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X3D

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Generate, validate, and convert ISO-standard X3D (Extensible 3D) content with full scene graph control.

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About

Generate, validate, and convert ISO-standard X3D (Extensible 3D) content with full scene graph control.

README

This project has been adopted by the Web3D Consortium. Active development now lives at Web3DConsortium/x3d_mcp, under the AI with X3D Special Interest Group.

The full codebase from this repository was migrated via Web3DConsortium/x3d_mcp#1 on 2026-05-04 (merged by @niknarra). Open issues #10, #11, and #13 were carried over to the consortium repo as #2, #3, and #4. Please file new issues, PRs, and discussions there.

This repository is archived and remains as historical context for the development that led to the migration. The git history, original issue threads (closed, with redirects to the new issues), and code are preserved for citation and reference.

from github.com/ricklentz/x3d_mcp

Installing X3D

This server has no published package — it is built from source. Open the repository and follow its README.

▸ github.com/ricklentz/x3d_mcp

FAQ

Is X3D MCP free?

Yes, X3D MCP is free — one-click install via Unyly at no cost.

Does X3D need an API key?

No, X3D runs without API keys or environment variables.

Is X3D hosted or self-hosted?

Self-hosted: the server runs locally on your machine via the install command above.

How do I install X3D in Claude Desktop, Claude Code or Cursor?

Open X3D on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.

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