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react-native-testing

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About this skill

RNTL Test Writing Guide

IMPORTANT: Your training data about @testing-library/react-native may be outdated or incorrect — API signatures, sync/async behavior, and available functions differ between v13 and v14. Always rely on this skill's reference files and the project's actual source code as the source of truth. Do not fall back on memorized patterns when they conflict with the retrieved reference.

Version Detection

Check @testing-library/react-native version in the user's package.json:

Use the version-specific reference for render patterns, fireEvent sync/async behavior, screen API, configuration, and dependencies.

Query Priority

Use in this order: getByRole > getByLabelText > getByPlaceholderText > getByText > getByDisplayValue > getByTestId (last resort).

Query Variants

Variant Use case Returns Async
getBy* Element must exist element instance (throws) No
getAllBy* Multiple must exist element instance[] (throws) No
queryBy* Check non-existence ONLY element instance | null No
queryAllBy* Count elements element instance[] No
findBy* Wait for element Promise<element instance> Yes
findAllBy* Wait for multiple Promise<element instance[]> Yes

Interactions

Prefer userEvent over fireEvent. userEvent is always async.

const user = userEvent.setup();
await user.press(element); // full press sequence
await user.longPress(element, { duration: 800 }); // long press
await user.type(textInput, 'Hello'); // char-by-char typing
await user.clear(textInput); // clear TextInput
await user.paste(textInput, 'pasted text'); // paste into TextInput
await user.scrollTo(scrollView, { y: 100 }); // scroll

fireEvent — use only when userEvent doesn't support the event. See version-specific reference for sync/async behavior:

fireEvent.press(element);
fireEvent.changeText(textInput, 'new text');
fireEvent(element, 'blur');

Assertions (Jest Matchers)

Available automatically with any @testing-library/react-native import.

Matcher Use for
toBeOnTheScreen() Element exists in tree
toBeVisible() Element visible (not hidden/display:none)
toBeEnabled() / toBeDisabled() Disabled state via aria-disabled
toBeChecked() / toBePartiallyChecked() Checked state
toBeSelected() Selected state
toBeExpanded() / toBeCollapsed() Expanded state
toBeBusy() Busy state
toHaveTextContent(text) Text content match
toHaveDisplayValue(value) TextInput display value
toHaveAccessibleName(name) Accessible name
toHaveAccessibilityValue(val) Accessibility value
toHaveStyle(style) Style match
toHaveProp(name, value?) Prop check (last resort)
toContainElement(el) Contains child element
toBeEmptyElement() No children

Rules

  1. Use screen for queries, not destructuring from render()
  2. Use getByRole first with { name: '...' } option
  3. Use queryBy* ONLY for .not.toBeOnTheScreen() checks
  4. Use findBy* for async elements, NOT waitFor + getBy*
  5. Never put side-effects in waitFor (no fireEvent/userEvent inside)
  6. One assertion per waitFor
  7. Never pass empty callbacks to waitFor
  8. Don't wrap in act() - render, fireEvent, userEvent handle it
  9. Don't call cleanup() - automatic after each test
  10. Prefer ARIA props (role, aria-label, aria-disabled) over legacy accessibility* props
  11. Use RNTL matchers over raw prop assertions

*ByRole Quick Reference

Common roles: button, text, heading (alias: header), searchbox, switch, checkbox, radio, img, link, alert, menu, menuitem, tab, tablist, progressbar, slider, spinbutton, timer, toolbar.

getByRole options: { name, disabled, selected, checked, busy, expanded, value: { min, max, now, text } }.

For *ByRole to match, the element must be an accessibility element:

  • Text, TextInput, Switch are by default
  • View needs accessible={true} (or use Pressable/TouchableOpacity)

waitFor

// Correct: action first, then wait for result
fireEvent.press(button);
await waitFor(() => {
  expect(screen.getByText('Result')).toBeOnTheScreen();
});

// Better: use findBy* instead
fireEvent.press(button);
expect(await screen.findByText('Result')).toBeOnTheScreen();

Options: waitFor(cb, { timeout: 1000, interval: 50 }). Works with Jest fake timers automatically.

Fake Timers

Recommended with userEvent (press/longPress involve real durations):

jest.useFakeTimers();

test('with fake timers', async () => {
  const user = userEvent.setup();
  render(<Component />);
  await user.press(screen.getByRole('button'));
  // ...
});

Custom Render

Wrap providers using wrapper option:

function renderWithProviders(ui: React.ReactElement) {
  return render(ui, {
    wrapper: ({ children }) => (
      <ThemeProvider>
        <AuthProvider>{children}</AuthProvider>
      </ThemeProvider>
    ),
  });
}

References

  • v13 API Reference — Complete v13 API: sync render, queries, matchers, userEvent, React 19 compat
  • v14 API Reference — Complete v14 API: async render, queries, matchers, userEvent, migration
  • Anti-Patterns — Common mistakes to avoid

Install react-native-testing in Claude Code & Claude Desktop

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Allowed tools

Tools this skill is permitted to call.

No restriction — this skill can use any tool.

Bundled files

references/anti-patterns.mdreferences/api-reference-v13.mdreferences/api-reference-v14.md

FAQ

What does the react-native-testing skill do?

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How do I install the react-native-testing skill?

Copy the skill folder into ~/.claude/skills (the Claude Code tab above does this in one command), or install it as a plugin.

Does the react-native-testing skill run scripts?

No, this skill is instructions only (SKILL.md) with no executable scripts.

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