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Awwards

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Free, open-source MCP server that gives AI coding agents (Claude Code, Codex, Cursor, OpenCode, ZCode…) design inspiration from award-winning websites — search

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Описание

Free, open-source MCP server that gives AI coding agents (Claude Code, Codex, Cursor, OpenCode, ZCode…) design inspiration from award-winning websites — search with real screenshots, pull design DNA, capture and record live sites. A Mobbin alternative. No API key.

README

Free, open-source MCP server that gives AI agents design inspiration from Awwwards — the Mobbin-style visual reference loop, sourced from the web's best award-winning websites.

awwwards-mcp in action: search results, design DNA, motion filmstrip, band map — real tool output

Your agent searches in natural language ("dark 3D portfolio sites", "soft pastel e-commerce"), sees real screenshots inline, and can pull the design DNA of any site: color palette, tech stack, design elements, award history. Free-text queries run on a porter-stemmed, prefix-matching FTS5 index with BM25 ranking — "magazines" now finds Magazine-tagged sites (68 on the live index), best matches first, where the old substring path returned zero. Multi-word queries keep AND semantics: every token must hit the same site.

Tools

Tool What it does
search_sites Search by color, tags, technology, award type or free-text query. Multi-word queries match against the local FTS5 index and rank BM25 (title hits lead); zero results come with loose-match and taxonomy-tag hints. Returns site cards with inline screenshots.
get_site_details Full design DNA for one site: palette, technologies, elements, awards, description.
get_site_elements Component-level visuals for one site: each element's poster image inline (3D models, video content, mobile layouts, microcopy…) + video URLs.
list_categories Every filter the agent can search by (200+ tags, 27 colors).
capture_live_site Optional: fresh full-page screenshot of any live URL. Waits for load + a settle window with a bounded pre-scroll, so heavy sites work (waitStrategy: "networkidle" available). Pass viewport: "mobile" for the 390×844 iPhone-class render ("desktop" 1440×900 default). (needs playwright).
analyze_page_structure Section band map of any page (live URL or local file:// build): tag, background, offset, height per band. Compare a reference site's structure against your build. Same heavy-site-friendly wait (waitStrategy: "networkidle" available); viewport: "mobile" analyzes the phone-class layout ("desktop" default). (needs playwright).
record_site_motion Optional: short motion-through video of a live URL — preloader, scroll-triggered and hover/cursor animations. Returns an inline filmstrip JPEG plus the saved .webm path. viewport: "mobile" records at phone size — the filmstrip renders at the selected viewport, no pillarboxing ("desktop" default). (needs playwright + ffmpeg-static).

Setup

v1.0.0 — the first stable release. Any MCP-compatible coding agent can use awwwards-mcp — no API key, no account. Requires Node ≥ 22.13 (node -v to check). Pick your agent:

Updates: the server checks the npm registry once a day and prints an stderr notice when a newer awwwards-mcp exists (stdout stays clean for the JSON-RPC channel — your agent sees the notice as a log line). Set AWWWARDS_AUTO_UPDATE=1 in the server's env to opt into background self-update; restart your agent afterwards to load it. Nothing is fetched more than once a day and serving never waits on the check.

Claude Code

claude mcp add awwwards -- npx -y awwwards-mcp

Codex CLI (ChatGPT desktop app and the IDE extension share this config)

codex mcp add awwwards -- npx -y awwwards-mcp

or in ~/.codex/config.toml (project-scoped: .codex/config.toml):

[mcp_servers.awwwards]
command = "npx"
args = ["-y", "awwwards-mcp"]

OpenCode (opencode.json — note the command is an array)

{
  "$schema": "https://opencode.ai/config.json",
  "mcp": {
    "awwwards": {
      "type": "local",
      "command": ["npx", "-y", "awwwards-mcp"]
    }
  }
}

ZCode (~/.zcode/cli/config.json — note servers nest under "mcp": { "servers": ... })

{
  "mcp": {
    "servers": {
      "awwwards": { "command": "npx", "args": ["-y", "awwwards-mcp"], "env": {} }
    }
  }
}

Claude Desktop / Cursor / Windsurf / Gemini CLI / Cline / Continue — anything reading the common mcpServers JSON shape (e.g. ~/.claude/claude_desktop_config.json or ~/.gemini/settings.json):

{
  "mcpServers": {
    "awwwards": { "command": "npx", "args": ["-y", "awwwards-mcp"] }
  }
}

Anything else — awwwards-mcp is a plain stdio MCP server: point your client at npx -y awwwards-mcp and it works. To pin a version, use npx -y [email protected].

pi coding agent has no built-in MCP by design — it uses skills and extensions instead. Two options:

  1. Install the awwwards-inspiration skill (below). pi reads skills from ~/.pi/agent/skills/ or ~/.agents/skills/ (the latter is shared across agents following the Agent Skills standard). The skill teaches the workflow; for it to reach the live data, add an MCP-supporting pi extension, or run the queries in another agent and paste results.
  2. Skip MCP entirely: ask pi to build you a small CLI wrapper around awwwards.com, or use a shared skills directory (~/.agents/skills/) so the same skill file serves pi and every other agent.

