Blockout
FreeNot checkedEnables AI agents to control the Blockout previs desktop app for AI filmmaking, allowing staging of 3D worlds, character animation, camera framing, timeline con
About
Enables AI agents to control the Blockout previs desktop app for AI filmmaking, allowing staging of 3D worlds, character animation, camera framing, timeline control, and viewport screenshotting through MCP tools.
README
MCP (Model Context Protocol) stdio bridge for Blockout — the open-source previs desktop app for AI filmmaking. With this server connected, an AI agent can stage grey-box worlds, drop in choreographed crowds, animate characters, frame and move the camera with classic cinematography presets, scrub the timeline, take viewport screenshots, and drive exports — everything a human does in the app.
Zero dependencies. Node ≥ 18. One file.
Requirements
- The Blockout desktop app must be running with a project open. Get it from the Blockout repo (build from source or use a release DMG).
- On launch, Blockout starts a localhost-only control server on a random port and writes a discovery file to
~/.config/blockout/control.json(random bearer token, mode 0600, removed on quit). This bridge reads that file automatically — there is nothing to configure and no credentials to enter.
Connect
Hermes
Add to ~/.hermes/config.yaml (or install from the Hermes MCP catalog once listed):
mcp_servers:
blockout:
command: "node"
args: ["/absolute/path/to/blockout-mcp/blockout-mcp.mjs"]
Claude Code
claude mcp add blockout -- node /absolute/path/to/blockout-mcp/blockout-mcp.mjs
Any MCP client (generic stdio config)
{ "mcpServers": { "blockout": { "command": "node", "args": ["/absolute/path/to/blockout-mcp/blockout-mcp.mjs"] } } }
Tools (30)
get_state · list_assets · add_entity · move_entity · delete_entity · add_actor_mark · add_camera_mark · clear_camera_marks · set_shot · new_shot · apply_framing · list_camera_moves · apply_camera_move · set_track_subject · list_action_presets · apply_action_preset · list_sequence_styles · spawn_sequence · set_reference · snap_to_ground · set_time · play · stop · screenshot · list_presets · save_preset · apply_preset and more — call get_state first; every tool description carries the scene conventions (meters; +X right, −Z forward; heading 0 faces −Z).
A typical agent session: get_state → add_entity/spawn_sequence → apply_camera_move → screenshot to see the result → set_shot/play.
Security
The control server binds to 127.0.0.1 only, uses a per-launch random bearer token, and the app validates every action against a whitelist. Nothing is exposed off-machine.
License & credit
Apache-2.0 — see LICENSE. Per the NOTICE file, use, forks, and redistribution must credit Sam Wasserman (wassermanproductions.com).
Install Blockout in Claude Desktop, Claude Code & Cursor
unyly install blockout-mcpInstalls into Claude Desktop, Claude Code, Cursor & VS Code — handles npx, uvx and build-from-source repos for you.
First time? Get the CLI: curl -fsSL https://unyly.org/install | sh
Or configure manually
Run in your terminal:
claude mcp add blockout-mcp -- npx -y github:wassermanproductions/blockout-mcpFAQ
Is Blockout MCP free?
Yes, Blockout MCP is free — one-click install via Unyly at no cost.
Does Blockout need an API key?
No, Blockout runs without API keys or environment variables.
Is Blockout hosted or self-hosted?
Self-hosted: the server runs locally on your machine via the install command above.
How do I install Blockout in Claude Desktop, Claude Code or Cursor?
Open Blockout on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.
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