-id>"
}
}
}
}
Tools
Read Operations
| Tool | Description |
|---|---|
list_projects |
Organization 内のプロジェクト一覧を取得 |
list_build_targets |
プロジェクトのビルドターゲット一覧を取得 |
list_builds |
ビルド一覧を取得(ステータスでフィルタ可) |
get_build |
特定ビルドの詳細情報を取得 |
get_build_log |
ビルドログの末尾N行を取得 |
Write Operations
| Tool | Description |
|---|---|
start_build |
新しいビルドを開始 |
cancel_build |
実行中のビルドをキャンセル |
Write operations は Claude Code 側で実行前に確認プロンプトが表示されます。
Usage Examples
ビルド状況の確認:
「最新のビルド状況を見せて」
失敗ビルドの調査:
「失敗したビルドのログを確認して」
ビルドの開始:
「Android の develop ブランチでビルドを開始して」
ビルドターゲットの確認:
「MyProject のビルドターゲット一覧を見せて」
Parameters
ほとんどのツールで project パラメータは省略可能です。省略時はデフォルトプロジェクトが使用されます。プロジェクト名(例: MyProject)または UUID のどちらでも指定できます。
Build Status Values
| Status | Description |
|---|---|
queued |
キュー待ち |
sentToBuilder |
ビルダーに送信済み |
started |
ビルド中 |
restarted |
再開 |
success |
成功 |
failure |
失敗 |
canceled |
キャンセル |
unknown |
不明 |
Development
npm run dev # TypeScript watch mode
npm run build # Build
npm start # Run server
Project Structure
src/
index.ts # Entry point, MCP server setup
api.ts # Unity Build API client
config.ts # Configuration / env var handling
types.ts # TypeScript type definitions
format.ts # Output formatting utilities
tools/
list-projects.ts
list-build-targets.ts
list-builds.ts
get-build.ts
get-build-log.ts
start-build.ts
cancel-build.ts
License
Private
Install Unity Build Automation in Claude Desktop, Claude Code & Cursor
unyly install unity-build-automation-mcpInstalls into Claude Desktop, Claude Code, Cursor & VS Code — handles npx, uvx and build-from-source repos for you.
First time? Get the CLI: curl -fsSL https://unyly.org/install | sh
Or configure manually
Run in your terminal:
claude mcp add unity-build-automation-mcp -- npx -y unity-build-automation-mcpFAQ
Is Unity Build Automation MCP free?
Yes, Unity Build Automation MCP is free — one-click install via Unyly at no cost.
Does Unity Build Automation need an API key?
No, Unity Build Automation runs without API keys or environment variables.
Is Unity Build Automation hosted or self-hosted?
A hosted option is available: Unyly runs the server in the cloud, no local setup required.
How do I install Unity Build Automation in Claude Desktop, Claude Code or Cursor?
Open Unity Build Automation on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.
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