Hayba
FreeNot checkedAn MCP server enabling AI agents to author Unreal Engine 5 scenes directly, with tools for spawning actors, building PCG graphs, validating physics, generating
About
An MCP server enabling AI agents to author Unreal Engine 5 scenes directly, with tools for spawning actors, building PCG graphs, validating physics, generating terrain, and more through a single MCP connection.
README
Hayba
The agentic engine for spatial and procedural world-building in Unreal Engine 5.
Hayba lets your AI agent (Claude / GPT / any MCP host) author UE5 scenes directly: spawn actors, build PCG graphs, validate physics, author materials, run sandboxed Python, and more — over a single MCP connection. Spatial-first: where every other MCP server treats UE as a 2D code repository, Hayba ships a PCG SQLite registry, a native 2D Slate cognitive map, and a visual grounding sidecar.
This repo is the UE5 MCP toolkit: the Node MCP server, the UE5 C++ editor plugin, the Python visual sidecar, and the public website.
Features
- 100+ tools across 30+ domains — Actor / Level / Scene / Asset / Blueprint / Material / Foliage / Spline / World Partition / ISM / Physics / Python / Editor / Docs / PCG / Sequencer / Animation / Niagara / Audio / MetaSound / GAS / Behavior Tree / Input / UI / Net / Mesh / Texture / Data / Project / Build / Test / Memory / Plan / Conventions
- PCG SQLite registry — 344 PCGEx nodes / 356 pins / 2270 properties scraped from C++ headers, queryable with semantic + structural intent
- Cognitive Map — 2D top-down semantic clustering of every actor in the level, force-directed mindmap renderer
- Visual sidecar — FastAPI + CLIP / SpatialCLIP / OWL-ViT for deep physics validation and spatial grounding, plus SAM segmentation for AI mask generation
- PLUMB constraint system — a closed primitive set + Semantic Studio for authoring physical-asset profiles, masks, and quantified placement constraints, evaluated as a directional Verdict pre-commit
- Plan Mode + native transactions — every destructive AI op wrapped in
GEditor->BeginTransactionso Ctrl+Z just works - Code Mode meta-tools — 3 tools (
list_tool_categories/get_tool_signature/python_run) reduce initial payload by 92%, full catalog discovered on demand - Multi-instance safe — dynamic port allocation (52342-52350) + heartbeat registry so multiple UE instances coexist
Repository layout
| Path | What it is |
|---|---|
| mcp-tools/hayba-mcp | Core product — the Node/TypeScript MCP server (tool surface, schema registry, TCP client to UE) |
| mcp-tools/visual-sidecar | Python FastAPI visual sidecar (CLIP / SpatialCLIP / OWL-ViT + SAM segmentation) |
mcp-tools/pcgex |
PCGEx node-registry tooling (see its README) |
| unreal/HaybaMCPToolkit | The UE5 C++ editor plugin — command-handler domains, Slate panels, the TCP server half of the protocol |
| website/ | Public website (static HTML/CSS/JS) — landing, waitlist, login, admin |
infra/, supabase/ |
Self-host infra (docker-compose, Caddy, Cloudflare tunnel) + Supabase backend (auth, migrations, edge functions) |
Quick start
1. Install the UE plugin
Copy unreal/HaybaMCPToolkit/ into your UE project's Plugins/ folder, regenerate Visual Studio project files, recompile (UE 5.7+, VS 2022).
2. Register the MCP server with your agent host
# Claude Code
claude mcp add hayba-toolkit -- node /path/to/hayba/mcp-tools/hayba-mcp/dist/index.js
// Claude Desktop — claude_desktop_config.json
{
"mcpServers": {
"hayba-toolkit": {
"command": "node",
"args": ["/path/to/hayba/mcp-tools/hayba-mcp/dist/index.js"]
}
}
}
3. Run the editor
Open UE; the Hayba MCP Toolkit panel appears in the toolbar. Pick Integrated (your MCP host drives the agent) or API Key (in-editor chat drives Anthropic/OpenAI directly).
Then ask Claude: "Search the PCG node catalog for voronoi, propose a 3-step plan to author a Voronoi graph, and execute it after I approve."
Architecture
┌──────────────────┐ stdio ┌──────────────────┐ TCP ┌────────────────┐
│ Agent Host │ ◄────► │ Node MCP Server │ ◄────► │ UE5 Plugin │
│ (Claude / GPT) │ │ mcp-tools/ │ :52342 │ unreal/ │
└──────────────────┘ │ hayba-mcp │ │ HaybaMCP... │
│ Zod · PCGEx DB │ │ handlers │
└──────────────────┘ └────────────────┘
Two language boundaries, one protocol. The TCP envelope on :52342 (auto-fallback :52343-52350) carries length-prefixed JSON. Plan Mode + the editor transaction system gate every destructive op. See docs/ARCHITECTURE.md and CONTEXT.md.
Documentation
- CONTEXT.md — domain glossary + repo philosophy (read this first)
- Architecture — language boundaries, the TCP seam, data flows
- Getting started — local dev setup and first run
- Wiki — guides, tool reference, troubleshooting
- ADRs — architectural decision records
- Contributing · Changelog · Security · Code of Conduct
Development
npm install # all workspaces (Node ≥ 22.5 — see .nvmrc)
npm --prefix mcp-tools/hayba-mcp test # the authoritative gate (tsc + vitest)
Run the gate locally before pushing.
License
Hayba's source code is MIT-licensed (see LICENSE).
Installing Hayba
This server has no published package — it is built from source. Open the repository and follow its README.
▸ github.com/zajalist/haybaFAQ
Is Hayba MCP free?
Yes, Hayba MCP is free — one-click install via Unyly at no cost.
Does Hayba need an API key?
No, Hayba runs without API keys or environment variables.
Is Hayba hosted or self-hosted?
Self-hosted: the server runs locally on your machine via the install command above.
How do I install Hayba in Claude Desktop, Claude Code or Cursor?
Open Hayba on unyly.org, pick your client tab (Claude Desktop, Claude Code, Cursor) and press Install — the config is generated automatically, no JSON editing.
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