Optional full-page captures (needed by capture_live_site, analyze_page_structure, record_site_motion):

npm install -g playwright && npx playwright install chromium

record_site_motion additionally uses ffmpeg; it resolves the ffmpeg-static package automatically if present.

Skills

This package ships three agent skills. Any agent that follows the Agent Skills standard can load them; copy them into your agent's skills directory:

npm install awwwards-mcp
mkdir -p ~/.agents/skills && cp -r node_modules/awwwards-mcp/skills/awwwards-inspiration node_modules/awwwards-mcp/skills/awwwards-doctor node_modules/awwwards-mcp/skills/awwwards-motion-study ~/.agents/skills/
Skill What it teaches
awwwards-inspiration The inspiration loop: search, judge from screenshots, pull design DNA, state a design direction, capture/motion-first builds.
awwwards-motion-study The full video chain: what to record from a live site (and what to skip), frame-by-frame review (video input or tile-per-element), the motion inventory, and build verification by re-recording.
awwwards-doctor Repair: run npm run doctor, apply its fixes, re-anchor parsers after real awwwards.com drift, recover the in-flight task that surfaced the failure.
Agent Skills directory
Claude Code ~/.claude/skills/
pi ~/.pi/agent/skills/ (also reads ~/.agents/skills/)
ZCode ~/.zcode/skills/
Agent Skills-standard agents ~/.agents/skills/

Windows: run this from Git Bash, or copy node_modules\awwwards-mcp\skills\awwwards-inspiration manually.

Indexing (recommended)

search_sites works out of the box, but its depth is limited by polite live scraping (~31 sites per filter page). Build a local index once and searches draw from thousands of award-winning sites instantly:

npx -y -p awwwards-mcp awwwards-index      # once published
# or, from a local checkout of this repo:
npm run index
  • Crawls all ~200 tag pages at 1 request/second (~4 minutes) into the local SQLite cache at ~/.awwwards-mcp/.
  • Resumable: interrupt it and re-run — completed pages are skipped.
  • The MCP server re-indexes automatically in the background whenever the index is older than 7 days (never blocking your session).

Site details (palettes, tech stacks) are still fetched on demand and cached for 7 days.

How it works

  • Live, polite scraping of awwwards.com public pages (max 1 request/second, robots.txt-compliant paths only, cached 7 days in SQLite at ~/.awwwards-mcp/).
  • Screenshots are served from Awwwards' own CDN (880×660), cached on disk.
  • No API key, no account, no cost.

Ethics & terms

This tool fetches publicly available pages for personal design-inspiration use, at human-ish request rates, honoring robots.txt. Awwwards' screenshots and content remain the property of Awwwards and the credited creators — don't bulk-scrape, redistribute, or republish them. If you use this commercially, review awwwards.com's terms yourself.

Built with awwwards-mcp: four real sites

Four complete sites were built through the full inspiration loop this MCP enables, using nothing but the server's tools plus the shipped awwwards-inspiration skill. Each one exercised a different corner of the loop — and every correction the loop caught on the way became doctrine in the skill.

Built in one shot, by a model that can't watch video. All three sites were built in a single prompt run on GLM 5.3-flash — which does not support video input. The loop's motion study worked entirely from frame-tiled filmstrips (ffmpeg, 1–2 fps per element) instead of watching the recordings. With a video-native model, those same get_site_elements videos and record_site_motion .webm files could be watched directly — timing, easing and overlap read at full fidelity — and the motion-true results would be better still. The skill's frame-tile doctrine is what closes that gap today.

Watch the whole loop run (1:50):

Screen recording of the agent running the awwwards-inspiration loop end to end with the awwwards MCP tools — searching SOTD references with inline screenshots, pulling design DNA, frame-studying element videos, building, and verifying with band maps + motion recording. If your client doesn't render the player, watch the file directly.

