@Cyanheads/Pokeapi Server
БесплатноНе проверенLook up Pokémon, moves, abilities, items, natures, and type matchups from PokéAPI v2 via MCP. Supports STDIO or Streamable HTTP.
Описание
Look up Pokémon, moves, abilities, items, natures, and type matchups from PokéAPI v2 via MCP. Supports STDIO or Streamable HTTP.
README
@cyanheads/pokeapi-mcp-server
Look up Pokémon, moves, abilities, items, natures, and type matchups from PokéAPI v2 via MCP. STDIO or Streamable HTTP.
Public Hosted Server: https://pokeapi.caseyjhand.com/mcp
Tools
Seven tools covering the full PokéAPI v2 surface — a flagship consolidation tool, a computed matchup tool, single-resource lookups, and a filter tool:
| Tool | Description |
|---|---|
pokeapi_get_pokemon |
Denormalized Pokémon dossier in one call: base stats, types, abilities with effect text, height/weight, evolution chain, learnable moves, sprites, species flavor text, and variant list |
pokeapi_get_type_matchups |
Computed offensive and defensive type effectiveness — for a type name or Pokémon identifier; correctly composes dual-type matchups |
pokeapi_get_move |
Move details: type, damage class, power, accuracy, PP, priority, target, stat changes, status-effect chance, and full English effect text |
pokeapi_get_ability |
Ability details: full and short English effect text, and the Pokémon that have it (with hidden-ability flag and slot) |
pokeapi_get_item |
Item details: effect text, category, cost, fling power, attributes, and Pokémon that commonly hold it |
pokeapi_get_nature |
Nature details: stat boost/penalty, preferred and disliked berry flavor. Returns all 25 natures when called without an identifier |
pokeapi_find_pokemon |
Filter Pokémon by generation, type, pokédex, or egg group; also resolves fuzzy name queries to canonical entries |
pokeapi_get_pokemon
The flagship tool — fans out across the PokéAPI resource graph in parallel and returns one denormalized dossier, replacing 10–30 sub-resource GETs.
- Fetches
/pokemon,/pokemon-species,/evolution-chain, and each/abilityin a two-tier parallel fan-out - Includes sprites (with
official-artworkhigh-quality art URL),is_legendary,is_mythical,capture_rate,growth_rate,gender_rate include_moves(defaultfalse) — set totruefor a summarized learnable-move list filtered to the latest generationgame_versionstring to select flavor text by game (e.g."sword","red") — silently falls back to first available when no match- Surfaces the variant list so callers can re-call with a specific form name (regional forms, Gigantamax, Mega, etc.)
pokeapi_get_type_matchups
Computed type effectiveness — pass a type name or Pokémon identifier to get the full offensive and defensive breakdown with multiplier values.
- For dual-type Pokémon: composes both type defensive relations correctly (immune in either type wins)
- Returns
superEffective,resistant, andimmunelists for both offense and defense - Accepts either
type(type name) orpokemon(name or dex number) — exactly one required
pokeapi_find_pokemon
Filter Pokémon by multiple criteria — returns names and dex numbers for follow-up pokeapi_get_pokemon calls.
- Filters:
generation(e.g."generation-i"),type(e.g."fire"),pokedex(e.g."kanto"),egg_group(e.g."fairy") queryparameter for fuzzy name search- Pagination via
limitandoffset
Resources and prompts
| Type | Name | Description |
|---|---|---|
| Resource | pokeapi://pokemon/{identifier} |
Pokémon dossier by name or dex number — same payload as pokeapi_get_pokemon without moves |
| Resource | pokeapi://type/{typeName} |
Type damage relations — raw multiplier table, offensive and defensive |
All resource data is also reachable via tools.
Features
Built on @cyanheads/mcp-ts-core:
- Declarative tool and resource definitions — single file per primitive, framework handles registration and validation
- Unified error handling — handlers throw, framework catches, classifies, and formats
- Pluggable auth:
none,jwt,oauth - Swappable storage backends:
in-memory,filesystem,Supabase,Cloudflare KV/R2/D1 - Structured logging with optional OpenTelemetry tracing
- STDIO and Streamable HTTP transports
PokéAPI-specific:
- Keyless and read-only — no API key, no auth, no configuration required to run
- Graph-walk consolidation —
pokeapi_get_pokemonfans out across/pokemon,/pokemon-species,/evolution-chain, and N/abilityendpoints in two parallel tiers, returning one object - Aggressive caching — PokéAPI data is static game data; responses are cached in
ctx.statewith a configurable TTL (default 6 h) to respect PokéAPI's fair-use policy - Input normalization — accepts lowercase-hyphenated names or numeric IDs; strips and lowercases user input before fetching
- English-first —
effect_entriesandflavor_text_entriesare always filtered tolanguage.name === 'en'; absent entries surface asnullrather than a foreign-language string
Agent-friendly output:
- Dual-type composition —
pokeapi_get_type_matchupscomputes the effective matchup matrix from raw damage relations, so agents get a direct answer rather than raw tables to multiply - Variant surface —
pokeapi_get_pokemonlists all form variants so agents can identify and re-call with specific forms (Alolan, Galarian, Mega, Gigantamax) - Sparse-safe nullable fields — upstream absent fields surface as
nullrather than crashing or returning a fabricated default
Getting started
Public Hosted Instance
A public instance is available at https://pokeapi.caseyjhand.com/mcp — no installation required. Point any MCP client at it via Streamable HTTP:
{
"mcpServers": {
"pokeapi-mcp-server": {
"type": "streamable-http",
"url": "https://pokeapi.caseyjhand.com/mcp"
}
}
}
Self-Hosted / Local
No API key required. Add the following to your MCP client configuration file:
{
"mcpServers": {
"pokeapi-mcp-server": {
"type": "stdio",
"command": "bunx",
"args": ["@cyanheads/pokeapi-mcp-server@latest"],
"env": {
"MCP_TRANSPORT_TYPE": "stdio",
"MCP_LOG_LEVEL": "info"
}
}
}
}
Or with npx (no Bun required):
{
"mcpServers": {
"pokeapi-mcp-server": {
"type": "stdio",
"command": "npx",
"args": ["-y", "@cyanheads/pokeapi-mcp-server@latest"],
"env": {
"MCP_TRANSPORT_TYPE": "stdio",
"MCP_LOG_LEVEL": "info"
}
}
}
}
Or with Docker:
{
"mcpServers": {
"pokeapi-mcp-server": {
"type": "stdio",
"command": "docker",
"args": [
"run", "-i", "--rm",
"-e", "MCP_TRANSPORT_TYPE=stdio",
"ghcr.io/cyanheads/pokeapi-mcp-server:latest"
]
}
}
}
For Streamable HTTP, set the transport and start the server:
MCP_TRANSPORT_TYPE=http MCP_HTTP_PORT=3010 bun run start:http
# Server listens at http://localhost:3010/mcp
Prerequisites
- Bun v1.3.0 or higher (or Node.js v24+).