1. Ridge (source) — a Swiss-minimal single-page showcase for a fictional engineering-talent studio, direction Aspen Search (SOTD + Developer Award, jury 7.48): monochrome #FAFAF8/#1A1A1A + mint, giant grotesque section markers, halftone grain, asymmetric panel grid, dark discipline panels in an interior horizontal pin passage, count-up stats, client rows, theme toggle, cursor-follower. Built with the v1.4.0 toolkit: FTS5-ranked direction search, both-viewports reference captures and QA (desktop 7,849px + mobile 390×844), overflow audit (0px both), pin-center shots, film verification — and the skill-memory flywheel recorded the findings. QA evidence: showcase/ridge/_qa/.

The grain-panel hover, studied from aspensearch.com's recording and rebuilt as a canvas dither-dissolve — dots flip to mint around the mouse, the trail elongates, the boundary dissolves:

Ridge grain-panel hover — canvas dither-dissolve following the mouse

Panel grid (desktop) Horizontal discipline passage Mobile 390×844
Ridge desktop — Swiss panel grid with mint and grain Ridge disciplines — pinned horizontal passage mid-slide Ridge mobile — stacked grid, zero overflow

2. Fallow Press (source) — a flat-2D editorial journal, direction Emergence Magazine (SOTD): pink #FF9398 on cream and black, torn-paper masthead (pure CSS clip-path, zero WebGL), giant grotesque display over grayscale photography, serif-italic brand, three pages with separate horizontal projects/about pages (GSAP ScrollTrigger pin + containerAnimation).

Torn-paper masthead (home) Horizontal gallery (Fields) Horizontal chapters (Practices)
Fallow Press home — torn-paper masthead over grayscale photography Fallow Press Fields — pinned horizontal gallery panel Fallow Press Practices — pink quote chapter

The loop as it ran:

  1. search_sites (magazine filters) → shortlist judged from inline screenshots → get_site_details on Emergence Magazine.
  2. Capture before building: capture_live_site + record_site_motion on the live site first; full-page PNG and motion .webm kept in fallow-press/ref-motion/ as the evidence trail.
  3. Build, then verify: full-page capture plus panel-center pin shots of both horizontal pages (13 stops each, in fallow-press/_qa/capture-qa.mjs is reusable).
  4. The pin shots caught a real bug: horizontal-panel entrances used toggleActions: "play none none reverse", and 100vw panels hide content at midpoints on the way back — copy disappeared mid-view. Fix (one-shot play entrances) is now doctrine: full-viewport panels get one-shot entrances; QA pin shots land at panel centers, not uniform fractions, or you photograph empty transition zones.

3. Cerebrium recreation (C:/Users/Afjal/cerebrium-recreation/) — a fidelity-first recreation of cerebrium.ai, pixel-checked against the live reference: full-page captures of both sides, analyze_page_structure band compare, and SVG icon/legend fixes until the build matched the reference to within 1px of total page height (10,871px vs 10,870px). This is the structure-before-pixels doctrine at its strictest — band maps compared, never just totals.

Cerebrium recreation — full-page build capture

4. The Meridian (C:/Users/Afjal/editorial-site/) — an editorial journal built from ORDR/Hearst references: the first build to run the whole loop end-to-end. analyze_page_structure caught a masthead band bug by comparing the build's band map against the reference's; the reference captures, motion film, and the reusable pre-scroll capture script live in editorial-site/_qa/.

The Meridian editorial journal — full-page build capture

The Meridian — motion filmstrip from record_site_motion

Skills used to build these

Skill Role in the builds
awwwards-inspiration The 8-step loop itself (ships with this package): search → judge from screenshots → design DNA → capture/motion study → state direction → build → band-map verify.
gsap-scrolltrigger The horizontal pin + containerAnimation pattern (ease "none", one-shot entrances) driving both Fallow Press horizontal pages.
gsap-core / gsap-timeline Tween composition and sequenced hero entrances (torn-paper drop, panel copy rises).
frontend-design Typography, palette and layout judgment applied when translating reference DNA into original pages.
lenis (library, via skill guidance) smooth scrolling synced to ScrollTrigger on the Fallow Press home page.
tailwindcss / plain CSS All builds are plain hand-rolled CSS — flat 2D, no frameworks needed.

The skills self-improve: every loop pass records what verification caught (scripts/skill-memory.mjs record), and a deterministic distiller folds rules seen 2+ times into your installed skill copy — while the shipped copies only change via human PR. A techniques registry (skills/_memory/techniques.json) catalogs researched how-tos per domain (video understanding, motion detection, UI structure, micro-interactions, images).

Reduced-motion, JS-less visits, and capture tools all get graceful fallbacks (vertical stacks; progressive-enhancement reveals).

What the verification loop caught — proof the structure-before-pixels doctrine is load-bearing:

  • Element posters lie: the first showcase build was designed from poster frames alone and rendered a spinning 3D ring as floating static cards. Downloading the element videos (get_site_elements) and frame-tiling them revealed the motion truth — now the skill mandates studying motion before animating.
  • Full-page captures of reveal-on-scroll builds showed blank sections: .reveal animation state vs capture's no-scroll reality. Builds ship content-visible-without-JS progressive enhancement.
  • Horizontal-panel copy vanished mid-view on the Fallow Press pages: toggleActions reverse reverts entrances while a 100vw panel is still holding the viewport (see above).
  • Band-map compare kept the references' rhythm instead of drifting on section heights (Cerebrium, The Meridian).

Prompt counts: 3 for the original showcase build (the build ask, the motion correction that exposed the poster-lie, the structure pass) and 1 for Fallow Press ("create a new website using our MCP and skills… no 3D websites") — its two follow-ups were caught by the QA loop, not by the user. Each correction became doctrine in the shipped awwwards-inspiration skill: frame-study element videos before animating; judge page architecture from the studied passages; tile per element, not one giant filmstrip; capture live sites and animation before building.

Can awwwards-mcp crawl the sitemap? (robots.txt notes)

The awwwards.com robots.txt advertises Sitemap: https://www.awwwards.com/sitemap.xml and — verified live 2026-09-18 — that sitemap URL returns a soft-404 HTML page (as do common child names like /sitemap-websites.xml). So sitemap discovery isn't currently a path to more data; the polite crawl surface is exactly what the indexer uses:

  • Allowed and used: /websites/, /websites/<filter>/, /sites/<slug> (one filter per URL; deep pagination stays un-crawled).
  • Disallowed and never fetched: /tag/, /search-websites, /websites/? (query-string pagination), /elements/*, /vote/, favourites/likes/follows, and the rest of the 33 rules.
  • Our client (src/awwwards.ts buildFilterUrl) constructs only /websites/… paths at 1 request/second — the loop stays inside the published rules by construction, not by convention.

Contributing

PRs welcome! The project especially needs parser-drift fixes — when live awwwards.com markup changes, a fresh HTML snapshot attached to an issue often becomes the new test fixture and the fastest merged PR. See CONTRIBUTING.md for the full guide:

Parser-drift is monitored automatically. A probe script (scripts/parser-drift-probe.mjs, npm run drift) checks every markup anchor the parsers depend on — the split/indexOf/regex literals in src/parsers.ts — against the live listing and detail pages (2 fetches, 1 request/second, same politeness as the client). A daily GitHub Action (.github/workflows/parser-drift.yml) runs it and, on drift, opens/updates a single tracking issue with the exact anchors that changed (and auto-closes it when a later run is green). To run it yourself: npm run drift (live, exit code 0/1/2) or npm run drift -- --fixture (offline, checks the committed fixtures still feed every anchor). Raw HTML is never diffed or stored — anchors only fire when the parsers actually break, so there are no false alarms from cosmetic tweaks.

  • Development setup & project layout (offline fixture-tested, no network in tests)
  • How to create a PR: fork → fix//feat//docs/ branch → typecheck + tests → PR template
  • The politeness constraints new code must keep (1 req/s, robots.txt paths, light runtime deps)

Bugs and feature ideas start as issues with templates. Security problems go privately — see SECURITY.md. By participating you agree to the Code of Conduct.

Development

npm install
npm test        # offline unit tests against committed HTML fixtures
npm run smoke   # manual live smoke test against awwwards.com
npm run build   # compile to dist/

MIT — see LICENSE.

from github.com/INSANE0777/Awwards-mcp

Установить Awwards в Claude Desktop, Claude Code, Cursor

Рекомендуется · одна команда, все IDE
unyly install awwards

Ставит в Claude Desktop, Claude Code, Cursor и VS Code — сам разбирается с npx, uvx и сборкой из исходников.

Впервые? Поставь CLI: curl -fsSL https://unyly.org/install | sh

Или настроить вручную

Выполни в терминале:

claude mcp add awwards -- npx -y awwwards-mcp

Пошаговые гайды: как установить Awwards

FAQ

Awwards MCP бесплатный?

Да, Awwards MCP бесплатный — установка в пару кликов через Unyly без оплаты.

Нужен ли API-ключ для Awwards?

Нет, Awwards работает без API-ключей и переменных окружения.

Awwards — hosted или self-hosted?

Self-hosted: сервер запускается локально на твоей машине командой из раздела установки.

Как установить Awwards в Claude Desktop, Claude Code или Cursor?

Открой Awwards на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.

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