- No API key required — PokéAPI is fully public.
Installation
- Clone the repository:
git clone https://github.com/cyanheads/pokeapi-mcp-server.git
- Navigate into the directory:
cd pokeapi-mcp-server
- Install dependencies:
bun install
- Configure environment (optional):
cp .env.example .env
# All vars are optional — the server works with defaults
Configuration
| Variable | Description | Default |
|---|---|---|
POKEAPI_BASE_URL |
PokéAPI base URL — override for local mirrors or proxies. | https://pokeapi.co/api/v2 |
POKEAPI_CACHE_TTL_SECONDS |
How long to cache PokéAPI responses (seconds). | 21600 (6 h) |
POKEAPI_REQUEST_TIMEOUT_MS |
Per-request timeout in milliseconds. | 10000 |
MCP_TRANSPORT_TYPE |
Transport: stdio or http. |
stdio |
MCP_HTTP_PORT |
Port for HTTP server. | 3010 |
MCP_AUTH_MODE |
Auth mode: none, jwt, or oauth. |
none |
MCP_LOG_LEVEL |
Log level (RFC 5424). | info |
LOGS_DIR |
Directory for log files (Node.js only). | <project-root>/logs |
OTEL_ENABLED |
Enable OpenTelemetry instrumentation. | false |
See .env.example for the full list of optional overrides.
Self-hosting for high-volume use
PokéAPI's Fair Use Policy asks consumers to cache aggressively and points high-volume deployments toward running a local instance. This server already caches responses for 6 hours by default (POKEAPI_CACHE_TTL_SECONDS), which covers most workloads. For hosted or batch-heavy deployments, run the official PokéAPI Docker image locally and point POKEAPI_BASE_URL at it — the server switches transparently.
Running the server
Local development
Build and run:
bun run rebuild bun run start:stdio # or bun run start:httpRun checks and tests:
bun run devcheck # Lint, format, typecheck, security bun run test # Vitest test suite bun run lint:mcp # Validate MCP definitions against spec
Docker
docker build -t pokeapi-mcp-server .
docker run --rm -p 3010:3010 pokeapi-mcp-server
The Dockerfile defaults to HTTP transport, stateless session mode, and logs to /var/log/pokeapi-mcp-server. Build with --build-arg OTEL_ENABLED=false to omit OpenTelemetry peer dependencies.
Project structure
| Path | Purpose |
|---|---|
src/index.ts |
createApp() entry point — registers tools, resources, and inits services. |
src/config/ |
Server-specific env var parsing with Zod (server-config.ts). |
src/mcp-server/tools/ |
Tool definitions (*.tool.ts). |
src/mcp-server/resources/ |
Resource definitions (*.resource.ts). |
src/services/pokeapi/ |
PokeApiService — typed fetch methods, caching, retry, timeout. |
tests/ |
Vitest test suite mirroring src/. |
Development guide
See CLAUDE.md for development guidelines and architectural rules. The short version:
- Handlers throw, framework catches — no
try/catchin tool logic - Use
ctx.logfor request-scoped logging,ctx.statefor tenant-scoped storage (and caching) - Register new tools and resources via the barrels in
src/mcp-server/*/definitions/index.ts - Wrap external API calls: validate raw → normalize to domain type → return output schema; never fabricate missing fields
Contributing
Issues and pull requests are welcome. Run checks and tests before submitting:
bun run devcheck
bun run test
License
Apache-2.0 — see LICENSE for details.
Установка @Cyanheads/Pokeapi Server
У этого сервера нет опубликованного пакета — он собирается из исходников. Открой репозиторий и следуй инструкции в README.
▸ github.com/cyanheads/pokeapi-mcp-serverFAQ
@Cyanheads/Pokeapi Server MCP бесплатный?
Да, @Cyanheads/Pokeapi Server MCP бесплатный — установка в пару кликов через Unyly без оплаты.
Нужен ли API-ключ для @Cyanheads/Pokeapi Server?
Нет, @Cyanheads/Pokeapi Server работает без API-ключей и переменных окружения.
@Cyanheads/Pokeapi Server — hosted или self-hosted?
Self-hosted: сервер запускается локально на твоей машине командой из раздела установки.
Как установить @Cyanheads/Pokeapi Server в Claude Desktop, Claude Code или Cursor?
Открой @Cyanheads/Pokeapi Server на unyly.org, выбери вкладку своего клиента (Claude Desktop, Claude Code, Cursor) и нажми Install — конфиг сгенерируется автоматически, без правки JSON.
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